Starting weapons suck for competitive play

With every single starting weapon it is almost always first shot wins. And with the longer shield recharge time relative to the pace of the game it seems that you can only get 1 kill before having your shields down and an enemy clean you up. It promotes people running away with sprint (which is still faster than default speed when “slowed down”). The huge amount of aim assist and the giant hitboxes make strafing useless and allow anyone to shoot like a god. The amount of time it takes to down a shield with default weapons is too long as a team mate usually cross maps your kill at the last second.

What are your thoughts /end rant

yep, its pretty awful, i have given up…this game has so many problems, im not joking if they just had me telling them what they could and couldnt do it would be close to perfection and it would be basically combat evolved online.

I have many problems with HaLO 4 and the “competetive” side of it.

  • Too bigs maps.
  • No unzoom.
  • Too few maps.