Split Matchmaking Into Hardcore & Social Playlists

I have been comparing the matchmaking gameplay characteristics and policies of many FPS games to come up with some solutions and ideas for Halo’s matchmaking.

I learned that what makes other games’ online gameplay so fun and stress free (which is the purpose of gaming…to have fun!) is the ability to play to your style without worry. How have other games accomplished this, while keeping everyone happy?

I noticed a few things that I list below for you to see:

  1. Games like COD and BF have always split their matchmaking playlists into two types: Regular (Social) and Hardcore, with the Regular mode being the most played.

  2. The other games offer warnings about idling before booting and differentiate between connection issues and habitual quitting, thereby avoid punishing (banning) innocent players.

Why has this worked for these titles?

1a) The Regular playlists do not allow friendly fire, thereby allowing you to play HOWEVER you very well please, without worrying about newbies running into your bullets/nades and booting you (etc). You also do not have to worry about betrayals if you enjoy going all out and destroying the enemy team with as much force as possible in aggressive and insane tactics; many people want to game like they’re in an action movie and just go berserk (bullet/nade frenzy and non-stop combat).

1b) The Regular playlists are also hugely successful because they reward the INDIVIDUAL for playing well and do not attach a team score to your overall progress. Basically, as long as you try, you will earn points and rank up regardless. These Regular playlists also never rank you down, no matter what happens…you can only earn points, not lose them.

HOWEVER: How do these games successfully keep the competitive player happy? Read on to find out.

2a) The Hardcore playlists include friendly fire and betrayals, so watch where you shoot and lob nades because if you accidentally kill your teammates, they reserve the right to kick you with the game tallying up your betrayals and issuing temporary bans for your offenses.

2b) The Hardcore playlists offer competitive ranking where you only rank up if your team wins and you rank down if you lose, so you MUST have excellent teamwork if you plan on moving up the ranks, otherwise you will go nowhere as a lone wolf. Note: I know that games like BF/COD don’t rank down in Hardcore either, but the point is that by separating Halo’s competitive ranking (where you can rank down) into separate playlists like in BF/COD could be beneficial for the other reasons listed here.

I truly believe that Halo needs to update its matchmaking system, which has been largely unchanged since H2-3. Social Playlists aren’t even an option anymore because they don’t offer any rewards, you simply play, win or lose, and that’s it. That is why I think 343 has been hesitant to add them. In H3, social playlists were a hit, but they did have almost no active games in later months/years because people couldn’t rank up or earn anything in them, so they saw no reason to enjoy them, even though they were stress free and fun.

That is why I think splitting matchmaking into Hardcore (Competitive Ranking) and Social (Progressive Ranking) playlists is the best solution to Halo’s wonky matchmaking system. It offers the ultra-competitive players options to compete against another with no remorse: you can rank up or down depending on your team play, and friendly fire is on for more realism, so watch your fire. It also offers casual and relaxed play for the non-competitive player who should not be alienated for not wanting to play stressful league style games…basically, you get to play and have fun without worrying about betrayals and being ranked down for whatever reason, but still get to rank up in your playlists.

You will be able to earn points and rank up via two different and independent systems, but both lead to unlocks, and if you play in both, you will earn double the points toward unlocks. Plus, earning points in either playlist will contribute toward an overall rank without taking anything away…you can only rank down in your individual Hardcore playlists.

Every other game out there (even non-FPS games lol) offer this in matchmaking nowadays and every part of the community is happy, while keeping banning to a minimum. Seriously these other games have almost no banning and there are no cheaters/exploiters because there is no incentive to cheat since the Regular playlists have progressive ranking where you cannot go down, thus the trolling is almost nill because they cannot harm you, nor your stats (except win/loss) by acting a fool on your team.

Since H2, Halo has alienated most of its community by forcing everyone to play in competitive styles, but also punishing the casual player by offering no points/rewards for playing in social-type playlists. This is not about converting Halo into a BF/COD game, but rather a Halo veteran stating that a complete overhaul of the traditional Halo matchmaking system is necessary for Halo to survive. Seriously, much of the unfairness and many of the issues that existed in matchmaking since H2 are still inherent in H5 and that is unacceptable.

I have based my ideas off of my gaming experience which includes over 30,000 games in Halo online (played since H2 over three different accounts, which you can explore in my profile), probably around 100k+ multiplayer games across BF/COD, plus thousands of online matches in other non-FPS games.

Please make your selection in my poll and offer your opinion below. Thanks for reading!

Well written!

I would love to see a split of them. There are days where I feel like being hyper competitive and working with a team. And there are days when I just feel like playing casual. Fingers crossed for some splitting!

I voted on Splitting and feel like you sometimes^.OP Can I share your post on Team Beyond as well?

