I mainly use the Arbiter’s stasis ability to counter leader powers, but it happens far too slowly to save anything. The most recent games I have been constantly attempting to counter Jerome’s banished carrier wreck ability, but by the time Stasis activates, the units I’m trying to save are already half or nearly dead. This needs to happen as fast as Anders’ sentinel swarm ability, that way the ability actually spares my units from damage, like it’s supposed to. C’mon, Arbiter’s most unique ability is utter trash unless it happens faster! Please take my complaint into account. Thanks for reading, and have a nice day!
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> I mainly use the Arbiter’s stasis ability to counter leader powers, but it happens far too slowly to save anything. The most recent games I have been constantly attempting to counter Jerome’s banished carrier wreck ability, but by the time Stasis activates, the units I’m trying to save are already half or nearly dead. This needs to happen as fast as Anders’ sentinel swarm ability, that way the ability actually spares my units from damage, like it’s supposed to. C’mon, Arbiter’s most unique ability is utter trash unless it happens faster! Please take my complaint into account. Thanks for reading, and have a nice day!
The game has been lagging a ton for me lately. So half of my leader powers happen too late, and many even miss.
It might just be a lag problem? Or do you mean the actual drop time after the power has started?
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> > 2535449076192416;1:
> > I mainly use the Arbiter’s stasis ability to counter leader powers, but it happens far too slowly to save anything. The most recent games I have been constantly attempting to counter Jerome’s banished carrier wreck ability, but by the time Stasis activates, the units I’m trying to save are already half or nearly dead. This needs to happen as fast as Anders’ sentinel swarm ability, that way the ability actually spares my units from damage, like it’s supposed to. C’mon, Arbiter’s most unique ability is utter trash unless it happens faster! Please take my complaint into account. Thanks for reading, and have a nice day!
>
> The game has been lagging a ton for me lately. So half of my leader powers happen too late, and many even miss.
> It might just be a lag problem? Or do you mean the actual drop time after the power has started?
The actual drop time. There’s a delay after activation where the projectile is apparently shot from a ship towards the battlefield, similar to leader powers such as MAC blast, etc. This delay costs the lives of my troops and needs to be removed or lessened.
I totally agree with you, it should be way faster, i have use it as the same way you do and by that time everybody is dead by the activation time. In the other hand, i don´t think that arbiter power of cooling leader powers actually works.