Specializations in the future?

I was just wondering, it only takes so much time until you fulfill all the specializations, and I was wondering if you guys believe they will add more? And if so, what would you want to see?

Bump

I would like to see more Armour from Reach re-introduced as rewards, such as Scout from Reach, I think they should be some Spartan-II specialisations, perhaps a whole SP-II specialisation going from 1-50 again, to introduce more “classic” armour?
i.e. Grenadier, EVA(SP-II), Operator(SP-II) and Recon(SP-II).

I loved the Reach armour, and I liked the armour worn by the NOBLE team, like Juns “sniper shoulders”.

Secondly, the support/tactical packages, I’d like to see more specific, but game-changing perks… for example

  • Sniper rifle clip is 5 bullets, not 4
  • Eliminate yourself showing in Promethian Vision (like stealth, but without muffled steps and assasination speed, JUST a powerful anti-PV)
  • Jet-pack/Thrusters are twice as fast and last twice as long (with cooldown)
  • Promethian vision allows you to “tag” a waypoint on enemies you spot (with cooldown, lasts about as long as nemesis)
  • Sprint is 1.5x as fast
  • Grenades have a shorter fuse
  • Grenades have a longer fuse
  • Grenades are thrown twice as far
  • Pulse grenades have Frag physics
  • Hard-light shield “absorbs” damage into shields
  • A waypoint is placed on all neutral vehicles within range of the ability
  • You will not show up on a vehicles motion sensor?
  • A third weapon slot?

and maybe add some new Armour abilities as unlockable perks?

  • A VERY VERY long cooldown mongoose ordnance call?
  • Radar scrambler (like Camo from Reach)
  • Ability to “ping” a location to team-mates (for those without communication skills)
  • A regen field, but that damages enemies instead, like a deployable pulse grenade
  • A long cool-down ability that shows the relative distance of the nearest enemy (like the radar shows vehicles)

Just a few ideas, I know some of them are stupid and might wreck the game but I don’t have time to consider the full repurcussions of those ideas right now.

I would like to see certain AAs and Specializations and traits pass over to vehicles when a player get in one.

A Warthog that can make a Hologram of Itself would be a riot let alone a Banshee.

> I would like to see certain AAs and Specializations and traits pass over to vehicles when a player get in one.
>
> A Warthog that can make a Hologram of Itself would be a riot let alone a Banshee.

Camo Mantis?
I think this should have some limitations aha, but no, great idea.

Perhaps extend this to allow Damage boost/Speed Boost/Overshield get applied to the vehicle (if you had that powerup)

Thruster Pack or Jet Pack on a Scorpion. Instant classic.

> Thruster Pack or Jet Pack on a Scorpion. Instant classic.

This man=Genious

That’s a great idea, even just for a laugh.

New idea, Suicide bomb.

Kind of like Birthday party explosion, when you die those within IMMEDIATE viscinity get expplosion damage.