> Titanfall had a great idea, and it tried it, you can’t go and blame them for trying an idea. But some times an idea will sound and look better on paper than in real life. If the next Halo game had something similar to what titanfall did for it’s campaign, but more of a Spartan Ops, than a full blown PvP match with some events and AIs to it, it should be bundled with a Fire Fight Mode.
I hardly call Titanfall’s story a “campaign”. All it is was multiplayer with dialogue at BEST. I don’t recall at all what happened during the campaign. The most redundant part was the fact that it didn’t matter whether you won or lost, the story progressed.
> Spartan Ops should be an Episodic campaign, where each week/month a Episode is released, with a bundle of missions. Missions in one episode can use the same map, BUT, it can’t be the exact cut and paste map, it should be different, it should feel like you’re driving through a town, but instead of taking main street, you took the side streets through the neighborhoods. BUT that map can’t be used in other episodes. The episodes shouldn’t be a DLC that’s locked to the disk until a set date, it should be a DLC that people have to download when it’s released, and shouldn’t end with a single season.
I didn’t have problem with maps. To me, it was doing the same thing over and over “clear an area here, clear an area there”. They could at least have some missions where you fly a Pelican or fly in Banshees the entire time to at least mix it up. Or like the last missions in Spartan Ops where you defend certain objects.
> Fire Fight should be like it was in Halo ODST and Halo Reach, take maps/areas from campaign, multiplayer, and spartan ops, and put them in Fire Fight. You just played an awesome map that you want to do a fire fight match in, jump into fire fight, and load up that map.
I have a feeling they didn’t include Firefight because of A. time and B. it was simply taken out because there was no canon behind it.
> It shouldn’t be a “You can have Spartan ops, OR Fire Fight”, There is NOTHING WRONG with having both, I don’t want an either or option, I want a BOTH, or BOTH. You have fans of both fire fight and spartan ops (Concept), don’t throw one group to the way side just because you don’t like the mode they like.
That’s the problem right now. There are people who are demanding:
- a Halo 2/3-esque game with pretty much the same settings with a return of Firefight
- a Halo game that keeps the same Infinity settings from Halo 4 with some tweaks.
Me? I just want Halo 5 to do it’s own thing.
> If people are going to hate Halo because it’s “copying” from other games, then they shouldn’t be playing ANY VIDEO GAME. It’s one thing to copy as in they copy paste the feature/idea word for word, line by line, inch by inch, in the game, and improving on an idea/feature in another game. If Halo can take an idea that another game like titanfall came up with, and improved on it, and do a lot better than said game, then it’s not copying, it’s IMPROVING, and that’s what humans do, we look at joe’s idea, and say “HEY! I can do that, and do a better and faster job at doing it, and making 100 times better!”. To hate on Halo for “copying” and improving for one feature/idea, then you should hate every game for copying and improving on pong’s original idea.
I wasn’t complaining, I was saying OTHER people complain about Halo 4 improving upon things from COD. I had a lot of fun with Halo 4. I just wish there was more to do.