Sprint is not that bad...

Sprint is not as horrible as people make it out to be, there are so many ways in which sprint can be regulated and kept under control, the only reason why it seemed out of control in Reach was because the management was all wrong, I don’t give a crap about all the other armor abilities(except evade), they can all vanish for all I care, but sprint and evade are more like default traits and should not be taken away.

343 would be making a huge mistake by doing so, I know everybody thinks it’s terrible, but once it’s gone people will really start to miss it, so many time is Halo 2 and 3 did I wish I had sprint to get from one area to another, because moving around at the same pace became so bloody tedious and just made me want to jump in a vehicle and stay in it for the majority of the game.

By having sprint it allows the player to feel as if they are actually getting somewhere and not moving at the same snails pace as they have been doing for the whole game. Some people may say that 343 just need to increases the movement speed, but that will only have an effect for so long, until the player conforms to the faster movement speed again.

The only way people will really notice a difference in the movement speed is if the maps stay the same size and layout as they did before, and I’m sure people will agree with me when I say that will never happen, Halo is moving forward not back.

Sprint is not bad, all that needs to happen is for a new type of playing environment to be created, that supports sprint and all it’s benefits but also regulates it well enough, so it does not become a quintessential part of the game-play and only a tool used to get to destinations faster.

I agree. Sprint should be a default, but I HATE evade.

Honestly, sprint is the only ability that never pissed me off. I’ve cursed every other one, but not sprint. It’s really the only one I ever use.

I say they should create more options to allow us to tweak how AA work. How much usage they have, how effective they are, any other options, etc. Some people are annoyed at Sprint because of double beatdowns (easily fixable) or by running away when they’re losing a fight. Which can also be balanced out if they made Sprint usage depletes your health or getting shot while Sprinting negates the run.

i find it easy to kill people using sprint. just jump over em, turn around, assassinate/ shoot them, and they are on the floor.

Agreed.

And instead of being equipment they should be default abilities for the Chief in Campaign. It just seems weird that you would need a piece of equipment to be able to sprint or evade something.

As you stated 343 could regulate it so that sprint would work in MP. Design maps that are taken into mind features like sprint and evade. The elites in Reach’s campaign could evade and whatever new enemy Chief is fighting in Halo 4 will also probably have the same traits so that they too can evade. Well Chief can evade in the books because of his near supernatural fast reaction times and evade in the games would better portray that he isn’t a walking tank but instead a fast and agile warrior who survives because his speed and luck give him the edge. Of course so does his armour but you can’t rely on your armour for everything.

> i find it easy to kill people using sprint. just jump over em, turn around, assassinate/ shoot them, and they are on the floor.

Too bad if they have a shotty or evade…

> Agreed.
> It just seems weird that you would need a piece of equipment to be able to sprint or evade something.

Actually, the “Sprint” AA is a hack that removes the safety parameters for the Mjolnir suit to allow the user to move the suit up the the speed it’s capable of achieving. Which is why I suggested depleting health for its usage since it would hurt to use.

Although it still doesn’t explain Elites using Sprint or Evade.

> Actually, the “Sprint” AA is a hack that removes the safety parameters for the Mjolnir suit to allow the user to move the suit up the the speed it’s capable of achieving. Which is why I suggested depleting health for its usage since it would hurt to use.

Wouldn’t something like that be inbuilt into the suit in the first place instead of picked up off the ground? He’s also not going to drop that hack halfway through battle for a different hack and then have a cinematic where he’s sprinting.

It should be a default trait/ability. And I thought it was a hack that could make the Chief sprint even faster… He could still sprint fast but not to the suits full potential. I’m going to read ToR again just to rehash :slight_smile:

Also Chief could sprint extremely fast without the suit on.

> Although it still doesn’t explain Elites using Sprint or Evade.

Their biology allows them to be as fast as the Spartan IIs, if not sometimes even faster. The armour they wear would also enhance their abilities as with the Spartans. So what they can do Chief can do most of the time.

