Still not fun for casual players

The weapons on this game even after the changes for season 2 are either weak or require you to be precise. I think the disruptor pistol is worthless. Ir takes way too many shots to get a kill and even when they’re sparkling blue they never die from the shock damage. The shock rifle and sniper rifle doesn’t have enough magnetism and there is no gratification actually getting them, because its so easy to miss with them. It’s just not fun?

I get a lot of weapons in fiesta that cant even kill a sword guy, or a hammer guy from a mid distance with direct shots? They just just run through my fire and kill me? Get two people on the same team with swords or hammers and it gets really lopsided.

I think the skewer would be more fun if it was more like fast rockets in halo 5. It seems to take to long to travel across these huge maps and it’s hard to hit anyone with it. There is zero magnetism so forget killing an opponent from far away running left and right. By the time the skewer gets over there the enemy has moved. I do lead and shoot in front, but its so dam hard it’s not fun to use.

I love king of the hill. Was one of my favorite game types from the Halo 2 days. But these 4v4 maps are so big, you spawn so far away it’s hard to ever get that intense feeling like I remember. It plays more like territories? It’s not fun the way it is. I would like it better if the spawn points were closer to the hill considering the size of the maps.

I played fiesta slayer tonight for 2 hours and never got to play the new map once? Been playing the same maps for 6 months and get a new arena map but it never comes up in 2 hours? I’d love to play the new BT map but there still isn’t a slayer playlist. I don’t have fun AT ALL playing objective games and all thos maps are dead to me because if I want to play them, I have to spend a lot of my available time playing objective games. Those maps are so big, when there is an objective every time you die, you just spawn really far away from the objective and spend a lot of your game time running to it. My thumb was hurting because of that. I just want to slay opponents and get into gun fights. Big team is not fun if you are forced to play a -Yoink!- of objective game modes you don’t want to play.

The chopper and the warthog get flipped over and stuck on rocks easily. I think I spent more time flipping the chopper over than I did driving it. Tanks spawn on the map and there is nothing to kill it with. The other team just takes a 10 point lead because you spawn in with weapons that take multiple shots to even disable it and have no weapons to take it out. At least in older Halo games your team got a tank too in your base. 1 tank on a map makes it very lopsided against weak weapons and infantry.

I have no idea why the maps are so big for 4v4? It would be more fun/exciting if the maps had 5v5 so you run into people more frequently?

Overall I feel like the game is dry? Its plays slow, lots of weapons don’t do anything, there is less intense moments? I see really good payers on YT getting lots of kills with the precise weapons from far away on the large maps, but I’m not that good. I’m a gold level player and felt Halo 5 fiesta was more intense and fun and husky raid was intense and fun. I could get kills with snipers and it felt good. Infinite is kind of boring because you need to be so precise, it’s so spread out with only 4v4 on arena maps, you cant play slayer in BT with your friends unless you suffer through Objective gametypes no one in my party wants to play and so many of the weapons just don’t seem to do anything?

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The AR is incredably powerfull. In FFA i have been sniped with it from halfway across the map (just a few hits and your dead). If any that one needs to be nerfed, since it is supposed to be a short range weapon, not a weapon that can even get easy kills from halfway from a BTB map.

They do, but it takes more then just firing untill the ‘sparkling blue’ appears. You need 1 or 2 shots more and the shock will kill them. Only shooting down there shields is not enough, you also need to damage their health bar a bit. The disruptor has 2 main advantages: 1 it can damage players that are just around the corner if there is an weapon, vehicles, other player etc. just at that corner. and 2) If they go back into hiding just around the corner, you can get your shields back up, but it takes longer for them, since the shock still drains some of their shields/health. So you can wait a little untill your shield is back up and then go around the corner to finish him off, since he is still damaged. It is more of a tactical weapon.

They are 1-hit weapons. If they are just as easy to aim with as the BR, there is almost no counter. It makes sense that it’s more difficult to aim. Bigger reward, bigger risk.

Those are realy to OP yes. Agreed on that.

First: again bigger reward, bigger risk. Second: it does travel faster then a rocket. The only problem i have with this gun is that you first need to manually descope for it to reload, while for example a sniper automaticly descopes to reload. I would like to see that changed, so the Skewer also imidiately reloads.

Except for Behemoth and Launch Site they are not that big.

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Most of my problems come with bloom where I’m seemingly missing shots even tho I’m right on target and the other player gets lucky spamming his shots.

