Spawn timers need to be extended in Doubles

So there is a bit of a common issue with Team Doubles that I feel should be addressed, and that is the spawns.

Due to the fast mobility of Halo 5 and the smaller maps in Doubles, it is VERY easy to get in a fight with a team, kill one, and then while in the process of killing the other, have his teammate respawn and come back into the fight once again, while your shields are still recharging from your initial fight with that same enemy. I feel like a very simple solution would be to extend the spawn timer by just 2 seconds. Just those extra couple of seconds would give a player the chance to regain their shields before their opponent rushes back in.

I 100% agree. They changed it a while back to make it shorter, but I think it’s just a bit too short now. A one or two second increase will go a long way. Looking for a doubles partner OP if you ever want to run some games.

I often play doubles with one of my mates and it seems to be different over all with the weapon changes. Sometimes I do feel it is like the constant rush of enemies like in firefight but other times it seems good to me, because along with the enemy respawning my teammate also respawns quickly.