> > Actually, the “Sprint” AA is a hack that removes the safety parameters for the Mjolnir suit to allow the user to move the suit up the the speed it’s capable of achieving. Which is why I suggested depleting health for its usage since it would hurt to use.
>
> Wouldn’t something like that be inbuilt into the suit in the first place instead of picked up off the ground? He’s also not going to drop that hack halfway through battle for a different hack and then have a cinematic where he’s sprinting.
>
> It should be a default trait/ability. And I thought it was a hack that could make the Chief sprint even faster… He could still sprint fast but not to the suits full potential. I’m going to read ToR again just to rehash :slight_smile:
>
> Also Chief could sprint extremely fast without the suit on.
>
>
>
> > Although it still doesn’t explain Elites using Sprint or Evade.
>
> <mark>Their biology allows them to be as fast as the Spartan IIs, if not sometimes even faster. The armour they wear would also enhance their abilities as with the Spartans. So what they can do Chief can do most of the time.</mark>

If you’re referring to Spartan IIIs then that is not entirely true, spartan 3s could most defiantly NOT do everything that the 2s could, their armor might as well be rags in comparison to what the S2s have. Also the Spartan II’s biology is a bit better because more time and care went into them, IIIs were being pumped out as teenagers, Spartans 2s are also much taller beacuse of some of the extra drugs they took, their is a Spartan three called Lucy and she is 5ft 2 no Spartan II was below the height of 7 ft.

> If you’re referring to Spartan IIIs then that is not entirely true, spartan 3s could most defiantly NOT do everything that the 2s could, their armor might as well be rags in comparison to what the S2s have. Also the Spartan II’s biology is a bit better because more time and care went into them, IIIs were being pumped out as teenagers, Spartans 2s are also much taller beacuse of some of the extra drugs they took, their is a Spartan three called Lucy and she is 5ft 2 no Spartan II was below the height of 7 ft.

All true. However I was referring to the Spartan IIs :slight_smile:

The Spartan IIIs were disposable as often said.

Was just saying as Chief being a Spartan II he already has these abilities and is nearly on an equal footing with his ex-enemies; elites.

I’m in total agreement with your topic.

> > Actually, the “Sprint” AA is a hack that removes the safety parameters for the Mjolnir suit to allow the user to move the suit up the the speed it’s capable of achieving. Which is why I suggested depleting health for its usage since it would hurt to use.
>
> Wouldn’t something like that be inbuilt into the suit in the first place instead of picked up off the ground? He’s also not going to drop that hack halfway through battle for a different hack and then have a cinematic where he’s sprinting.
>
> It should be a default trait/ability. And I thought it was a hack that could make the Chief sprint even faster… He could still sprint fast but not to the suits full potential. I’m going to read ToR again just to rehash :slight_smile:
>
> Also Chief could sprint extremely fast without the suit on.
>
>
>
> > Although it still doesn’t explain Elites using Sprint or Evade.
>
> Their biology allows them to be as fast as the Spartan IIs, if not sometimes even faster. The armour they wear would also enhance their abilities as with the Spartans. So what they can do Chief can do most of the time.

Reach was probably the only place that had that hack. We’ve even seen it before, the Spartans in Halo Wars could be upgraded with an implant that allowed them to react faster (for the game it was hijack faster).

Chief probably does have that hack, or they removed it from his suit (although they did keep in armour lock). Even so, he has Cortana for that, she does all the A.I. stuff. In fact, in the novels he has let Cortana accelerate and control his suit to get out of situations.

> Reach was probably the only place that had that hack. We’ve even seen it before, the Spartans in Halo Wars could be upgraded with an implant that allowed them to react faster (for the game it was hijack faster).
>
> Chief probably does have that hack, or they removed it from his suit (although they did keep in armour lock). Even so, he has Cortana for that, she does all the A.I. stuff. In fact, in the novels he has let Cortana accelerate and control his suit to get out of situations.

Well said.

