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> > > > I think your title is misleading. Your title implies that you’re comparing Spartan Charge to BXB, but in reality, you’re giving a bit of a tutorial and a question for the community if they wanted to see it back. I digress.
> > > > I personally prefer not to. Not only do I find it impractical (for me) but if I go up against them, my chances of victory is frustratingly low. And when someone gets enough experience… we’re hopeless to stop him.
> > >
> > > i’m sorry for the title. I initially thought of the BXR as a substitute for the spartan charge. Writing, I thought that the two systems could also coexist and maybe it would be even better.
> > >
> > > Obviously I do not speak of a BXR identical to that of H2, where the timing was very restricted. It would be enough to make it more accessible by pressing BXB quickly and have the same result.
> >
> > But to be frank, I was never that much of a fan of the button combos. Having them in Infinite would potentially make me want to avoid the game.
>
> I respect, of course, your point of view. It is about personal preferences.
>
> Always to be frank, there are so many things I do not like in Halo 5, but I’m always here. It’s since 2004 that i’m here and in every new chapter I have seen more or less good things (from my point of view). Some changes have been so radical that at times I could hardly recognize it, but I’m still here.
>
> Maybe, if such small things as a different melee system make you leave Halo, maybe you’re not his biggest fan.
Maybe because I’m such a closed-minded idiot… but trust me, I’m one of the biggest fans of Halo alive. I devote my skill to the games and I have an overwhelming amount of knowledge about the Universe. Not to mention that Halo made me know pretty interesting stuff in our world. Halo also always gives me something to do when I don’t have anything to do.
Saying that I’m not that big fan of the series is a very inaccurate statement. It is my favorite franchise of all time.
Oh, and I’m sure that bigger fans have left by smaller changes.
But as you stated, it’s all about personal preference. In my case, I find button combos to be too distracting from the action that matters. I can’t get to make one during firefights. No matter how hard I train, I always forget about them and I’m never able to apply them correctly to my H2 playstyle.
There’s always something that we didn’t like in each game. In CE, I didn’t like how grenades were nukes, making CQC maps nothing more than a contest to see how fast and how many grenades anyone can throw. In Halo 2, I don’t like the afro-mentioned button combos. In Halo 3, I HATED the shift from hit-scan to projectile. In Halo Reach, I hated Armor Lock. In Halo 4, I hated personal loadouts. In Halo 5, I disliked the incorporation of ADS, even though I find it’s addition interesting. There’s going to be something I will hate or dislike about Infinite’s MP, but that’s unavoidable.