> 2533274871425050;3:
> I voted on Splitting and feel like you sometimes^.OP Can I share your post on Team Beyond as well?

What is Team Beyond?

> 2533274871425050;3:
> I voted on Splitting and feel like you sometimes^.OP Can I share your post on Team Beyond as well?

Thanks, I appreciate it!

> 2535452739627433;4:
> > 2533274871425050;3:
> > I voted on Splitting and feel like you sometimes^.OP Can I share your post on Team Beyond as well?
>
>
> What is Team Beyond?

Its another website for general gaming news like cod,gears etc,but its also the home to discuss,read and find other competitive halo players like halo waypoint,343 has also sometimes interacted with the members there,they also have free halo tournaments(and premium one you can enter)most of the free tourneys are on tuesdays at 6pm est,11 pm gmt) take a look:http://teambeyond.net/

> 2533274871425050;6:
> > 2535452739627433;4:
> > > 2533274871425050;3:
> > > I voted on Splitting and feel like you sometimes^.OP Can I share your post on Team Beyond as well?
> >
> >
> > What is Team Beyond?
>
>
> Its another website for general gaming news like cod,gears etc,but its also the home to discuss,read and find other competitive halo players like halo waypoint,343 has also sometimes interacted with the members there,they also have free halo tournaments(and premium one you can enter)most of the free tourneys are on tuesdays at 6pm est,11 pm gmt) take a look:http://teambeyond.net/

Thanks for letting me know. I’ll probably make an account and repost my thread there, so you don’t have to post it for me. If you do post it there, just make sure to link back to this thread and credit me.

For starter CoD core and hardcore have nothing to do with matchmaking. They are simply different health and damage variants. I’ve intentionally quit and betrayed in black ops 3 many more times than should be allowed and never got banned once. You talk about never being ranked down in games like CoD. That’s because there’s no matchmaking. You are literally partied up with the first lobby. It could be total noobs could be pros. That’s why halo ranks exist in the first place. Hardcore and core playlists in Cod are exactly same except for the damage dealt and health taken. There are still no rankings unless you play arena. (Which most people don’t) so I only nbrowsed over this whole speech you gave but it sounds like you want halo to be more like Cod, in that case why don’t you just go play cod? Infinite warfare is practically halo anyways. That’s why cod gets so much hate for ripping off other games.

Also for the people who voted to have ONLY social playlist I think that’s idiotic. I play not to have fun but to get better and I can promise that I (and many thousands of others) will never pick up another halo game if we lose our ranks. Its why people play competitive.

Honestly I can’t wrap my head around why social playlists are such a thing. You say you don’t want to worry about being ranked because its stresfull. Well then just don’t worry about it and play the game! If you really can’t control it then you probably have an anxiety disorder and shouldn’t be playing games from the get-go. I have no problem with adding social playlists I just don’t see it as being ethical. There are many other things that can be worked on by the devs. Most people I talk to wnt social just to not have to worry about being ranked. But the ranks are there so you’re led likely to get pooped on by a skilled player. If you don’t want to worry about ranks then don’t!! That simple

> 2535416646700910;8:
> For starter CoD core and hardcore have nothing to do with matchmaking. They are simply different health and damage variants. I’ve intentionally quit and betrayed in black ops 3 many more times than should be allowed and never got banned once. You talk about never being ranked down in games like CoD. That’s because there’s no matchmaking. You are literally partied up with the first lobby. It could be total noobs could be pros. That’s why halo ranks exist in the first place. Hardcore and core playlists in Cod are exactly same except for the damage dealt and health taken. There are still no rankings unless you play arena. (Which most people don’t) so I only nbrowsed over this whole speech you gave but it sounds like you want halo to be more like Cod, in that case why don’t you just go play cod? Infinite warfare is practically halo anyways. That’s why cod gets so much hate for ripping off other games.
>
> Also for the people who voted to have ONLY social playlist I think that’s idiotic. I play not to have fun but to get better and I can promise that I (and many thousands of others) will never pick up another halo game if we lose our ranks. Its why people play competitive.
>
> Honestly I can’t wrap my head around why social playlists are such a thing. You say you don’t want to worry about being ranked because its stresfull. Well then just don’t worry about it and play the game! If you really can’t control it then you probably have an anxiety disorder and shouldn’t be playing games from the get-go. I have no problem with adding social playlists I just don’t see it as being ethical. There are many other things that can be worked on by the devs. Most people I talk to wnt social just to not have to worry about being ranked. But the ranks are there so you’re led likely to get pooped on by a skilled player. If you don’t want to worry about ranks then don’t!! That simple

This is why reading is important in life. I specifically stated I do not want Halo to be converted into COD, nor copy the COD ranking system. Never said COD hardcore has separate rank.

