Sprinting Away While Being Shot At

while you’re shooting someone and the player sprints away, there’s no chance in killing the guy if he keeps going around corners… because you cannot shoot while sprinting so his shields will just recharge.

to fix this 343 industries should implement that when a sprinting player is being shot at, the player starts moving slower, maybe even slower than regular running without sprint?

Thoughts?

I don’t see there being a problem like the one you described unless the maps in Halo 4 are giant squares.

I like the sound of that.
Perhaps just exiting out of the sprinting motion when you get shot could work, too.