Halo Xbox One needs good Halo Music like Halo had in the first three games. Halo:Reach and Halo 4 Music had good music but the music didn’t send (chills down my spine) like how halo 2 and 3 music had!
-Martys Halo 2 Music Oh My those were the good ol days lol-!
I’m still waiting for someone to explain the criteria that apparently makes Halo mus ic “Halo”
> I’m still waiting for someone to explain the criteria that apparently makes Halo mus ic “Halo”
Choir, ominous chanting basically similar to the classic music or some epic music, as long as it fits in with the other pieces and the theme of the game and the event where it’s used.
> > I’m still waiting for someone to explain the criteria that apparently makes Halo mus ic “Halo”
>
> Choir, ominous chanting basically similar to the classic music or some epic music, as long as it fits in with the other pieces and the theme of the game and the event where it’s used.
Halo 4 had that, and I thought it fit the game pretty well. Halo 4’s music is great IMO, it’s just that it wasn’t used to it’s full potential. That and they could have had a few of the older tunes back.
The problem with Halo 4’s music is that the music didn’t fit the situation. In previous Halo’s, Marty is a member of Bungie and the music and the game always worked in collaboration, while with 343, Halo 4 was made in Washington while the music was made in London, and they almost never collaborated. That was the problem with Halo 4’s music. If you want to listen to something interesting and might be Halo 5’s composer take a listen to this:
> > > I’m still waiting for someone to explain the criteria that apparently makes Halo mus ic “Halo”
> >
> > Choir, ominous chanting basically similar to the classic music or some epic music, as long as it fits in with the other pieces and the theme of the game and the event where it’s used.
>
> Halo 4 had that, and I thought it fit the game pretty well. Halo 4’s music is great IMO, it’s just that it wasn’t used to it’s full potential. That and they could have had a few of the older tunes back.
Halo didn’t have chanting monks, it had some lady singing at the menu screen that would eventually drive you crazy.
> > > > I’m still waiting for someone to explain the criteria that apparently makes Halo mus ic “Halo”
> > >
> > > Choir, ominous chanting basically similar to the classic music or some epic music, as long as it fits in with the other pieces and the theme of the game and the event where it’s used.
> >
> > Halo 4 had that, and I thought it fit the game pretty well. Halo 4’s music is great IMO, it’s just that it wasn’t used to it’s full potential. That and they could have had a few of the older tunes back.
>
> Halo didn’t have chanting monks, it had some lady singing at the menu screen that would eventually drive you crazy.
This and not all of halo 4s music was bad just some didn’t suit where they were compared to some old music which would of suited it netter like on a pale horse
I always found halo music had a sort of sad sound, while also being hopeful. A lot of the h1-3 more combative music had a more primitive feel to it with drums.
H4 had some fine songs, but other parts felt far too techno and music didn’t quite convey as much feeling. Part of it, as others have said, is because the music wasn’t well synced with the events.
> I always found halo music had a sort of sad sound, while also being hopeful. A lot of the h1-3 more combative music had a more primitive feel to it with drums.
>
> H4 had some fine songs, but other parts felt far too techno and music didn’t quite convey as much feeling. Part of it, as others have said, is because the music wasn’t well synced with the events.
Classic Halo had very “New Age” sounding music, which I loved, because you wouldn’t expect something like it to be in an action oriented first person shooter. It was a unique feeling. Halo 4’s music sounded like it belonged in a generic action movie. (Just look at Arrival. So many other songs have a melody similar to it.)
> > I always found halo music had a sort of sad sound, while also being hopeful. A lot of the h1-3 more combative music had a more primitive feel to it with drums.
> >
> > H4 had some fine songs, but other parts felt far too techno and music didn’t quite convey as much feeling. Part of it, as others have said, is because the music wasn’t well synced with the events.
>
> Classic Halo had very “New Age” sounding music, which I loved, because you wouldn’t expect something like it to be in an action oriented first person shooter. It was a unique feeling. Halo 4’s music sounded like it belonged in a generic action movie. (Just look at Arrival. So many other songs have a melody similar to it.)