I said Halo needs to utilize its ranking system and merge it with some parts of the ranking systems from other games.

Can’t be commenting on a statement and flailing insulting opinions when you haven’t even read the entire write-up. That’s ignorant.

Again, never said make Halo into COD…people like my idea, hence the the high percentage in favor of it, but they also read the entire entry.

And telling waypoint members that they have mental disorders for liking or disliking features goes against the TOS here because that is very insulting and discriminatory. H3 was famous for having more online activity in social playlists rather than ranked, Bungie said so themselves on the old bnet forums…and that is according to their own official stats. Thus, you are flat out wrong and uninformed. People want social back because it tends to be the highest populated and most active playlists in matchmaking (and obviously very fun). If you like competing so much, then join a league.

> 2535452739627433;7:
> > 2533274871425050;6:
> > > 2535452739627433;4:
> > > > 2533274871425050;3:
> > > > I voted on Splitting and feel like you sometimes^.OP Can I share your post on Team Beyond as well?
> > >
> > >
> > > What is Team Beyond?
> >
> >
> > Its another website for general gaming news like cod,gears etc,but its also the home to discuss,read and find other competitive halo players like halo waypoint,343 has also sometimes interacted with the members there,they also have free halo tournaments(and premium one you can enter)most of the free tourneys are on tuesdays at 6pm est,11 pm gmt) take a look:http://teambeyond.net/
>
>
> Thanks for letting me know. I’ll probably make an account and repost my thread there, so you don’t have to post it for me. If you do post it there, just make sure to link back to this thread and credit me.

Done. I made the post as a reply to this topic: “Halo 5 Guardians Discussion”.Check for the username" that halo guy" at the bottom of the page as of now.If you see that name and that I shared this post and if you have made an account you can comment your thoughts on it should you want to.http://teambeyond.net/forum/topic/5443-halo-5-guardians-discussion/page-5261#entry862348

> 2533274871425050;10:
> > 2535452739627433;7:
> > > 2533274871425050;6:
> > > > 2535452739627433;4:
> > > > > 2533274871425050;3:
> > > > > I voted on Splitting and feel like you sometimes^.OP Can I share your post on Team Beyond as well?
> > > >
> > > >
> > > > What is Team Beyond?
> > >
> > >
> > > Its another website for general gaming news like cod,gears etc,but its also the home to discuss,read and find other competitive halo players like halo waypoint,343 has also sometimes interacted with the members there,they also have free halo tournaments(and premium one you can enter)most of the free tourneys are on tuesdays at 6pm est,11 pm gmt) take a look:http://teambeyond.net/
> >
> >
> > Thanks for letting me know. I’ll probably make an account and repost my thread there, so you don’t have to post it for me. If you do post it there, just make sure to link back to this thread and credit me.
>
>
> Done. I made the post as a reply to this topic: “Halo 5 Guardians Discussion”.Check for the username" that halo guy" at the bottom of the page as of now.If you see that name and that I shared this post and if you have made an account you can comment your thoughts on it should you want to.http://teambeyond.net/forum/topic/5443-halo-5-guardians-discussion/page-5261#entry862348

Thanks, that’s awesome, I appreciate it!

