So here is my opinion of things after 4-5 days of reading through all the posts on the forums here, and like me or hate me for this I don’t really care.
I have though come to the idea that the people posting here, based on what is said, are the same as spoiled children who don’t get their way in a game. People seem to complain endlessly about things because all the advantages are not given to them, and they are not able to adapt to Halo 4. The main complains, as of lately are the DMR, and getting sniped, and the fact that descoping is not in the game, and by which they can’t drop someone instantly out of scoped mode when being sniped. Grow up and get over it people!
The DMR:
I personally do not find the DMR to be overpowered at all in the game, but very balanced for what it is and best in what it’s primary use is for, a mid to long range weapon that is at a disadvantage in close range combat against the AR, SR, and suppressor. If you find yourself getting sniped from half way across the map, the problem is not the DMR, the problem, most likely, is that the people complaining are in some way NOT skilled in movement and trying to fight in open areas that MAKE them a target to get sniped. I get more kills with a DMR on players like this then I can count, because they make themselves targets by the fact that they use nothing in any ideas of tactical movement, cover or concealment, don’t use terrain to their advantage and seem to think they are playing no brainer FPS games like COD.
I have stated it in the past on messages, but when I started to play Halo 4 and was new to online gaming, I have played Halo since the original Halo CE on the old Xbox, but only recently got the ability for online play; I started with using the AR. I quickly was finding that I was getting gunned down at a distance with BRs, LRs, and DMRs. Did I come here and wine about it and blame the tools used? No, I adapted and started learning how to use the DMR, now my mainly used weapon, move better on the map, and started looking more into ways to avoid making myself a target when I move. Once I started this the gap I had in deaths vs. kills started to get smaller, and now instead of getting stomped in games I see much more positive results most games, and no I don’t camp. I learned to maneuver around the maps and used the terrain to my advantage, avoiding open areas/kill zones if I can, and only going in them if I think I have the best chance to win or need to cross for some reason, otherwise I move and fire using the terrain, moving and looking for targets of opportunity, i.e. players just running or standing out in the open. I am by no means a super player in the game, but I also don’t have the problems really that people here complain about with constantly getting sniped with the DRMs from across the field, unless I get careless and break from my normal movement play. So in this people need to learn to play the game, not blame the tool used for their lack of skill in movement, and by which lack of skill their game play.
What I find amusing is the people complaining about the DMR when you go into their “Service Record” you find that the DMR is their primary used weapon, making me think it isn’t the DMR they have a problem with, they are more than happy to snipe others, as they are complaining about, but only complain because it happens to them.
Descoping:
This was one of the most useless features in Halo games to me and I have to say I am happy to see it gone in Halo 4. When playing I should not have to fight with my sighting, in that way, while laying fire on someone. It is annoying to have to click constantly just to go in and out of sightings. This to me is clearly something built into game to give unskilled players an advantage. Why you ask? The one post some guy here wrote saying that it is unfair that he gets killed because the other player shot first. So descoping allows someone who was careless in their movement, gets shot at first, but still gives them a chance/advantage to get a kill on the player who had better movement and positioning allowing them to get the drop on someone moving carelessly. Why should that player be punished because you were careless and lacked any movement skill in your game play?
In conclusion people posting on here seem to just want a mindless run and gun game that requires no thought at all. They complain about getting sniped from across a map, and then blame the tool used for their LACK of skill. They complain about the descoping being gone and how it is not fair that they die if they can’t get the first shot in, forgetting in reality he who shots first generally wins, and wanting to have an advantage given to them, for being careless and lacking skill in movement, and punish another player for having better skill in movement and positioning. They complain, as one person wrote, and also I heard someone complain on mic in a game about, with players who duck behind cover right as they are about to score a kill on them. Maybe they expect other players to just stand there while they shoot them, but sorry this is not how a FPS game is played. If you are shooting me and I need to I will use cover to recharge and do all I can to kill you, not you kill me, and if that happens that I do manage to get the kill on you, who is the less skilled player? They seem to want all the advantages given to them so that they can get easy kills that they don’t have to work very hard for. They fail to adapt to the game, and complain about how Halo 4 is too much like COD, but yet they want a game that is just like COD in the fact that it requires no thought, skill, or talent.
