I actually like spartan abilities but I feel like they need work.
Ground Pound: Idk if this got a buff or something recently but I am dying a lot more to it in a single hit than I did before. I think it is stupid that simply hitting the ground is going to kill someone. I could see it lowering the shields and only being a kill with a direct hit, but killing someone with the force from the impact? I feel like it should be like the Halo 3 gravity hammer where it only kills with a direct hit but can still lower shields.
Spartan Charge: I hate how inconsistent this ability is when you are shooting someone charging at you. The hit registration at times is awful and the charging player will be practically invincible during the charge. Sometimes I can melee them when they charge, other times the melee doesn’t register. It is frustrating to deal with. I also think that being able to turn on a dime with the charge is dumb as well. There’s no way something is going to be able to hold that momentum while turning like that. On top of the ridiculous turning, there is the tracking where the charge will follow you when you boost to the side. Considering that it literally only takes 1 or 2 AR rounds to kill you after a charge, it is too easy for people running around with an AR to get easy kills.
Warzone Assault: There’s a bit wrong with this game type but by far the most annoying is how slow defenders get REQs. In just the past week, I have instances where I have had 8 more kills than an opposing player and will barely unlock my 4th or 5th REQ level and that player will already have a Sniper Rifle or a Tank. On one match, I had 21 kills on defense at the end of the match and barely unlocked level 5 moments before the core was destroyed. In another match, I hit level 5 REQs in 12 kills on offense. What am I supposed to use against Snipers and Tanks with only lvl 4 or 5 REQs? The attack team seems to win most of the time if they make it past the first capture point because it just snowballs.
The spawning in Warzone playlists: Who ever designed the spawning in this needs to be fired and shouldn’t ever be allowed to set foot in a game developer studio ever again. I rarely ever spawn where I want to spawn. I will try to spawn in Fortress and it will put me back where Warden spawns or close to one of the armories. I will spawn on armory and it will spawn me outside of the armory where I am instantly shot to death. In Warzone Assault it will sometimes funnel attacks through the same spawn where a defending team can just lock down the spawn for 6 minutes or vice-versa.
AI in Warzone: This one is just more of an annoyance than anything else. I don’t know why but I am constantly being killed by AI when I am not shooting at them or close to them. On Apex I have been killed by the starting Hunters so much that it doesn’t surprise me. Sometimes I will come up behind the enemy team and try to kill them while they are focused on the AI and the AI will ignore them and blast me when I am behind 4-5 players. On Apex, Noctus, and Arc I have been killed by AI flyers so much while just trying to move about the map. I have been killed by the wraith on Stormbreak a couple times near Armory. It is annoying.