Spiritual reboot

So i heard bonnie ross saying that halo infinite is sort of a " spiritual reboot to the series " and i wanted to ask does that mean that halo infinite will continue off where halo 3 left or maybe 4 or if it won’t and if it’s a sequel can someone explain what a spiritual reboot means ?

Means his boots are all ghostly for Halloween. That’s why we don’t see his feet in the e3 trailer.

or.

It means they couldn’t really go anywhere with the story after halo 5 and it would be a good PR move to retrovert their art style and potentially retrovert their story to a stepping stone, within reason, to tell a roughly 7 hour halo campaign through. It doesn’t necessarily mean that they will go back to the time of halo 3, 2, nor even CE. Just akin to the Janus Key issue with Spartan Ops, they probably wrote themselves into a situation where the player can’t really progress without exposing an even worse plot or expose an entire lore meta change that removes the original feel of the series. Like humans having access to every single existing forerunner device. You just can’t go anywhere from there without drastically removing everything you use to have.

so a “spiritual reboot” can be explained as a progression of the story but through an older lens. Bringing everything back to h3 would be a “hard reboot” and if back to CE that’ll be a “hard reset” For all intents and purposes H:I is halo 6 but designed to be more iconic by the suggestions given out by the Devs.

> 2533274909139271;2:
> Means his boots are all ghostly for Halloween. That’s why we don’t see his feet in the e3 trailer.
>
> or.
>
> It means they couldn’t really go anywhere with the story after halo 5 and it would be a good PR move to retrovert their art style and potentially retrovert their story to a stepping stone, within reason, to tell a roughly 7 hour halo campaign through. It doesn’t necessarily mean that they will go back to the time of halo 3, 2, nor even CE. Just akin to the Janus Key issue with Spartan Ops, they probably wrote themselves into a situation where the player can’t really progress without exposing an even worse plot or expose an entire lore meta change that removes the original feel of the series. Like humans having access to every single existing forerunner device. You just can’t go anywhere from there without drastically removing everything you use to have.
>
> so a “spiritual reboot” can be explained as a progression of the story but through an older lens. Bringing everything back to h3 would be a “hard reboot” and if back to CE that’ll be a “hard reset” For all intents and purposes H:I is halo 6 but designed to be more iconic by the suggestions given out by the Devs.

So they’re not overwriting any plot points?

> 2535417489836664;3:
> > 2533274909139271;2:
> > Means his boots are all ghostly for Halloween. That’s why we don’t see his feet in the e3 trailer.
> >
> > or.
> >
> > It means they couldn’t really go anywhere with the story after halo 5 and it would be a good PR move to retrovert their art style and potentially retrovert their story to a stepping stone, within reason, to tell a roughly 7 hour halo campaign through. It doesn’t necessarily mean that they will go back to the time of halo 3, 2, nor even CE. Just akin to the Janus Key issue with Spartan Ops, they probably wrote themselves into a situation where the player can’t really progress without exposing an even worse plot or expose an entire lore meta change that removes the original feel of the series. Like humans having access to every single existing forerunner device. You just can’t go anywhere from there without drastically removing everything you use to have.
> >
> > so a “spiritual reboot” can be explained as a progression of the story but through an older lens. Bringing everything back to h3 would be a “hard reboot” and if back to CE that’ll be a “hard reset” For all intents and purposes H:I is halo 6 but designed to be more iconic by the suggestions given out by the Devs.
>
> So they’re not overwriting any plot points?

I would suspect that there would be some plot points over written, but these would be minor. Nothing big like named characters or entire game titles. Of course I wouldn’t know until the game comes out.

For an example. They could quietly not talk about the Infinity and instead focus on an entirely different UNSC ship like the Eternity or issue an attempt for Spartans and marines to be using “older” armor and weapons like H2/h3 designs over h4/h5 designs.

I think it could mean that they’re rebooting the “spirit of Halo.” I’m sure you’re aware that a lot of fans have been complaining that ever since 343 took over the Halo IP that the series has lost a lot of the artistic, gameplay and spiritual elements that made Halo “Halo”. I assume when they say “spiritual reboot” it refers to the fact that it’s not a full reboot—plot points aren’t going to change, but that they’re rebooting modern Halo to try to reintroduce what a lot of fans dub the essence of what makes Halo “Halo-y”.

*Seemingly just about what Nalla78 said, but I agree. That’s pretty much what I would attribute the meaning to.

Well they already said Infinite is taking place after the events of Halo 5. So the story is still being continued as such. Spiritual reboot in my opinion is exactly what were seeing so far. A more classic art style or a mixture of both like HW2 did, were seeing 343 push MCC a lot lately so as far as gameplay wise, who knows. From the little we know about the game its very possible it could take place on a Halo ring which 4/5 didn’t.

I think it just means they’re taking a different approach to how they handle halo but it’s still a sequel to halo 5.

it is continuing the story left off in halo 5 but they are going for a more classic style espesically in the art style and they been pushing mcc a lot lately that might be telling us something but who knows

Let’s just say that for HALO, a spiritual reboot is kinda like halo 3 but modified to look better and introduce the classics like Halo 4. In a sense, they decided to make Gen 3 MIJOLNR and i can’t wait to see if they made the Mark VII because of that.

This is off topic, read if you want? “And relooking at halo 5’s campaign, it’s actually just hard to follow, but new players get to catch up on who jul madama is, what he is doing, why he is doing something. Most of the important information is never in the cutscenes & if you look at Nighfall or AKA Locke’s backstory, you realise why locke doesn’t really show alot of personality.”

In the context of the interview, Ross seemed to mean a spiritual rejuvenation for the 343 development team. New engine, new art design, new design principles. Yes, some of that is visible to us end-users, but the quotation puts emphasis on the 343 team.