Playing objective and being the lesser team is just the worst.
King of the Hill or Oddball are perfect examples of just pure dumb spawning. You’ll spawn the other side of the map and have to run from one side to the other in vein every single damn time because you’re too far away giving the enemy team time to cap something or score.
The spawns must be improved if Infinite is going to last longer than the end of season 2. It’s just insane how blind 343 are to their mistakes all the time. How do you even make something this bad?
5 Likes
They’ve always been a little too predictable for my tastes. You always know on some maps where people are going to respawn after you play for a while, so it makes it difficult to recover when you go down.
1 Like
Spawned in line of sight of player who had just killed me in LSS today. Absolute trash.
6 Likes
Tactical Slayer/Swat also seems to suffer even more from it then other modes. At least in slayer you can take a couple shots before “trying” to get to cover, with no shields you just drop before you can often even take a step.
2 Likes
I got killed at spawn whilst loading into a Tactical Slayer match that was already in progress. I couldn’t even react because the game was loading. 
Welcome to Halo at large. The spawns have been utter garbage since Halo 1. Hell, even the meta for Halo 1’s multiplaywr is to memorize where the enemy spawns and camp them with your pistol. They’ll never get better.