Spartan 2 vs Space Marine

I recently started reading some of Halo lore and got interested in the franchise. I’m especially fond of the Spartans and lore about them. After reading about them a bit, I started wondering, what if a normally armed Spartan 2 faced a normally armed Space Marine(40k) in combat? Who would win?

Yeah… Space Marines would decimate a Spartan II. Space Marines are petty much Spartans on steroids. I’d also like to make notAne that a Space Marine bolt gun literally shoots fist sized rockets that explode after penetrating their target. And space marine ceramite armor is extremely durable, I don’t think an AR or BR could get through that armor.

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> Yeah… Space Marines would decimate a Spartan II. Space Marines are petty much Spartans on steroids. I’d also like to make notAne that a Space Marine bolt gun literally shoots fist sized rockets that explode after penetrating their target. And space marine ceramite armor is extremely durable, I don’t think an AR or BR could get through that armor.

They seem super slow though. Wouldn’t a spartan’s agility help?

Either way Samus Aran beats all. With her energy tanks her health is huge. And her technology is forerunner tier.

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> > 2533274975398392;2:
> > Yeah… Space Marines would decimate a Spartan II. Space Marines are petty much Spartans on steroids. I’d also like to make notAne that a Space Marine bolt gun literally shoots fist sized rockets that explode after penetrating their target. And space marine ceramite armor is extremely durable, I don’t think an AR or BR could get through that armor.
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> They seem super slow though. Wouldn’t a spartan’s agility help?
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> Either way Samus Aran beats all. With her energy tanks her health is huge. And her technology is forerunner tier.

In theory a Space Marine should be slower, but thanks to neural interface directly to the armor and electric muscles, it is like wearing a second skin to them. However though Spartans are probably a bit more agile and faster due to their less weight and bulk.

Doesn’t end too well for Spartans…

Space Marines stomp in all conceivable scenarios except for a gymnastics competition and maybe a chess match, depending on the Space Marine.

I love the Spartan 2’s but they would be absolutely annihilated… Even the Master Chief wouldn’t stand much of a chance against a typical Tactical Marine. That doesn’t mean the SII’s are bad, just that Warhammer 40K is generally very OP when compared with other universes.

Spartans have a slight agility advantage, as well as more flexible tactical thinking. Space Marines are bigger, stronger, have devastating weapons commonly, and wear armor that actually grants some degree of resistance to said weapons.

Even if a spartan somehow managed to get through their armor with standard weapons, the SM has enough biological redundancies it could probably take a few normally lethal hits. Meanwhile, the SM’s standard gun is pretty much a machine rocket launcher.

That’s not saying spartans are by any means bad, its just comparing the super soldier of a setting that tries to feel realistic, to a super soldier of a science-fantasy setting that is all about epic gothicness pushed to the max.

40K is such a depressing universe. All these great civilizations with the technology of gods, and it’s used to wage an endless war.

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> > 2533274975398392;2:
> > Yeah… Space Marines would decimate a Spartan II. Space Marines are petty much Spartans on steroids. I’d also like to make notAne that a Space Marine bolt gun literally shoots fist sized rockets that explode after penetrating their target. And space marine ceramite armor is extremely durable, I don’t think an AR or BR could get through that armor.
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> They seem super slow though. Wouldn’t a spartan’s agility help?
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> Either way Samus Aran beats all. With her energy tanks her health is huge. And her technology is forerunner tier.

No. The Spartan doesn’t have anything that can effectively hurt a space marine. And SM’s are actually quite agile and have equal is not better reflexes than a spartan.

I wonder what Grim has to say about this…

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> > > 2533274975398392;2:
> > > Yeah… Space Marines would decimate a Spartan II. Space Marines are petty much Spartans on steroids. I’d also like to make notAne that a Space Marine bolt gun literally shoots fist sized rockets that explode after penetrating their target. And space marine ceramite armor is extremely durable, I don’t think an AR or BR could get through that armor.
> >
> >
> > They seem super slow though. Wouldn’t a spartan’s agility help?
> >
> > Either way Samus Aran beats all. With her energy tanks her health is huge. And her technology is forerunner tier.
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> No. The Spartan doesn’t have anything that can effectively hurt a space marine. And SM’s are actually quite agile and have equal is not better reflexes than a spartan.

