Sorry, Im ganna say it. Spartan Ops as an idea is a lot better than Firefight ever could be. However the “idea” didn’t work as well as it could have. So thus far Firefight>Spartan Ops.
However it’s not too hard to make Spartan Ops a much more solid, rewarding, fun, and awesome new mode. It just needs a touch of challenge and a touch of custom ability.
1-Don’t make it XBL exclusive. 343 could easily find a way to make this a FREE timed on disc “DLC” type thing. Where the season is on the disc but can’t be played until it’s unlocked in time. Again it will be 100% free. And don’t give me some -Yoink- that “Oh lol non-live users don’t deserve to have Spartan Ops”. That kinda thing was a big negative for Halo 4. Imagine if Reach didn’t allow players without XBL to play Fire Fight. It would suck
2-CHALLENGE. I think 90% of people know this. Firefight had a challenge. Lives. Which were limited. Add Lives to Halo 5’s Spartan Ops. But give out lives per beating out missions, add in campaign style check points. And if all players die=restart or go back to checkpoint. Spartan Ops seems like an awkward mix of FUN when it should be more of a tactical style game.
3-Options. Add in options. Like Firefight. Make it so players can pick what enemies appear, or allies, or what style weapons are on the map. Maybe custom skulls. Infact if 343 really wants to make Spartan Ops amazing add in a forge mode allowing some basic changing [including NPC placement, spawn points, weapon points, some other things]. This would allow a HUGE amount of player downloadable content, replay value and overall better Spartan Ops experience
4-If 343 re-uses multiplayer or campaign areas [like they did in halo 4]. Please don’t re use them 100%. Like make a map a night time map, or add rain, add fog. Imagine if Shootout in Valhalla was at night, or something like that. Make the map look different. Variety in maps is good.