Has anyone noticed that CTF on Zealot has an incredibly atrocious spawn-killing issue? Just had a game where the enemy team noticed it, and then spent over half the game farming. Usually with either the sword or the flag (intentionally NOT scoring with it). PLEASE tell me someone else has has this problem.
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The titles in MCC have been out for a long time now - the spawns are known, they are easy to predict.
However, if the other team is blatantly not scoring then you block them and report them and move on.
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