This just confirms that sprint and evade need not be equipment but instead abilities. Of course if not implemented right it could be overpowered. It’s handy having an AI lend a hand :slight_smile:

> Sprint is not as horrible as people make it out to be, there are so many ways in which sprint can be regulated and kept under control, the only reason why it seemed out of control in Reach was because the management was all wrong, I don’t give a crap about all the other armor abilities(except evade), they can all vanish for all I care, but sprint and evade are more like default traits and should not be taken away.
>
> 343 would be making a huge mistake by doing so, I know everybody thinks it’s terrible, but once it’s gone people will really start to miss it, so many time is Halo 2 and 3 did I wish I had sprint to get from one area to another, because moving around at the same pace became so bloody tedious and just made me want to jump in a vehicle and stay in it for the majority of the game.
>
> By having sprint it allows the player to feel as if they are actually getting somewhere and not moving at the same snails pace as they have been doing for the whole game. Some people may say that 343 just need to increases the movement speed, but that will only have an effect for so long, until the player conforms to the faster movement speed again.
>
> The only way people will really notice a difference in the movement speed is if the maps stay the same size and layout as they did before, and I’m sure people will agree with me when I say that will never happen, Halo is moving forward not back.
>
> Sprint is not bad, all that needs to happen is for a new type of playing environment to be created, that supports sprint and all it’s benefits but also regulates it well enough, so it does not become a quintessential part of the game-play and only a tool used to get to destinations faster.

how about we just move at the same speed as sprint in all directions at all times.

I know COD and BF are loads of fun but i think pushing a button to move fast isnt halo.

the solution is simple: just make player movement = sprint + no movement acceleration

these are spartans not lame GI joes from COD

Sprint should have been a powerup. I mean who the heck takes breaks like that while running? Only someone horribly slow and inefficient as a killing machine…

While I agree that sprint wasn’t as bad as most AAs I still think it doesn’t belong in the game. I can’t even explain why exactly, but movement in Halo 3 just felt better than sprinting and moving in reach. Sprint is great in some games, like Gears, but I just don’t like it in Halo.

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> > Sprint is not as horrible as people make it out to be, there are so many ways in which sprint can be regulated and kept under control, the only reason why it seemed out of control in Reach was because the management was all wrong, I don’t give a crap about all the other armor abilities(except evade), they can all vanish for all I care, but sprint and evade are more like default traits and should not be taken away.
> >
> > 343 would be making a huge mistake by doing so, I know everybody thinks it’s terrible, but once it’s gone people will really start to miss it, so many time is Halo 2 and 3 did I wish I had sprint to get from one area to another, because moving around at the same pace became so bloody tedious and just made me want to jump in a vehicle and stay in it for the majority of the game.
> >
> > By having sprint it allows the player to feel as if they are actually getting somewhere and not moving at the same snails pace as they have been doing for the whole game. Some people may say that 343 just need to increases the movement speed, but that will only have an effect for so long, until the player conforms to the faster movement speed again.
> >
> > The only way people will really notice a difference in the movement speed is if the maps stay the same size and layout as they did before, and I’m sure people will agree with me when I say that will never happen, Halo is moving forward not back.
> >
> > Sprint is not bad, all that needs to happen is for a new type of playing environment to be created, that supports sprint and all it’s benefits but also regulates it well enough, so it does not become a quintessential part of the game-play and only a tool used to get to destinations faster.
>
> how about we just move at the same speed as sprint in all directions at all times.
>
> I know COD and BF are loads of fun but i think pushing a button to move fast isnt halo.
>
>
>
>
> the solution is simple: just make player movement = sprint + no movement acceleration
>
> these are spartans not lame GI joes from COD

That may cause too many problems.

While sprint is the only AA in reach I ever use I still hate it when I go back to play / compare halo 3 that has no sprint or dumb AA’s. I like the default walking/running pace in halo 3. If you see a guy he can’t press the hyperspace button on the controller and blast off, instead he’s stuck out in the open like and idiot and you get the rightful kill for his mistake.

Sure if sprint was default for everyone in Halo 4 then I guess it would balance out more. It’s still one more variable thought in a game where I’d want less variables and more competitive gameplay over randomness of players getting away luckily or by chance.

If I want a sprinting game I’ll play CoD, Homefront, Battlefield 3, or Crysis 2 … already enough games that have sprint. Why must Halo be subject to this same mechanic as well? it just makes it less unique.

TBH the only reason I don’t like it is because it shows Halo is going mainstream. Aside from that it slows down normal gameplay due to balancing issues. Aside3 from that, I hardly ever use any other AA in Reach and don’t mind it at all.

sprint and jetpack boom there you go