Spawn Trap/Killing Bannable? You Serious??

I dont get it. First it was called cheating and now it should be bannable? Spawn trapping and spawnkilling are legitimate tactics. No if and or buts about it. Is it unsportmanship like? Maybe depending on your moral caliber but to call the activity “cheating” is flat out wrong. If you are in a spawn trap, you have one of many chances to fight back and regain control or concede and quit. If you stay, more power to you but teams will love it if you make a gracious exit. Stat padding is another issue that I wont address but if it happens to you then no I wont tell you to “deal with it”, you try and fight back or find other players to run MM with. Its only one out of every 50-100 matches in any give playlist where you “might” get spawnkilled so brush it off and win to fight another day. It should in no way cause a ban for.

spawn trapping, the art of controling a teams spawns is perfectly fine and a valid tactic and isn’t even a problem under evenly matched teams.

spawn killing, the art of abusing a flawed spawn system is wrong but it isn’t fault of the players, its fault of the game.

Did 343i say it was a bannable offence?

> Did 343i say it was a bannable offence?

No. It was a suggestion me and death angel were discussing in a different thread. Why OP would make a whole new thread about it is beyond me.

> spawn trapping, the art of controling a teams spawns is perfectly fine and a valid tactic and isn’t even a problem under evenly matched teams.
>
> spawn killing, the art of abusing a flawed spawn system is wrong but it isn’t fault of the players, <mark>its fault of the game.</mark>

But the players who do it CHOOSE to do so. In something like Slayer, the game will end faster since kills affect the score. In an Objective game, it extends the game just so they can pad their stats.

In CoD, spawn-trapping/killing is very easy, and should be punished.
In Halo, it’s much more difficult to spawn-trap/kill.
So I say it’s a valid strategy.

If you need to trap a team in their spawn… well… that says a lot about that persons character.

It’s a matter of lame-ness factor if it happens in Slayer.

It’s a matter of honor, not playing the game right, and being an -Yoink- if you do it in objective more than needed to cap the flag 3 times.

Spawn trapping is a terrible thing…

> spawn trapping, the art of controling a teams spawns is perfectly fine and a valid tactic and isn’t even a problem under evenly matched teams.
>
> spawn killing, the art of abusing a flawed spawn system is wrong but it isn’t fault of the players, its fault of the game.

This. It can be either legitimate or illegitimate. Really just depends on the two teams playing.

> If you need to trap a team in their spawn… well… that says a lot about that persons character.

If you make assumptions about someone’s character by how they play a video game… well… that says a lot about that person’s intelligence.

> Spawn trapping and spawnkilling are legitimate tactics.

Nope.

> It’s a matter of lame-ness factor if it happens in Slayer.
>
>
> It’s a matter of honor, not playing the game right, and being an -Yoink!- if you do it in objective more than needed to cap the flag 3 times.

not playing the game right? how am I not playing the game right? @Haunted: Both go hand in hand, you got to keep killing the opposition to attempt to pull the flag out of say Ridgeline’s base without your team being bombarded by the opposition on the other side.

It should not be bannable, if a team is able to do it then it is a legitimate strategy

You’re playing it right if you’re only spawnkilling to complete your objective.

If you’re killing just to kill in an objective mode without doing the objective…you’re doing it right.

> In CoD, spawn-trapping/killing is very easy, and should be punished.
> <mark>In Halo, it’s much more difficult to spawn-trap/kill.</mark>
> So I say it’s a valid strategy.

Grifball, Invasion, CTF would like a word with you

> if a team is able to do it then it is a legitimate strategy

Wat

> > spawn trapping, the art of controling a teams spawns is perfectly fine and a valid tactic and isn’t even a problem under evenly matched teams.
> >
> > spawn killing, the art of abusing a flawed spawn system is wrong but it isn’t fault of the players, <mark>its fault of the game.</mark>
>
> But the players who do it CHOOSE to do so. In something like Slayer, the game will end faster since kills affect the score. In an Objective game, it extends the game just so they can pad their stats.

you don’t even have to choose to spawn kill most of the time, if you position yourself smart then the game tends to automatically spawn people in your line of sight, no concious effort needed.

the stat padding in objective games is more fault of the progression system being based on time played in reach and going to be a problem in halo 4 because of it being based on activity, spawn killing is more activity so faster progression and the matchmaking system matching players un-evenly, if matchmaking matched players evenly then the games would last long, a lot more activity and no stat padding.

you can’t really blame the players, the flaw is there and the goal is to win, exploiting said flaw means you win easier so be it, its called playing it smart sadly.

> you don’t even have to choose to spawn kill most of the time, if you position yourself smart then the game tends to automatically spawn people in your line of sight, no concious effort needed.
>
> the stat padding in objective games is more fault of the progression system being based on time played in reach and going to be a problem in halo 4 because of it being based on activity, spawn killing is more activity so faster progression and the matchmaking system matching players un-evenly, if matchmaking matched players evenly then the games would last long, a lot more activity and no stat padding.
>
> <mark>you can’t really blame the players,</mark> the flaw is there and the goal is to win, exploiting said flaw means you win easier so be it, its called playing it smart sadly.

In terms of Objective games where the goal is to cap an objective and they don’t and simply camp…I think you can. If they spawned camped and rapidly capped the objective, I think that would be fine. But mostly it’s to pad kills.

> > If you need to trap a team in their spawn… well… that says a lot about that persons character.
>
> If you make assumptions about someone’s character by how they play a video game… well… that says a lot about that person’s intelligence.

Not at all, C+ for trying though. If someone is willing to completely ruin another persons game then they most likely are selfish.

A good team or player in general doesn’t need to trap a team in their spawn to win. Sure it makes things a heck of a lot easier but honestly, a really good player wont have the need for it.

Thanks for trying to take a jab at my intelligence though. :wink: