Sprint should be progressive

So the new sprint is lower, why not, but I have a proposition :

You start to sprint to 60% speed, you reach 100% after 5 or 10 second of sprint, and return to 60% when you turn to 90° or when you get shot (the number are relatif to exprim the idea)

In that way, you prevent player from leaving too fast when they are in difficultie and you let them sprint “fast” when they go to long distance. Personnaly, I hate not be able to sprint when someone shot me, so a reduce sprint, even to 40% in this case, is a good compromised

You already move around the maps as fast as you need to. Sprint is the most balanced it has ever been in Halo.

Sprint is to slow for a 2021 game

Sprint is perfect for Infinite. It has great utility and consequence.

Feel free to use the dedicated sprint thread linked below