Squads [Idea]

What if we could select three guys from our friends list and add them to a squad?Here’s how it could work.

First off, you’d need to pick players from your friends list to make a squad. This squad would consist of four people, yourself included so you’d need to select three others. Once this is done and the three have been selected, each player would recieve a message saying “Player A has added you to their squad, would you like us to automatically set this squad up for you?”

If yes, it would save the other three players time as they wouldn’t have to do it manually.

If no, it would not affect the squad of player A. Their squad would still consist of the three players they chose. By saying no, the other guys are not taking up a squad slots.

Squad slots allow you to have multiple squads. You’d have 5 in total meaning you can choose 20 friends (you take up a space in all squads so (25*5)-5=20). Depending on who’s online you can choose to run with different squads.

There’d be a system in place, much like the Arena system from Reach which would give us a Daily Squad Rating. This rating would help us to determine which players we play best with, or which squad is better. Naturally we’d want to play with the squad that we perform best on. But an alternative take is that we can realise how bad we are playing with a particular squad and start trying to improve our teamwork.

Many people complain about facing teams in MM when they’re searching as a random and so this is a way to alleviate some of that pain. If you’ve got a team together, which you’ve made in to a squad, you’ll be able to search in your own playlist called Team Squads.

Team Squads will allow a minimum party of 4 so that you can only search as a team

I know playing as a team can be frustrating too, so there could also be an FFA Squads playlist with the same minimum player cap. You’d search with your squad and play a 1v1v1v1 to determine who the best player is. It’d solve any dispute and show the real alpha dog of the pack.

[EDIT: BTB Squads]

BTB Squads would allow you to combine two of your squads and play a BTB game. This means that you’d play 7v7 (you’re in both squads and so would be counted twice. (4*2)-1=7) and there’d be a minimum party of 7 so that only members of your squads can play. You could combine any of the 5 Squads with eachother. For example, Squads from Slot 1 and Slot 5.

[/EDIT]

Now, how will you know when everybody is online so that you can play?

There’d be a tab on the screen saying “Squads” and this tab would be colour coded. You have 5 slots, and each slot would have a different colour. Slot 1 is red. Slot 2 is Orange. Slot 3 is Yellow. Slot 4 is Green. And Slot 5 is Blue. These slots would be prioritised, so that slot 1 has preference over every slot above, slot 2 has preference over every slot above, etc. You’d be able to change which Squad is in what slot, either manually or automatically. Automatically would put the Squad with the best Daily Rating in slot 1.

When you are the only player on, the Squads tab would be a default neutral colour. As more members of a squad come on the Squad tab will gradually change to that colour. for example, the Squad in slot 1. If a second member comes online the tab will change to a light shade of red. If a third member comes online the tab will change to a darker shade of red. If the fourth and last member comes online the tab will change to the darkest shade of red and will be the most noticeable.

The order of preference factors in where there are the same amount of members in each squad online. For example, if the full Squads from both Slot 1 and Slot 2 are online, the Squads tab would show dark red (slot 1 colour)

[EDIT: Removing Squad Members]

As described earlier, when creating a Squad, only one player from the Squad needs to have the Squad saved to be able to track the stats. More than one player can have the Squad saved by choosing the automatic way or by entering the Squad manually.

If one member of a Squad wants to remove a member of a Squad they can do so. Once done, they’ll need to find a replacement. And this replacement will cause the stats of the Squad to be reset as it will be a new Squad.

If this one member is the only member of a Squad to have the Squad saved, then they should tell the two members they are keeping to save the Squad. Otherwise they will delete the stats of the old Squad when one of the members wants to keep the stats.

All in all, having only one member save the Squad will allow for more Squads (as there’s no need for overlaps in different players Squads) but will also run the risk of losing stats when that Squad changes.

Of course you can delete a Squad entirely by removing all members of a Squad. The same loss of stats applies in this case too.

But I should clarify that loss of stats means in game stats. Old Squad stats could be saved on Halo Waypoint for future reference. And even stored for if an Old Squad comes back together. How cool would that be if you could get all of your stats back in game?

[/EDIT]

[EDIT: Changes to Squads cap]

Squads are meant to create a long lasting, teamwork based experience and allowing you to change your squads an unlimited amount of time totally destroys that.

In order to prevent “Squad hopping” there needs to be a cap in place to stop you making too many changes to your Squads.

As I’ve adopted the Daily Rating from the Arena system in Reach I could also adopt seasons. These seasons would be 3 months long like in Reach.

When starting a new season you will be informed that you will only be able to change your Squads a set amount of times. I’m not entirely sure on the number as I want you to have some leeway, but I don’t want to give you so much freedom you can go mental with it. I’m thinking 2 changes per Squad per season. Does that sound reasonable?

[/EDIT]

An extension of this idea needs a clan system. You could pick members from your clans to add to your Squads and if you have a full Squad of clan members you’d be able to play a Clan Match.

I thought of all this last night when I was in bed trying to sleep and have only just got around to posting it (it’s mid afternoon now) so I may have missed stuff out. If that’s the case and you can’t understand something in particular, ask me a question so I can clarify what I mean for you :slight_smile:

Give this man a medal.

