Still iffy on custom loadouts

First of all, kudos 343. I thought this was a cool idea, and was willing to accept it as the new playstyle. HOWEVER, it’s not perfect, and we know that, and this is why it needs to change.
Firstly, people can choose BR or DMR at start, now I’m not going to start any DMR hate, but we all know it’s more powerful than BR. People on Valhalla with BR don’t stand a chance when I have the DMR. It should be a weapon you find a la team throwdown.
Also, plasma pistols are a skill weapon, used for emp against vehicles and shields. I see how a nerf was attempted, as it drains ultra fast, but I can’t fly the banshee without the sky lighting up like the 4th of July. Also another weapon you should find. As for packages, it’s new and it’s kinda uneasy with lasting fans, but I’m willing to accept it. It still sticks to halo at its core, although I believe it needs some tweaking.
Oh I almost forgot. The ability to spawn with stickies. It’s super frustrating having someone kill you by lobbing 3 grenades they spawned with grenadier at the start. Just some constructive feedback.

They need to just rid themselves of custom loadouts. Make Ordinance only drop AA’s or 3 AA’s of your choosing minus Camo also making it disappear upon death. Reverting back to classic AR,Magnum bringing equipment back as well.

You have to accept the new stuff too man. Halo won’t get better by sticking to the old. Halo 4 is still well balanced with ordnance drops bringing weapons and having field upgrades. When reach abilities were announced people didn’t like it that much either. It’s now a critical part of halo.