+++SPOILERS+++ Thread for Reach plot/campaign discussion ++SPOILERS++

GO AWAY IF YOU WANNA GO DARK

http://www.gamepro.com/article/previews/216005/halo-reach-campaign/

“Helping to reinforce that slight sense of uneasiness is a creepy stretch later in Nightfall. As we travel down this valley, the music shifts to a more haunting mood as rain comes pit-pattering down, with thunder and lightning occasionally piercing the tension and lighting up the dark, shadowy surroundings. This is no survival-horror game by any means, and this is just one part of one level out of many, but it hasn’t been since we first encountered the Flood in Combat Evolved that we got a tinge scared in a Halo game.”

That sounds awesome.

This is gonna be the best shooter ever made, but one problem it comes out in 6 weeks i cant wait that long…

Halo has always managed to be more than just a shooter, in spite of being a shooter. Well crafted stories, story arcs that make sense, well played characters in cut-sceens and all of the trappings of an immersive world have made the entire line a great story that happens to play like a shooter.

And it looks like Reach takes all those past lessons and makes one big step forward. If the music and environment are enough to set you on edge before a firefight even begins, it has to be doing something right.