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Try not to aim at the head from the start, but aim your first shots on the body. The gun will slowly go up, so if you pull back down just enough, it could line up your shots nicely so the last one you need hits the head.

And for commando: don’t hold the trigger, but do it in small bursts. It says a difficult weapon, but you will hit more shots.

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Trust me, it’s not fun for competitive either.

Gun jamming as seriously affected gun play. New map is kinda mid for competitive, does not flow well at all. Desync is somehow worse this season? Lack of bug solutions.

All of this makes the game annoying for all of Halo players.

I understand where you are coming from. Me and my friends are pushing 40 so we are lucky if we get a night a week to play some games so doesn’t get much more casual the that.

I luckily have some competitive background so adapt well but they are really struggling with having to put more effort in aiming and being punished harder for a bad play with the larger scales of the maps is very frustrating. So the lowest level of focus required to still perform okay causally has quite increased indeed.

Don’t get me wrong though; personally I’m very glad with the direction MP is going and Infinite has the highest “cool halo moment” ratio with the equipment and medals. I just really wish my friends would get a break on matchmaking and see some positive stats once in a while.

Doesn’t help with the sidekick. I see my shots randomly going anywhere but the target. Commando has always been a power weapon for me. I melt with that thing. Never understood the confusion around its recoil. Maybe it’s because I played a lot of battlefield in the past. I use a 3 shot burst pattern.

I just played fiesta for a couple hours. An enemy holding a sword can run straight into your bullets and kill you from a mid distance and kill you. The side kick, the disruptor, the plasma pistol, the plasma rifle, the shock rifle…not one of those guns can stop an enemy running directly at you from a bit of a distance with out dying. They’re not even afraid to do it they just run right at you because they know they can. Most of the guns are worthless.

You shoot the disruptor pistol at somebody six times, pop, pop, pop, pop, pop, pop and they’re glowing like crazy and run around the corner and I can’t get a kill. Or run through it and sword you or hammer you.

There is almost always 2 sword carriers or two hammer carriers on an enemy team at dome point and they just take a 10 point lead in a couple minutes because the majority of the guns are not effective.

Why don’t you get sticky grenades on fiesta slayer? With all of the weak weapons that you get during a game, at least maybe you could stick an enemy in the face before they blow you up with rockets or slice you with the sword. I never understood why they give you literally every weapon in the game randomly but leave out sticky grenades? Sticky grenades are some of the most fun grenades in the game.

Our friends tonight got bored of playing fiesta 4v4 and wanted to play big team slayer so we could get into some vehicle battles. Every game was capture the flag. After my friends quit out I played an additional game and finally got a slayer by myself (not fun) then the next game was capture the flag again.

None of us like playing objective games. I do not understand why we can’t get a big team battle slayer for vehicle battles? I can’t stand spending 15 minutes fighting over a stupid flag. Running in one direction to a single spot over and over and over and over and over. I don’t want to fight over an objective! I want to traverse the map slaying opponents and driving the warthog with my friend in back going for team kills.

Why why why??? BT slayer please! My group is between 38-62 years old. Most of us in our 50’s. We literally have 2 hours a night to play. Four 15 minute objective games is literally 50% of our available playtime.

We got 3 capture the flag games in a row. That’s what makes me not want to play anymore. It’s not fun to spend a large portion of the night playing game types you hate. Not fun at all.

I got to play the new Catalyst map in arena once in the last 3 days. That’s 6 hours of play time in fiesta and it came up in the rotation 2 times. One of those two times a person in our party did not load into the game and we all had to quit out and regroup together. Catalyst came up in that game but we had to quit out and rejoin the fireteam to stay together, so literally I got to play the map once in 6 hours over 3 days.

Why would a brand new map after 6 months come up so infrequently in s rotation? I don’t understand that. We got other maps twice in a play session, but Catalyst barely shows up at all.

6 shots are needed. 69 chars

you dont spawn with it. you can aquire them. also learn to utilize your equipment.

they can actually. i used nothing but sidekick and melee to kill a sword player many times.
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yeah that is a very big problem with the game.

This seem like nitpicking and complaining because of a lack of skill, understanding, and an abundance of ignorance.

As a casual player I disagree.

Halo 5 was more fun than Infinite. Infinite is boring IMO. I didn’t need to be really good at shooter video games to have fun playing Halo 5 super fiesta and Husky Raid. My friends and I could play fiesta gametypes where strategy, precision and learning equipment was not a necessity to have a fun time with friends after work. We spawned with a wide variety of powerful weapons that made the games intense and fun in our skill level. Even if I get a kill with the sidekick, any weapon that you have to fire 8x is anticlimactic. pop, pop, pop, pop, pop, pop, pop, pop. I wish I could just throw it at the target instead.

