I realize this topic has been beaten to death several times over, however…
It seems that several, if not all, of the topics/polls that address this issue neglect a certain specificity. That is, the scope of the game in which sprint is discussed is too large.
This poll simply pertains to the future standard of matchmaking, i.e. Halo 5 (or Halo Xbox One) - the scope being matchmaking, and matchmaking alone. It does not concern campaign, spartan ops, firefight, customs, or any other modes that may happen to be in the next Halo.
I want to know if you, the Halo matchmaking player, want to see sprint (or not) as the future default standard. And I want to know your thoughts as to why/why not.
Also note that the discussion does not include certain niche playlists such as Action Sack that may or may not include sprint. Instead, I am referring to the core gameplay mechanics and player traits of matchmaking.
My Comments
I believe sprint should be removed from the future default matchmaking standard for these reasons:
Fact - Maps must be upscaled in order to compensate for the increased movement speed. Some argue that sprint increases the pacing of gameplay, some say it has no effect due to the larger size of the upscaled maps.
Opinion - The quality of maps is in decline since the inception of sprint into Halo, all but removing tactical jumps that require precision.
Opinion - Gameplay feels much more chaotic, with less structure, teamwork, and fluidity.
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Edit: Finished a sentence that I left hanging.
Please vote and leave your comments below, and please be respectful. Thank you.