What about all the people who don’t have three friends who play Halo? I can see my friends who are gonna buy Halo 4 switching to Blops 2 because Halo is “too hard”.

It’s a nice idea, but a lot of players wont use it because they cant.

> What about all the people who don’t have three friends who play Halo? I can see my friends who are gonna buy Halo 4 switching to Blops 2 because Halo is “too hard”.
>
> It’s a nice idea, but a lot of players wont use it because they cant.

I think people, who find Halo “too hard”, have a problem where they aren’t committed to a team and therefore the game as a whole. They play the game when they are searching by themselves and get given random team mates who they do not know. This means a team of four randoms and they’ll be a collective mess.

If you make a Squad, you’ve essentially organised a team. A team that would be able to judge it’s progress and a team that would pester you to come online.

I mean, I get that from people on my friends list who I play with and am not in an official team with. They want me to help get their rank up and in return they’ll be helping me get mine up. The thing is, that’s rather selfish. I’m playing to get my rank up and they are playing to get their rank up.

Now imagine that, but as a team saying “Come play with us. Without you we can’t get our rank up”

It’s that which, in my opinion, would encourage people to play Halo and stay playing Halo.

EDIT: Adding BTB Squads. Left that out in the OP when I intended to include it.

Sort of like BF3!

=O

> Sort of like BF3!
>
> =O

I’ve never played BF3. But if this idea is similar to one which has already been implemented in another game, and implemented successfully, then it can only be a good thing!

There may already be squads of some sort in Halo 4.

They said there is improved support to create, organize and track groups.

> There may already be squads of some sort in Halo 4.
>
> They said there is improved support to create, organize and track groups.

And I thought I was up to date on H4 info! What with all the recent stuff like Achievements, Specialisations and War Games pass I could have missed something. Could you provide a link for me?

> > There may already be squads of some sort in Halo 4.
> >
> > They said there is improved support to create, organize and track groups.
>
> And I thought I was up to date on H4 info! What with all the recent stuff like Achievements, Specialisations and War Games pass I could have missed something. Could you provide a link for me?

Sure, it’s pretty old

Let me clarify. By “too hard” they mean that Halo takes more effort to play than CoD. Different weapon types, weapon control (in the past), vehicle control etc. It’s not that my friends cant play as part of a team…if they played Halo, they would be able to play as a team because we would all be playing Halo.

One of my friends once said of CoD, “It’s so easy to be good at.” It’s this sort of mentality which means I will probably be one player who wont be able to use a squad feature.

I still think it’s a good idea.

> > > There may already be squads of some sort in Halo 4.
> > >
> > > They said there is improved support to create, organize and track groups.
> >
> > And I thought I was up to date on H4 info! What with all the recent stuff like Achievements, Specialisations and War Games pass I could have missed something. Could you provide a link for me?
>
> Sure, it’s pretty old

Interesting.

I wonder why they haven’t touched on that since?

> Let me clarify. By “too hard” they mean that Halo takes more effort to play than CoD. Different weapon types, weapon control (in the past), vehicle control etc. It’s not that my friends cant play as part of a team…if they played Halo, they would be able to play as a team because we would all be playing Halo.
>
> One of my friends once said of CoD, “It’s so easy to be good at.” It’s this sort of mentality which means I will probably be one player who wont be able to use a squad feature.
>
> I still think it’s a good idea.

I understood that completely. What I’m saying is that more effort means more time needs to be invested. And that turns people away. But if you had friends to play with then you wouldn’t mind spending that extra time.

The Squads feature would be to visualise that time spent as a team. It would track your stats and give you all something to work towards. You wouldn’t be able to change those stats unless all members of your Squad are online and playing together.

No, I agree with you. I think seeing your effectiveness when playing as a team on screen would be great. It could even be shown in the lobby before a match so the other players could see what they are up against.

The problem is my friends wont stick it out in Halo long enough to learn the game mechanics which would allow them to play the game with some level of success. They’re too used to the instant gratification that CoD gives. It happened in Halo 3 and Reach and I can see it happening now.

It’s like they have the attention span of a gnat.

> No, I agree with you. I think seeing your effectiveness when playing as a team on screen would be great. It could even be shown in the lobby before a match so the other players could see what they are up against.
>
> The problem is my friends wont stick it out in Halo long enough to learn the game mechanics which would allow them to play the game with some level of success. They’re too used to the instant gratification that CoD gives. It happened in Halo 3 and Reach and I can see it happening now.
>
> It’s like they have the attention span of a gnat.

I think the problem you described was something Bungie tried to fix in Reach. The whole idea of the Arena was to put players of equal skill level against eachother. If they’re new players, then they’d be playing against new players. Until they started playing better of course.

If your friends could only play with people of equal skill (so that they wouldn’t be watching the respawn screen all the time) would they get just as easily bored?

I ask that question because the Arena style ranking system would be adopted in the Squad feature I’m suggesting. The answer being no, then that’s a real shame as this was the best solution I could come up with.