I agree. I have to say that Halo one music sounded sort of “Enya-ish.” Very different from the norm of a sci fi action shooter.
Would like to see that return.
Traditional Bungie-made Halo themes also tend to have dominant percussion and bass strings:
> Halo Xbox One needs good Halo Music like Halo had in the first three games. Halo:Reach and Halo 4 Music had good music but the music didn’t send (chills down my spine) like how halo 2 and 3 music had!
> -Martys Halo 2 Music Oh My those were the good ol days lol-!
There were moments. Reach, when Carter did his ending deed and that music played gave methat chill feeling. When 6 and Emile arrive at the POA and that music first starts up did too.
In 4, I’d say when you first come out of the cave areas and first see that large opening of Requiem, as well as parts of Composer.
> I’m still waiting for someone to explain the criteria that apparently makes Halo mus ic “Halo”
Me too.
> > I’m still waiting for someone to explain the criteria that apparently makes Halo mus ic “Halo”
>
> Me too.
> Traditional Bungie-made Halo themes also tend to have dominant percussion and bass strings:
>
> http://youtu.be/Z5yVOFokLVY?t=33s
IMO, a lot of Halo 4’s music sounds closer to something I’d hear in The Elder Scrolls: Oblivion or Skyrim.
Halo 2 had the best soundtrack ever , Halo 3 only had remixes kind of of older tracks.
In my personal opinion i think this new music fitted very good it was something new and unknown and it felt promethean.
In my opinion, this is the most spine chilling track in any Halo, ever.
(Roll Call - Halo 3 soundtrack)
> > > I’m still waiting for someone to explain the criteria that apparently makes Halo mus ic “Halo”
> >
> > Choir, ominous chanting basically similar to the classic music or some epic music, as long as it fits in with the other pieces and the theme of the game and the event where it’s used.
>
> Halo 4 had that, and I thought it fit the game pretty well. Halo 4’s music is great IMO, it’s just that it wasn’t used to it’s full potential. That and they could have had a few of the older tunes back.
Halo 4’s music for the most part is monotonous. Most of its themes are very similar in their function and role, bringing about the same kind of ambiance to each level, giving the game a sense of rigidity when it comes to creating novel moments. Halo CE’s, Halo 2’s and Halo 3’s music is so much more varied in comparison to Halo 4’s, and no matter how someone tries to paint it, it is the truth. Halo 4’s music is not bad, there a tracks I absolutely love, for example 117 and the Beauty of Cortana are some of my favorites.
But there are not enough of those unique tracks in game. Halo CE for example had music for each type of scenario you would encounter. For example, in first mission the music is very fast and slightly menacing, but when you arrive on Halo the music is at first cautious, keeping the player focused on the mission at hand, whilst still having that sense of exploration. But as you progress through the level and make it out of the Forerunner cave, the music “Behold A Pale Horse” beings to play. And if anyone played Halo CE for the first time, I know those trumpets, violins and choir singers gave them goose bumps.
And it was like that for almost every level but in a different form. You could argue that it was the new experience of an FPS like Halo that gave me that feeling, but it was the same for each Halo in the Trilogy, including Halo ODST. Marty is a master when it comes to wrapping his music with emotions, something that 343 is easily capable of, it was just lacking greatly in Halo 4. The only track that gives me chills when I listen to it is 117. The song alone is like 4 songs in one, it is fantastic to listen to, new and fresh yet incredibly familiar at the same time, not alienating that unique Halo feeling, that fans of Halo love so much. There is much more to it than what I explained, but that’s just a light overview of why Halo 4 is a little too different.
As long as the music is good (Like CE, 4, ODST) I’m happy, 2’s was ruined by metal, 3’s only good tracks were remixes from CE
> As long as the music is good (Like CE, 4, ODST) I’m happy, 2’s was ruined by metal, 3’s only good tracks were remixes from CE
The Metal really ruined some parts of 2 for me
I think it’s safe to say that Under Cover of Night and every song that includes its melody is spine chilling. (Unfortunately we didn’t hear anything like this in H4).