It’s always made sense to me, but it was just lacklustre ending to the character.
Halo 4 really has been ignored, and Spartan Ops even more so. It just got some comic stories, when the Storm Covenant and the Janus Key could’ve been the focus of Halo 5. It was a really interesting artifact that had potential. Effectively, limitless potential, seeing as it’d point to any Forerunner technology. Have the Didact return in Halo 6, and then set up for the future of Halo 7. You know, a Reclaimer trilogy. Make it about the Forerunners.
4, 5, and Infinite feel as much as a trilogy as the Star Wars Sequels do.
Honestly I always feel this is the root of most issues people have with Osiris killing Jul: Its not that they’re
Spartan IV’s, its not that Logically it makes sense; its that Narratively it was the weakest direction to take the characters in, and opened massive plotholes with the already weak story come sanghelios.
The entire final battle against the Storm was weaker for not having Arbiter end a “Prophet” (wannabe) with Prophets-bane.
Yes Spartan Locke has all the skills to kill Jul, but the cinematic was horrible, as if Jul had never held a sword in his life!
And as some people already said, the problem didn’t come from skills but from history. Jul appeared in the Kilo Five trilogy, Spartan Ops and comics. 343 sacrifice him to show how Lock is strong and equal to the Master Chief in a fight, but in the end many people didn’t like Locke
I’m aware of that however I’m addressing an actual crowd that just fundamentally thinks that Locke should t been able to kill Jul so easily.
They seem to simply not like the Idea of any Spartan 4 being capable.
But if anything they could have easily made Halo 5 all about Jul Mdama and the hunt for him. Where both Blue Team.and Osiris are tasked with tracking him down.
Yea that was something I pointed out the guy was an opportunistic strategist,where as Locke was already a very successful hitman before becoming a Spartan .
Him killing Jul was to me some crazy unreasonable objective for him.
I don’t think that was the complaint from most people. If I remember correctly, fans were upset that they wasted an important character on showing off the prowess of Locke and Fireteam Osiris. Sure, to those who played Spartan Ops he was only really a villain of the week, but I heard he had a fairly compelling story in the books.
I wouldn’t say it’s odd that he was killed. But narratively it makes little sense.
IMO the original plan was that you would be playing Thorne or Palmer and so it’s really a direct follow on and conclusion to Spartan Ops. However, having your new character swoop in is a little off.
Also, doing it at the start of the game instead of retaining a secondary antagonist was a mistake IMO. You can still have the disintegration of the Storm Covenant but really we should have got him being all Cobra Commander until the end of the Sanghelios arc where he’s then killed off signalling that their threat has concluded. Instead they kill him off and we’re left to see what is explicitly the death throes of the organisation which robs the narrative tension.
I don’t think you understood what I was saying,
My original point is there are people who think because locke is a Spartan 4 he cannot take down an elite let alone July Mdama… Simply because of that.
This is mostly towards the people who somehow think only the Spartan 2’s are capable of doing anything.
343 didjntdona good job portraying the capabilities of the 4’s in the games.
This has nothing to do with at which point in the sorry Mdama was killed and more just that lock killed he m and some people just want to scream heresy