If a spartan uses spartan laser, rocket launcher, or any forerunner weapons. That would do damage, no? Especially the forerunner weps

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> > > > Yeah… Space Marines would decimate a Spartan II. Space Marines are petty much Spartans on steroids. I’d also like to make notAne that a Space Marine bolt gun literally shoots fist sized rockets that explode after penetrating their target. And space marine ceramite armor is extremely durable, I don’t think an AR or BR could get through that armor.
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> > > They seem super slow though. Wouldn’t a spartan’s agility help?
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> > > Either way Samus Aran beats all. With her energy tanks her health is huge. And her technology is forerunner tier.
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> > No. The Spartan doesn’t have anything that can effectively hurt a space marine. And SM’s are actually quite agile and have equal is not better reflexes than a spartan.
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> If a spartan uses spartan laser, rocket launcher, or any forerunner weapons. That would do damage, no? Especially the forerunner weps

Well, if the Spartan Laser, relies on heat, then the Space Marine’s armor can dissipate some of it since their armor is composed of ceramite, which conducts no heat.

“Spartans never die”

I’m actually quite knowledgeable about 40k in general, and I have to say that the space marine would totally decimate the spartan. HOWEVER, that isn’t to say that the spartan wouldn’t be able to inflict serious damage, i.e. incineration cannon or whatever. It’s just that the SM outclasses the Spartan in every way. the SM is faster, stronger, more durable, AND has better weapons than the Spartan. Poor Chief, he just got back from requiem, too…

Trick question - the Shrike beats both of them.

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> > > > Yeah… Space Marines would decimate a Spartan II. Space Marines are petty much Spartans on steroids. I’d also like to make notAne that a Space Marine bolt gun literally shoots fist sized rockets that explode after penetrating their target. And space marine ceramite armor is extremely durable, I don’t think an AR or BR could get through that armor.
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> > >
> > > They seem super slow though. Wouldn’t a spartan’s agility help?
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> > > Either way Samus Aran beats all. With her energy tanks her health is huge. And her technology is forerunner tier.
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> > No. The Spartan doesn’t have anything that can effectively hurt a space marine. And SM’s are actually quite agile and have equal is not better reflexes than a spartan.
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> If a spartan uses spartan laser, rocket launcher, or any forerunner weapons. That would do damage, no? Especially the forerunner weps

Rocket Launcher might put a dent in their armor. Doubt it would penetrate the armor though. A Spartan laser though… I’m not really sure. I’m on the edge of saying no it won’t damage them but I’m not sure.

Height
S - 7’2"
SM - 7’5"

Augmentations
SM
-Superhuman Strength (with microscopic ceramic)
-Bulletproof ribs
-Superhuman Endurance (300+ hours)
-Accelerated Healing (Tissue damage not bone damage)
-Immune to most toxicity forms (Not sure why that would matter against SPARTANs)
-Cannibalistic memory absorption (They eat someone they gain their memories)
-Enhanced Respiration
-Eye evolution (can see in dark, absolute light etc)
-Superhuman hearing
-electromagnetic radiation protection
-Hibernation (wtf?)
-Spits poison and corrosive material

S
-Enhanced Vision
-Unbreakable bones
-Superhuman Strength
-Enhanced endurance
-Enhanced Intelligence, creativity, and memory

Armour
Space Marine Power Armour (Adamantium, Plasteel, ceramite)
-All that is actually known is they are resistant to shock and heat, but doesn’t have shields or kinetic barriers

MJOLNIR Powered Assault Armor/Mark VI (Titanium, Hydrostatic gel, reactive metal)
-You all know so I will not waste time.

Training
SM - Age 10
S - Age 6

Arms
SM - .75 calibre explosive tipped mass-reactive bolt, with the bolter.

Single shot would be enough to knock out the shields and damage him, however it is large enough for a SPARTAN to literally throw it back if equipped with an A.I.

S - MA5D assault rifle with 7.62x51 FMJ-AP
Considering how a sword can cut through SM power armour, this ammunition should aswell.

Make up your own minds, and kept in mind when thinking who would win, don’t be an idiot, think of it in realistic terms.

  1. Space Marines are not actually trained, they are thrown into a feral planet alone and told to survive, essentially they have religious zealotry but are basically canon fodder.
  2. SPARTANs are trained to act like a team and not to throw their lives away just to kill the enemy.
  3. Space Marines abilities are negated when exposed to ionized radiation.

if you disagree with my analysis, come to me and show me you evidence and I shall make the appropriate changes.

