imagine if they kept halo 5 like it was i think today it would still have people grinding it just for fun… and it would be distinct from halo infinite
It is still absolutely a Windows OS, and is recognizable as such. This particular metaphor also exemplifies the ridiculousness of the desire to keep things “as they were”. It would be absolutely ridiculous to be still using Windows XP - or that format - in the modern age.
Monster Hunter and the PSP are completely irrelevant to the mechanics of an Xbox 360 controller, or what can realistically or reasonably be done in manipulating that controller. All of which ignores the fact that Halo 3’s reconfigured controller scheme did change the manner in which the game was played.
As well did regenerating health. I will not be arguing in circles on that; please either come up with an argument for how that didn’t change the game (aside from the base claim that it did) or it’s just going to be dropped as a non-argument.
Uh, what? There was never a single moment in Halo 5’s lifespan where it tried to be Halo 3. There was never an introduction of dual wielding or one-time-use equipment on par with Equipment in Halo 3, nor was there a removal of Sprint, ADS, and Spartan Abilities.
As time goes on, I truly do not understand this lingering fascination with Halo 3. Increasingly, it seems to me that Halo 3 and 2007 wasn’t the peak of Halo, but rather individual players.
from the beta onwards they watered down the game nerfing all the weapons and abilities to be closer to halo 3 gameplay if only they had a par of balls and kept halo 5 as it was people would still be playing it to this day i know i would be
i loved halo 5s beta
Do you have data to back that up?
yea i played the game since the beta for 7 years and have videos… sprint used to be way faster and spartan charge used to always 1 shot, ground pound was 2x stronger and faster… the pistol shot as fast as you could pull the trigger but still did the damage it does now, the BR did more damage you could 4 tap with body shots
the fact that you dont believe me tells me you didn’t play the game back then
So you have your perception, not any actual data. Cool.
Y’know, after playing a lot of Halo 4 and Halo 5, going back to Halo 3 it seemed a lot slower than I remember. But factually, nothing had changed about it save for my perception.
What you’ve given here are opinions and conjecture (and no, not even in the Beta did Spartan Charge one-shot by design), and do not support the claim that Halo 5 was trying to be anything else, Halo 3 of all tired and old games.
no the weapons actually did way more damage bro i perceive it by actually seeing it in real time try using google
I’d say it isn’t.
There’s a difference between improvement and change, and Windows 8 was not an improvement as much as it was a change.
Not in a large way.
Shields absorb a brunt of the damage.
Health’s effect isn’t great.
I can’t post links, but here are some videos on YouTube I found from the beta of Halo 5.
Spartan Charge:
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G5prIcnrhmY?t=5
Ground Pound:
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Pistol:
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There were numerous weapon balances all throughout Halo 5’s time. Rather than saying “the weapons didn’t change at all” (i.e. that’s not what I’m saying), what I’m looking for here is data to back up your claim that Halo 5 was trying to be Halo 3. Specifically.
Irrelevant, unless you have tangible, objective examples as to how it’s not. “It doesn’t look like it” is not a tangible example. To parallel this, the Xbox 360 dashboard changed drastically from it’s initial release to the final version more compatible with motion control via the Kinect. It would be just as ridiculous to try and suggest that version 2.0.14699.0 is somehow not a 360 Dashboard just because it looks different from 2.0.1888.0.
On the contrary. Windows 8 brought several improvements to the OS; File Explorer functions, overall stability and security improvements, the ability to create a system image and restore to factory settings, and a more streamlined task manager to name a few.
But that’s wholly irrelevant in that Windows 8 is still a Windows OS.
Circumstantially large. Regardless, small changes are still changes, and many of the complaints for Halo 5 have been introduced incrementally to where they are, overall, small changes.
Not if you have plasma weapons that quickly strip those shields. Having a physical healthbar to manually manage also inflicts an easier kill on players; weapons that bleed through the shield to damage the heathbar will be able to kill quicker when there are fewer health segments to worry about.
Having a regenerating healthbar eliminates that concern.
Interesting, and I concede to that change. However I said nothing to the changes of Ground Pound, and in regards to all three of those examples, none of that supports the claim that Halo 5 was trying to be Halo 3. Especially with the mere presence of Charge and Ground Pound, and the speed of the Magnum even in the final game.
Appearance and design are very important, especially in an OS where file management and tools are important, and you’ll be seeing and using the UI a lot.
Very different.
Most people don’t buy Xbox consoles for their OS, and the OSes haven’t been consistent.
Also, they seemed to be trying to find a good dashboard with the Xbox 360.
However, a lot of people were upset with some of the revisions.
Windows 8 brought big changes that weren’t improvements in addition to some improvements.
Not really.
You can quickly strip shields and take down a player with one shot in Infinite, despite recharging health.
I’d say their being right about the changes lends credibility to what they said about the game trying to be more like Halo 3.
Anyway, I’m tired of this back and forth, so…
Not all that different, as you’re comparing an OS change to changes between Halo titles. Just as you could say people don’t buy their consoles for an OS, it could be said that people don’t buy new games to relive the older experiences. Are you seeing why I don’t like metaphors?
Did Halo 5 bring changes to the franchise, and the way in which the FPS titles were played? Yes, of course. Every single title has, as I’ve gone over in moderate detail. That does not, in any way, make Halo 5 “less Halo” than any other title that has brought change. It is a ridiculous accusation to try and grant validity to “I don’t like it”.
No, it does not, and I’m sure that’s some form of fallacy. The two games are nothing alike, and changes from the Beta to the final game gravitate nothing towards anything that played similar to a then-8 year old title.
https://www.youtube.com/watch?v=BJgEVravO8o go ahead and check that out
That’s not making an argument for you. That plays nothing near Halo 3 enough for the claim that it’s trying to be Halo 3 has any validity.
And we’re done. You have a day.
wow you quoting actually helps here still being able to see what I said…
Its still cringe tho
I loved the beta of 5, but they changed way too much a few months after it’s launch. I never did enjoy the Warzone game mode it had and I still feel to this day that the population of MP in Halo 5 died for exactly that mode.
warzone cannibalised the game 100% i like warzone but i think the customisation should have stayed out of those packs
Oh 100% I agree.
Halo 5 also wasn’t very inviting for new or returning players.
Most of the players on H5 were long standing or grinding players that had 20 power carbines, rockets and snipers.
So for any new player you just couldn’t compete because every other player had almost an infinite amount of power weapons.
The game become very, very unbalanced. It felt like a huge custom game or mod.