I honestly couldn’t care less if you’re better, or think I an ignorant. I’m not having fun and that’s all that matters to me. I’m certainly not the only one who finds this game lacking enough content to keep a wide variety of players happy. All I want is a super fiesta mode with more fun weapon variants, sticky grenades in fiesta and a BTB slayer mode, so I don’t have to fight over stupid objectives. Two playlists would make me happy. The rest of you arrogant -Yoink!- punching down can climb a tree.

I’m a gold level player and hitting precise shots gives me a rush like no other. I think you should dive into the training mode and work on your aim, it’s a great long term investment.

I agree that vehicle control could use some work. While there are a lot of weapons that control vehicles, many of them are versatile enough that no one dedicates them to vehicle control. For example, the Shock Rifle is a great tool for stopping Warthogs and Ghosts, but it’s also a Sniper Rifle so snipers grab it and focus on infantry kills. S7 and Rockets are good vehicle deterrents, but they’re rare enough that people use them for sniping or pushes, not vehicle control. Same story with the Skewer. That leaves the Disruptor, which is weak all around and ignored by most players. I’m hoping the re-introdcution of the Spartan laser can curb this a bit, since that weapon is difficult to use outside of vehicle control so it’s less likely to disappear in the hands of a slayer-minded player.

The only map that’s possibly too big for 4v4 is Catalyst. All the other maps are perfectly fine sizes, and I don’t want any changes to Catalyst atm. If you can’t find anyone playing on a 4v4 map then you should try playing the objective or a power position (tower on Bazaar / Live Fire, A or Tires on Streets, Attic or Control on Recharge, top planters on Aquarius). If you really cannot find anyone, just grab their flag or the Oddball. They’ll come find you.

As for Fiesta, I actually made a chart based on all 231 weapon starts and ran the odds of starting with something I would consider a “bad loadout”. Since weapon spawns are unweighted (to my knowledge) you are more likely to start with something really good than really bad. I’d post it but new users aren’t allowed to upload images, so I can send you the Google sheet instead: https://docs.google.com/spreadsheets/d/1efwK2RLs3VgQgfHnyzxkBdJSxvE5LYRyjlLEP5AYuUI/edit?usp=sharing

If you agree with my weighing, you have a 70% chance of starting with something good. However, nothing directly counters Energy Sword. Spawn killing / running a lead with E.Sword is one of Fiesta’s hallmarks atm.

I disagree. I think the reload on the skewer is way too slow, and the fact it doesn’t automatically descope when it’s time to reload makes it not fun at all. It’s already hard to use. Making reload slow just eliminates my excitement around the weapon. It’s a snail.

I think the disruptor is an awful weapon. 99% of the time I can’t get enough shots on someone before they run around the corner to actually kill anyone with it. Same to the plasma rifle, same with the side kick, same with the commando, the hydra, and the heatwave. I shoot and shoot and shoot and they just sparkle and run around a corner and I get killed from behind, or they run through my shots and kill me even when I saw them first and fired first. There is nothing less fun than pulling the trigger over and over and over and not killing anyone with so many weapons in the game.

They are just underwhelming. Not fun. It is boring to shoot a weapon 6 times or more just to pop the shields, have them run around the corner and you get an assist at best. That is the opposite of gratifying. These precision weapons are terrible on small maps. On big maps, it’s really hard to get a kill with a commando from really far away, or with the shock rifle on moving targets. So why make the shock rifle hard to use with little aim assist and no immediate second shot?? On small maps, you can’t use them because you’re too close. Enemies just charge you The skewer is actually better at close range as a no scope weapon, but its reload is so slow and cumbersome, it’s not fun man .

If the disruptor and side kick didn’t need so many shots, they would be more fun, if the plasma rifle required less shots, it would be more fun. If the heatwave required less shots, it would be more fun.

If there were sticky grenades on fiesta, it would make it more fun. For the times you spawn with weak weapons, a stick last minute would be gratifying. Sticky grenades are fun. Why remove them??? You get everything else. It’s just a sticky grenade. I don’t understand that at all. Fiesta has no sticky grenades :man_shrugging:

The hydra feels worthless. It does not do a lot of damage and the lock is garbage. I rarely get kills with it in wide open areas locked on. That should be a given. But enemies just run behind cover, so the 4+ shots you fired did nothing.

