sprint is actually "no sprint" with a twist!?

For years, people migrated from Call of duty to Halo because they wanted to experience something better.

These game migrants wanted to change halo to be more like call of duty; so they complained to have sprint applied to halo because “call of duty has it” or “lets move forward” right?

Well, it turns out 343i gave them sprint; but not exactly. I shall explain, the sprint you see in halo5 today is actually nearly the same pace and speed as classic Halo’s normal walking speed. The main differences are your gun bounces, spartan breathes and shuffles like a runner, and you have a nice sprint button to press. While the now walk speed is much slower than classic walk speed; Illusion!? Some things are just not supposed to change. Welcome to Halo…

No it is not… your base speed was slower than the sprint speed in past games. Play H3 Valhalla and then play H4 ragnarok and you will see you navigate the map much faster with sprint than with out it.

thats actually false. Someone has done the testing for this and sprint is actually faster then the halo 3 base speed, its feels the same though because maps like truth were slightly stretched to accommodate for the speed difference. This makes it appear as if the speeds are the same when they are not.

> 2533274816788253;2:
> No it is not… your base speed was slower than the sprint speed in past games. Play H3 Valhalla and then play H4 ragnarok and you will see you navigate the map much faster with sprint than with out it.

This was my impression as well. OP do you have scientific proof?

> 2533274816788253;2:
> No it is not… your base speed was slower than the sprint speed in past games. Play H3 Valhalla and then play H4 ragnarok and you will see you navigate the map much faster with sprint than with out it.

BTB maps work with sprint because of how big they are. In fact, I think that Ragnarok is exactly the same size as Valhalla. But maps like Midship were drastically increased to accommodate sprint. So it works both ways. Sprinting in Halo 5 and running at max in Halo 2 gets you from Blue spawn to Red spawn in just about the same amount of time on Midship; however, on maps where the size of the map hasn’t changed much, sprint does actually get you from one side of the map to the other faster, but it still has the issues of dropping your combat stance in favor of extra speed. Something that could easily be rectified with a BMS buff.

There are more than three halo games.
There are two threes in 343.
3+3=6
6-3=3
There are three sides to a triangle.
Sprint is now Illuminati confirmed.

> 2533274860390817;6:
> There are more than three halo games.
> There are two threes in 343.
> 3+3=6
> 6-3=3
> There are three sides to a triangle.
> Sprint is now Illuminati confirmed.

XFiles theme is heard in the background.

If you expect to sprint that is what you will see, this is how optical illusions works.

However, some maps could be actually smaller in geometric size but larger in visual apearance or vice versa to make you think you are moving at different speeds.

Scientific proof or experiment?

Imagine sprinting across your back yard looking through a magnifying glass, looks faster/slower? Actually it’s the same exact pace as sprinting without the magnification view.

People actually migrated from halo to CoD, not the other way around. As multiple users have already stated, halo 3’s base speed is slower than halo 5’s sprint. I’m not completely sure if halo 5’s base speed is the same as halo 3’s though.

I get what you’re saying, OP. They’re not EXACTLY the same, but yeah, that is essentially what sprint is.

Yes, running speed is now slower than it was in CE, but no, CE’s running speed does not equal Halo 5’s sprinting speed.

> 2533274909329991;8:
> If you expect to sprint that is what you will see, this is how optical illusions works.
>
> However, some maps could be actually smaller in geometric size but larger in visual apearance or vice versa to make you think you are moving at different speeds.
>
> Scientific proof or experiment?
>
> Imagine sprinting across your back yard looking through a magnifying glass, looks faster/slower? Actually it’s the same exact pace as sprinting without the magnification view.

Nooo you can get the measurements and everything by going into forge and then compare those to the original map. Its been proven that truth is bigger than midship. Your conspiracy talk is not amusing its flawed.

> 2533274816788253;2:
> No it is not… your base speed was slower than the sprint speed in past games. Play H3 Valhalla and then play H4 ragnarok and you will see you navigate the map much faster with sprint than with out it.

Lol, ok play halo 2/3 midship/heretic then go play truth. Same speeds. Btb maps are huge anyway.

> 2535455681930574;9:
> People actually migrated from halo to CoD, not the other way around. As multiple users have already stated, halo 3’s base speed is slower than halo 5’s sprint. I’m not completely sure if halo 5’s base speed is the same as halo 3’s though.

I don’t think the base speed of Halo 5 is the same as Halo 3. Even though the FOV is terrible on H3, it feels somewhat fast when I’m jogging across the map.

