Spnkr does not feel good

I’m a bit surprised by the rockets in infinite. The radius just seems awful. It seems like a majority of the time people don’t die from rockets, they instead just end up with shields popped. Compared to previous halo games the rockets are severely scaled back. The accompanied poor hit detection doesn’t help either…even some direct shots result only in a broken shield. I think this power weapon really needs to be tweaked.

I will say that only having two shots in ranked is a good idea. If the rockets get buffed then I feel they will be in a good place. As it stands now the weapon is unreliable at times.