Okay, so three times now I’ve had instances where an enemy will get stuck in a place where it’s basically impossible to kill. Well, not totally impossible–it takes some blood, sweat, and tears to pull off.
Twice it was on Gagarin, with a crawler getting stuck in a wall. I actually got one of these recorded live (no thanks to the game’s lack of Theater mode).
And today it was a Jackal or Elite stuck in a rock on top of Hunting Trip. Check my recent games: it lasted 28 minutes before I got a lucky Frag kill.
We all know that Weapons despawn in like ten seconds, so this is unfair. If enemies are stuck in a place for too long, they should be despawn as well. No, they MUST despawn.