Also, of course people are going to migrate from Halo to COD. Halo is trying to appeal to the COD demographic, but people who want to play COD are going to play COD and not Halo.

> 2533274840624875;11:
> > 2533274909329991;8:
> > If you expect to sprint that is what you will see, this is how optical illusions works.
> >
> > However, some maps could be actually smaller in geometric size but larger in visual apearance or vice versa to make you think you are moving at different speeds.
> >
> > Scientific proof or experiment?
> >
> > Imagine sprinting across your back yard looking through a magnifying glass, looks faster/slower? Actually it’s the same exact pace as sprinting without the magnification view.
>
>
> Nooo you can get the measurements and everything by going into forge and then compare those to the original map. Its been proven that truth is bigger than midship.

Porcin3, I can’t get the measurements in forge you state, do you care to explain how?

Because I can draw a picture of a rock on paper the size of my fist and state it measures 1" in diameter. At the same time, I could draw a picture of a boulder on paper the actual size of my thumb and stay it measures 6’ ft diameter. This is why I think virtual measurements can be so manipulated to trick the human eye.

> 2533274915643658;13:
> > 2535455681930574;9:
> > People actually migrated from halo to CoD, not the other way around. As multiple users have already stated, halo 3’s base speed is slower than halo 5’s sprint. I’m not completely sure if halo 5’s base speed is the same as halo 3’s though.
>
>
> I don’t think the base speed of Halo 5 is the same as Halo 3. Even though the FOV is terrible on H3, it feels somewhat fast when I’m jogging across the map.
>
> Also, of course people are going to migrate from Halo to COD. Halo is trying to appeal to the COD demographic, but people who want to play COD are going to play COD and not Halo.

Oh I wasn’t sure whether it was the same or not. Thanks for clarifying.

OP said that people migrated from CoD to halo, which I’m almost positive isn’t true. (Halo came out first and was still the top dog at halo 3).

Lol these ‘sprint is an illusion’ threads. Maps may have been made bigger to accomodate sprint, but it doesn’t mean sprint doesn’t work. No one sprints from one side of the map to the other for no reason other than to gain some brownie points for working out the map is bigger than past Halo’s. You don’t need to be a genius to see that.
In game, you know…you’re actually shooting people, using sprint to get behind cover faster, getting to an integral position in the map to gain an advantage faster. It doesn’t matter at all about past Halo’s in THIS Halo, it changes the game drastically.

The sprint is an illusion stuff, doesn’t even make sense. At all. I mean it’s totally irrelevant to H5’s game mechanics. If you walk instead of sprinting, it will take you longer to get to a certain point.

Basic math dudes, stop with the conspiracies.

> 2533274964587104;16:
> Maps may have been made bigger to accomodate sprint, but it doesn’t mean sprint doesn’t work. No one sprints from one side of the map to the other for no reason other than to gain some brownie points for working out the map is bigger than past Halo’s.
> In game, you know…you’re actually shooting people, using sprint to get behind cover faster, getting to an integral position in the map to gain an advantage faster. It doesn’t matter at all about past Halo’s in THIS Halo, it changes the game drastically.
>
> The sprint is an illusion stuff, doesn’t even make sense. At all. I mean it’s totally irrelevant to H5’s game mechanics. If you walk instead of sprinting, it will take you longer to get to a certain point.

Map sizes can also look longer distance than they actually are imo.

Another opinionated analogy: normally riding in a real car, as you speed up the world around seem to move faster. Well in the virtual world you can cheat this, instead of speeding up the car (or spartan sprinting) you can speed up the flow of the world around instead. This effect would make the spartan appear faster; actually your spartan is not moving at all, the environment around you is moving in backwards direction.

> 2533274909329991;1:
> For years, people migrated from Call of duty to Halo because they wanted to experience something better.
>
> These game migrants wanted to change halo to be more like call of duty; so they complained to have sprint applied to halo because “call of duty has it” or “lets move forward” right?

Damn migrants, always ruining things. When will people realize that CoD isn’t sending their best? They’re casuals and campers (some I assume are good players).

#MakeHaloGreatAgain

OP, where is your science?

> 2533274909329991;17:
> Map sizes can also look longer distance than they actually are imo.
>
> Another opinionated analogy: normally riding in a real car, as you speed up the world around seem to move faster. Well in the virtual world you can cheat this, instead of speeding up the car (or spartan sprinting) you can speed up the flow of the world around instead. This effect would make the spartan appear faster; actually your spartan is not moving at all, the environment around you is moving.

u wot