EDIT: Just occured to me that I didn’t include a section on what would happen when you change Squad members or delete Squads. I’ll add that to the OP now.

> If your friends could only play with people of equal skill (so that they wouldn’t be watching the respawn screen all the time) would they get just as easily bored?

Yes, because it’s still not the instant gratification of CoD. It’s not a problem with matchmaking, they play better players than them all the time in CoD. It’s more of a laziness problem.

> > If your friends could only play with people of equal skill (so that they wouldn’t be watching the respawn screen all the time) would they get just as easily bored?
>
> Yes, because it’s still not the instant gratification of CoD. It’s not a problem with matchmaking, they play better players than them all the time in CoD. It’s more of a laziness problem.

I know what you’re getting at. You’re saying it’s easier as a new player to kill experienced players in COD than it is in Halo.

What do they think of SWAT? Maybe there could be a SWAT Squads gametype.

> > > If your friends could only play with people of equal skill (so that they wouldn’t be watching the respawn screen all the time) would they get just as easily bored?
> >
> > Yes, because it’s still not the instant gratification of CoD. It’s not a problem with matchmaking, they play better players than them all the time in CoD. It’s more of a laziness problem.
>
> I know what you’re getting at. You’re saying it’s easier as a new player to kill experienced players in COD than it is in Halo.
>
> What do they think of SWAT? Maybe there could be a SWAT Squads gametype.

Yeah pretty much. Honestly, I hate SWAT so we probably wouldn’t play it that much. Plus, it was in Halo 3 and Reach and they barely played either of those.

I’m hoping that the CoD-like additions to Halo 4, such as personal ordinance drops and loadouts, make it more appealing for the guys on my friends list who play FPS games.

Anyway, if 343 could introduce some sort of squad feature it would be pretty cool.

How about a feature to join a squad who are looking for a last player? Kinda like matchmaking but on a smaller scale.

> > > > If your friends could only play with people of equal skill (so that they wouldn’t be watching the respawn screen all the time) would they get just as easily bored?
> > >
> > > Yes, because it’s still not the instant gratification of CoD. It’s not a problem with matchmaking, they play better players than them all the time in CoD. It’s more of a laziness problem.
> >
> > I know what you’re getting at. You’re saying it’s easier as a new player to kill experienced players in COD than it is in Halo.
> >
> > What do they think of SWAT? Maybe there could be a SWAT Squads gametype.
>
> Yeah pretty much. Honestly, I hate SWAT so we probably wouldn’t play it that much. Plus, it was in Halo 3 and Reach and they barely played either of those.
>
> I’m hoping that the CoD-like additions to Halo 4, such as personal ordinance drops and loadouts, make it more appealing for the guys on my friends list who play FPS games.
>
> Anyway, if 343 could introduce some sort of squad feature it would be pretty cool.
>
> How about a feature to join a squad who are looking for a last player? Kinda like matchmaking but on a smaller scale.

There used to be a fairly popular game out there called ChromeHounds that I really liked that had a Squad system. You could start your own squad or join someone else’s if they let you. This was a MechWarrior type game and after you defeated the other team you split up your “pay” and divided the spoils (equipment the other team lost). When you went online to play you could send out an “alert” to your squad to get them to join you. It all seemed to work pretty well but the game got old and people stopped playing.

EDIT: Updating OP with a changes to Squad cap

> > > > > If your friends could only play with people of equal skill (so that they wouldn’t be watching the respawn screen all the time) would they get just as easily bored?
> > > >
> > > > Yes, because it’s still not the instant gratification of CoD. It’s not a problem with matchmaking, they play better players than them all the time in CoD. It’s more of a laziness problem.
> > >
> > > I know what you’re getting at. You’re saying it’s easier as a new player to kill experienced players in COD than it is in Halo.
> > >
> > > What do they think of SWAT? Maybe there could be a SWAT Squads gametype.
> >
> > Yeah pretty much. Honestly, I hate SWAT so we probably wouldn’t play it that much. Plus, it was in Halo 3 and Reach and they barely played either of those.
> >
> > I’m hoping that the CoD-like additions to Halo 4, such as personal ordinance drops and loadouts, make it more appealing for the guys on my friends list who play FPS games.
> >
> > Anyway, if 343 could introduce some sort of squad feature it would be pretty cool.
> >
> > How about a feature to join a squad who are looking for a last player? Kinda like matchmaking but on a smaller scale.
>
> There used to be a fairly popular game out there called ChromeHounds that I really liked that had a Squad system. You could start your own squad or join someone else’s if they let you. This was a MechWarrior type game and after you defeated the other team you split up your “pay” and divided the spoils (equipment the other team lost). When you went online to play you could send out an “alert” to your squad to get them to join you. It all seemed to work pretty well but the game got old and people stopped playing.

I haven’t played ChromeHounds either. But what you’re describing is very similar to what I’m trying to achieve with the Squad system I set out. It’s also a good response to Line of Ink as if an “invite to Squad” feature was used in that game then it could also be used in H4.