Splinter Grenades?

Does anyone have an idea why Splinter nades were removed from HCS? It’s not like they took any less “skill” to use compared to other nades or anything, you just tossed them at someone.

> 2533274885540369;1:
> Does anyone have an idea why Splinter nades were removed from HCS? It’s not like they took any less “skill” to use compared to other nades or anything, you just tossed them at someone.

Because you can easily get a 1 hit kill. They’re meant as an “area denial” tool as they describe it so they’re being removed until they get fixed.

This thread here may have the answers you want.

> 2533275031939856;2:
> > 2533274885540369;1:
> > Does anyone have an idea why Splinter nades were removed from HCS? It’s not like they took any less “skill” to use compared to other nades or anything, you just tossed them at someone.
>
> Because you can easily get a 1 hit kill. They’re meant as an “area denial” tool as they describe it so they’re being removed until they get fixed.

I believe it also has to do with the fact that they don’t have a fuse. With other grenades, you have a chance to escape (Unless you get stuck). You don’t get that chance with Splinters.

> 2533274811336073;4:
> > 2533275031939856;2:
> > > 2533274885540369;1:
> > > Does anyone have an idea why Splinter nades were removed from HCS? It’s not like they took any less “skill” to use compared to other nades or anything, you just tossed them at someone.
> >
> > Because you can easily get a 1 hit kill. They’re meant as an “area denial” tool as they describe it so they’re being removed until they get fixed.
>
> I believe it also has to do with the fact that they don’t have a fuse. With other grenades, you have a chance to escape (Unless you get stuck). You don’t get that chance with Splinters.

Good point

They did take less skill.

Defiant Splinter Grenade issues an apology…