> 2535452739627433;1:
> I have been comparing the matchmaking gameplay characteristics and policies of many FPS games to come up with some solutions and ideas for Halo’s matchmaking.
> I learned that what makes other games’ online gameplay so fun and stress free (which is the purpose of gaming…to have fun!) is the ability to play to your style without worry. How have other games accomplished this, while keeping everyone happy?
> I noticed a few things that I list below for you to see:
> 1) Games like COD and BF have always split their matchmaking playlists into two types: Regular (Social) and Hardcore, with the Regular mode being the most played.
> 2) The other games offer warnings about idling before booting and differentiate between connection issues and habitual quitting, thereby avoid punishing (banning) innocent players.
> Why has this worked for these titles?
> 1a) The Regular playlists do not allow friendly fire, thereby allowing you to play HOWEVER you very well please, without worrying about newbies running into your bullets/nades and booting you (etc). You also do not have to worry about betrayals if you enjoy going all out and destroying the enemy team with as much force as possible in aggressive and insane tactics; many people want to game like they’re in an action movie and just go berserk (bullet/nade frenzy and non-stop combat).
> 1b) The Regular playlists are also hugely successful because they reward the INDIVIDUAL for playing well and do not attach a team score to your overall progress. Basically, as long as you try, you will earn points and rank up regardless. These Regular playlists also never rank you down, no matter what happens…you can only earn points, not lose them.
> HOWEVER: How do these games successfully keep the competitive player happy? Read on to find out.
> 2a) The Hardcore playlists include friendly fire and betrayals, so watch where you shoot and lob nades because if you accidentally kill your teammates, they reserve the right to kick you with the game tallying up your betrayals and issuing temporary bans for your offenses.
> 2b) The Hardcore playlists offer competitive ranking where you only rank up if your team wins and you rank down if you lose, so you MUST have excellent teamwork if you plan on moving up the ranks, otherwise you will go nowhere as a lone wolf. Note: I know that games like BF/COD don’t rank down in Hardcore either, but the point is that by separating Halo’s competitive ranking (where you can rank down) into separate playlists like in BF/COD could be beneficial for the other reasons listed here.
> I truly believe that Halo needs to update its matchmaking system, which has been largely unchanged since H2-3. Social Playlists aren’t even an option anymore because they don’t offer any rewards, you simply play, win or lose, and that’s it. That is why I think 343 has been hesitant to add them. In H3, social playlists were a hit, but they did have almost no active games in later months/years because people couldn’t rank up or earn anything in them, so they saw no reason to enjoy them, even though they were stress free and fun.
> That is why I think splitting matchmaking into Hardcore (Competitive Ranking) and Social (Progressive Ranking) playlists is the best solution to Halo’s wonky matchmaking system. It offers the ultra-competitive players options to compete against another with no remorse: you can rank up or down depending on your team play, and friendly fire is on for more realism, so watch your fire. It also offers casual and relaxed play for the non-competitive player who should not be alienated for not wanting to play stressful league style games…basically, you get to play and have fun without worrying about betrayals and being ranked down for whatever reason, but still get to rank up in your playlists.
> You will be able to earn points and rank up via two different and independent systems, but both lead to unlocks, and if you play in both, you will earn double the points toward unlocks. Plus, earning points in either playlist will contribute toward an overall rank without taking anything away…you can only rank down in your individual Hardcore playlists.
> Every other game out there (even non-FPS games lol) offer this in matchmaking nowadays and every part of the community is happy, while keeping banning to a minimum. Seriously these other games have almost no banning and there are no cheaters/exploiters because there is no incentive to cheat since the Regular playlists have progressive ranking where you cannot go down, thus the trolling is almost nill because they cannot harm you, nor your stats (except win/loss) by acting a fool on your team.
> Since H2, Halo has alienated most of its community by forcing everyone to play in competitive styles, but also punishing the casual player by offering no points/rewards for playing in social-type playlists. This is not about converting Halo into a BF/COD game, but rather a Halo veteran stating that a complete overhaul of the traditional Halo matchmaking system is necessary for Halo to survive. Seriously, much of the unfairness and many of the issues that existed in matchmaking since H2 are still inherent in H5 and that is unacceptable.
> I have based my ideas off of my gaming experience which includes over 30,000 games in Halo online (played since H2 over three different accounts, which you can explore in my profile), probably around 100k+ multiplayer games across BF/COD, plus thousands of online matches in other non-FPS games.
> Please make your selection in my poll and offer your opinion below. Thanks for reading!

Short answer, WARZONE does take an enormous fragmentation of our population. I think 12v12 needs to be nerfed back to 8v8…
RANKED

  1. Halo Championship Series Playlist [HCS Rotation Only]
  2. Team Slayer
  3. Breakout
  4. Free-For-All

**Social (UNRANKED)**1. Team Social Playlist (Slayer and Objective) - This could be the testing palette for 343i to use, for possible additions to the HCS rotation, without messing the current playlist up (ie Overgrowth - Strongholds, Riptide - Strongholds etc).
2. Infection
3. Action Sack
4. Grifball
5. Featured etc.

Wow! Over 90% of responders want purely social versions of play lists that don’t presently exist in H5. Instead of going try hard, sweat mode every single match people really want to have fun with a video game? What a concept. Who would ever have thought that? 343? Yeah I know for some people “fun” is winning at all costs, but from the responses here it looks like they are about 7% of the players. Only 7% of responders approve of the present selection of playlists. No wonder current posts on Waypoint indicate that people have so much trouble finding matches and when they do it’s a terrible mismatch. Is this where the population count is headed? 7% of the original, post launch hype? :frowning:

Not having social AND comp playlists is HUGE problem.

Isn’t that more or less what we have now with ranked and unranked playlists?

All we really need is a 4v4 unranked Team Battle playlist and you’re more or less good to go.

I think Halo’s playlists should be something like this(excluding warzone):

Ranked
Slayer
Team Arena/HCS
FFA
SWAT
Breakout
Doubles

Social

Team Battle - 4v4 slayer and objective
Big Team Battle - 8v8 slayer and objective
Griball
Infection
Action Sack
Rotational playlists