For those of you not familiar with the original map/game made in Halo Reach, see here: http://youtu.be/S_3Ul9NaZqM
While it has not been remade by the original creators, I tried my best to replicate the experience in H2A forge, though the gravity hammer is missing. Instead of having the gravity hammer, the Infected now starts with bottomless rockets and fuel rod cannon. Before you think that sounds a little overpowered, I’ve been adjusting the Infected damage and Player resistance to the point where I think it now works. I just need a lobby with A LOT of players to further test out the game.
If you’re interested in helping me perfect this map and gametype, or if you just want to have some chaotic fun, send me a friend request or a message!
Thank you for your support.
On a sidenote, if by chance 343 comes across this thread, PLEASE consider adding in the gravity hammer into H2A weapon selection. Though it wasn’t in the original, I believe that doing so would significantly increase the creativity of forge maps and gametypes. That said, I kind of doubt that such would be possible, but it’s worth a shot asking.