The sniper would be more fun if they had more bullet magnetism. There are just too many weapons that require precision shots, or a lot of shots to get a kill. It just not fun man.

I’ve been playing Halo for 20 years. To heck with the bulldog. A halo shot gun should be 1 shot up close, 2 shots from 10’. Not up to 4 shots. There are so many weapons that feel weak and ineffective except the hammer, the sword, the rocket, the AR, the battle rifle, the mangler and the cindershot. Those weapons are fine.

This game is too slow paced. The larger 4v4 maps are to spread out and would feel better if it was 5v5. There are too many long barrel precision weapons for the smaller arena maps.

I had a lot of fun in Halo 5 fiesta. Way more than Infinite. It was faster paced and had a wider variety of weapons and the long guns had more aim assist which made them fun. I got a weak weapon here and there, but there was so many weapons that were effective I have more fun playing the game.

The disruptor is a tactical weapon. You can use it against players who peek around the corner, since there shields will keep being damaged even when you can’t shoot them. This means you can get your shields up way before theirs is and get an advantage.

That is just a bad killing weapon. It’s only good for shredding shields and then to switch to another weapon to finish the enemy off. Only because of the slow ‘bullets’ (plasma) and the bad tracking it’s mostly hard to hit enemies with it.

Don’t auto-fire with it, but do it in small bursts quickly after each other. That will get you way less recoil. This weapon actually can be realy good.

Hydra is not realy a weapon for maps with small places yes. It’s more effective in the a bit more open maps (Behemoth, area’s of Launch Site, the BTB maps) and it’s a realy decent weapon against vehicles.
That said, it’s a 3 hit kill in normal mode and a 4 hit kill with tracking, so it’s not a bad weapon.

Do you use the heatwave with the vertical or horizontal shots then? With the vertical shots it’s a realy good weapon. 3 shots and there are dead, it’s a pretty strong weapon if you ask me. With the horizontal shots it’s not realy good at killing no, but those shots are more for either vehilces or for enemies who camp around the corner (bank shot) so they don’t get their shields back up.

Every weapon has it’s own functionality, you can’t just rush in small rooms with every weapon and expect the same outcome. You need to play to the weapons strengh.

No, it shouldn’t. It’s a 1 hit kill weapon, if you make it just as easy to hit people as normal weapons, it will be way OP and just almost guaranteed kills. It should require skill to use it.

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Don’t give me that one hit sniper weapon garbage, or tactical weapon garbage. I had way more fun playing halo 5, because there was enough good weapons in fiesta for the casual player to have a good time against high level players who dominate with the precision weapons.

I play nothing but non-ranked, mostly fiesta playlists because I am not interested in tactics, or precision game play. I play video games to have fun and unwind after work.

If the shock rifle would immediately pull off a second shot and I could get a kill with two body shots from across a huge map before a cool down, that would be way more acceptable. Of course better players are always going to get single headshot kills and have more kills per the amount of ammunition in the clip. As a casual player, it’s much more gratifying to at least get a kill with two body shots.

It is not a good weapon in a slayer game for lower level players. I’ve been playing halo infinite for six months, and rarely, if ever get enough disruptor shots off on somebody before they run around a corner and recharge their shields to get a kill with it.

Consistently that is happening with many of the weapons. The shock rifle not being able to get off a second shot for body shot kills, the Hydro launcher not getting enough shots off on someone across the map before I run out of ammo and or they run around a corner and recharge their shields, the plasma rifle, etc. Many weapons are simply not effective in matchmaking. Period

That makes gameplay not fun. Especially when the only way that you can advance your experience points is by completing a challenge that requires you to use a weapon in a game that you can’t get a kill with most of the time.

How in the heck are you supposed to advance XP points in a system that forces you to use weapons that are highly ineffective in a real game?! I’d be better off throwing the heatwave at someone that shooting anyone with it. I don’t know how many times I have shot people with the heat wave simply to have them charge me through the fire and kill me with a melee.

It is not fun to have to pull the trigger over and over and over simply to pop someone’s shields and see a large percentage of them run around a corner, you get an assist at best l and you get killed from behind when you’re reloading.

Wow. Really fun stuff there.

Oh, but it’s tactical . Okay dude LOL I think it sucks

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as a casual player, i certainly have no fun.
every match feels unbalanced, removing any motivation to play.

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