Bansheeman Here! Today I will be your Halo Sensei & Drill Instructor. First be sure to follow this post. I’ll keep checking this thread and answer any questions about the weapon sandbox you have. Next I advise you to read all of this before posting. There’s likely to be very few major changes to the weapons function. Some tweaks & fine tuning over the years. But the core principles I’ll outline here should pretty much stay on target.
Now let’s begin.
Assault Rifle : Love it or hate it the AR in this game is an essential tool in the armory that dominates at a close- medium range. if you aim for the head you get a damage multiplier. This will allow you to outgun the enemy in most AR duels. At a further distance you want to fire it slower. So release the trigger every second or so instead of justy holding it in. This will make your shot more accurate. resulting in more damage dealt at a longer range.
Battle Rifle: Another essential tool that dominate at medium to long range. Most of you are going to do better with this weapon by staying unscoped and going for body shots. Then aim up slightly for the headshot finisher.
Commando: The bridge where auto meets precision. You can hold the trigger down and melt shields with this thing. Great for medium and long range combat. You’re gonna find more success here by aiming for the middle chest and rapid clicking your trigger. It will melt their shield AND the bloom that curves upward will result in a headshot. If the enemy turns around to run away it will be a lot harder to register the headshot. This is when you quickly switch to a BR, magnum, or whatever you’ve got to finish them off. Complete the kill if you believe you can do so or try to mark them for a teammate to finish.
Magnum: A starting weapon in a majority of the game. You can switch to it quickly to get headshot kills and quickdraw medals. Your accuracy dictates your ability with this weapon. for casual play, it’s best to use the AR to break shields and then aim for a headshot with this one. For competitive play, focus on improving your accuracy at a slower speed for longer distance and shooting as fast as you can as accurately as you can in medium to close range. It has the ability to outplay a BR opponent, depending on your movement and accuracy.
Sniper Rifle : Aim for the head or hit 2 body shots for the kill. Also great for spotting enemies. Especially in standoffs. Great ways to practice are in team snipers, ranked arena, and weapon drills. Skill gap is arguably the widest with this weapon. The best snipers will make almost every shot count by hit snapshots, quickscopes, and long range tracking hits. Getting your controller settings fine tuned will grant you noticable improvements here. Lastly, crouching while scoped will improve accuracy.
Plasma Rifle thingy: You know the one that shoots a burst of plasma each time you fire it and has a cooldown like most covenant weapons. Anyways, this thing is a beast in both casual BTB & ranked arena and you didn’t even know it. You probably don’t even know the name of this gun either. but you see it on every map. If you pick up and use it, you’ll see it has tracking capability. What’s more is that it’s a 3 shot kill, you can shoot it fast, and the tracking works better when scoped. Win your BR battle in ranked by starting with weapon and firing it once. then switch to your BR for an advantage in the 1v1 situation.
Needler: : My personal favorite and stable since 2001, This is another dominate weapon in close range that you need to start using. The best play here is the sneaky play in casual and ranked. If you’re confronting the enemy with this, they can easily evade it. But if you approach from behind or the side and fire away you’ll get a quick supercombine kill that they won’t see coming! This is a really great weapon for beginner players to learn how to use. They will be getting kills with it. scoping improves tracking at longer range. Your accuracy is all about angles and arches here. So I find that jumping often helps the tracking trajectory when you first engage.
Disruptor : I call it the ray gun. Not used very often. But it does melt shields and if you aim for the headshot after that you can finish them with that. it can also chain link electric shock players who are very close together. You can also do this by shooting weapon and grenade pads.
That’s all for the first lesson. I hope you’ve learned a bit more and will try to use these weapons more often and in more creative ways.