i will liken this to AFKing in firefight, which is also wrong. but many people say “it isnt affecting us, or our fun”. in this case it is. spawn killing is a cheap tactic that is generally employed in objective type games, where many people will ignore the objective completely to spawn trap, but claim they are doing it “for the objective”. please do not delude yourselves into ACTUALLY believe this. you only unintentionally help in the long run, but team work was never your main concern, so dont lie to the community saying it is. its not teamwork, its selfishness by statwhores. the ones who win in these situations are the ones actually working toward the objective.
also spawn killing doesnt take skill as many of the guilty claim. they only claim this so people will not turn on them as the ALers, the jetpackers, the AFKers and boosters. i have played and won several objective games where neither the enemy team nor my team had to resort to this strategy. the only thing spawn killing requires is a vehicle or power weapon and walking a few steps. really where is the skill in that? we do that all throughout the game.
point is its cheap and wrong. you and i both know it. to fix this unneccessary problem, when 343 finally does get the ability to, i propose that they do the following:
A) make more spawns on maps to make up for the few spawns being exploited and camped.
B)if the cheap spawn killing continues, if you die enough, or at all, the should be temporary invincibility to kick in, for atleast 5 secs (which is sometimes all you need). now before people start spouting this idea sucks or is unrealistic: it has been in fps’s for a while, as early as DOOM. so it could be realistically implemented here.
C) remove the quit ban completely. if the other team has to be cheap to win why should we suffer? if our team mates have left, why should we pay the price? people say quit if you dont like being spawn killed. but with the quit ban we are left with a tough choice. also make it to where the stats of the game before dont count against you at all ( so its like the game never happened)
D) in objective game types, the credit system (which is a joke already) should be revamped to award credits based on objective based medals ONLY. kill medals wont count, and the performance bonus should be removed, unless you have atleast one objective medal. hopefully this will help promote actually going for the objective, and team work. (regardless of what people may say, team work is not involved in spawn camping. its generally one or two people -Yoink!- power weapons to boost their stats. its not a team effort)
in closing, if i am to believe that spawn killing is truly skillful someone must convince me that playlists like living dead also require skill. a daunting task, seeing as they both involve many of the same standards and principles: helpless, usually just spawned enemies with inferior weapons.
here you go