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> Rocket Launcher might put a dent in their armor. Doubt it would penetrate the armor though. A Spartan laser though… I’m not really sure. I’m on the edge of saying no it won’t damage them but I’m not sure.

Why? Warhammer has rocket launchers and bolters which can. Likewise, why would a spartan laser not when its pretty much a light lascannon

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> 1. Space Marines are not actually trained, they are thrown into a feral planet alone and told to survive, essentially they have religious zealotry but are basically canon fodder.

What codex are you reading? A Battle Brother, the lowest ranking space marine, has already completed decades of training and tests in a scout squad. They are then cycled around through specialist squads to master each form of combat before being moved to the ‘most common’ tactical squad unless they show particular aptitude for a certain field.

Also an AI is definitely not standard Spartan equipment. There have been a grant total of 2 utilized. I don’t think the S-II would be able to properly throw them back while under a hail of fire.

The space marines stomps in all situations most likely… short of being against a fully armored spartan with heavy weapons and the space marine being unarmed and without power armor… and even then… MAYBE… I’m sorry, but if you don’t think this is a space marine stomp… you don’t know warhammer 40k/

Here’s the space marines augmentations… from the wiki. non including skill, or battle experience… this is a freaking stomp.

  • Secondary Heart (The Maintainer) - This is the first and least difficult implant to install. The Secondary Heart increases blood supply and pumping capacity and is capable of taking over entirely should the primary heart fail. It may also pump steroids and adrenaline into the first, primary heart to give the Astartes an extra “rush” of energy on the battlefield. - Ossmodula (The Ironheart) - This implant strengthens and greatly accelerates the growth of the skeleton of a Space Marine by inducing his bones to absorb a ceramic-based mineral administered in every Astartes Neophyte’s diet. Within two years after the surgery, the Space Marine’s skeleton will be larger and exponentially stronger than a normal man’s with growth having topped out at around 7-7.5 feet in height with an equivalent amount of skeleto-muscular mass. An Astartes’ rib cage will also be fused into a solid bone plate to provide greater protection from injury for the internal organs. - Biscopea (The Forge of Strength) - Implanted into the chest cavity, this implant massively bolsters skeletomuscular development and muscle fiber density throughout the Astartes’ body by unleashing a wave of human growth hormones. This gene-seed organ is commonly implanted at the same time as the Ossmodula since it is necessary to successfully regulate the Ossmodula’s hormonal secretions and it will also regulate the hormonal changes caused to the new Astartes’ body by many of the other gene-seed implants. - Haemastamen (The Blood Maker) - Implanted into a main blood vessel like the aorta, femoral artery or the vena cava, the Haemastamen alters an Astartes’ blood’s biochemical composition to carry oxygen and nutrients more efficiently. The actions of the Haemastamen turn a Space Marine’s blood a brighter shade of red than that of normal humans because of its greatly increased oxygen-carrying capacity. It also acts to biochemically regulate the actions of the 2nd and 3rd gene-seed implants, the Ossmodula and Biscopea. - Larraman’s Organ (The Healer) - Shaped like the human liver but only the size of a golf ball, this gene-seed organ is placed within the chest cavity and manufactures the synthetic biological cells known as Larraman Cells.These biosynthetic cells serve the same physiological purpose for an Astartes as the normal human body’s platelets, serving to clot the blood lost from wounds, but they act faster, more efficiently and more effectively. When a Space Marine is wounded and incurs blood loss, Larraman Cells are released by his circulatory system, attached to the body’s normal leukocytes (white blood cells). At the site of the injury, they form scar tissue in a matter of seconds, effectively preventing massive blood loss and infection of the wound. The action of this organ is one of the reasons that the Space Marines are seen as nearly invincible and so difficult to kill despite the terrible wounds they sometimes endure. - Catalepsean Node (The Unsleeping) - Implanted into the back of the cerebrum, this implant allows a Space Marine to avoid sleep, instead entering an almost comatose trance where their minds “recharge”. It also allows one half of the brain to rest while the other hemisphere remains alert, thus removing the need for the unconsciousness required by normal sleep. The longest any Space Marine has ever been on active combat duty without rest is 328 hours, achieved by a squad of the Crimson Fists Kill-team during the battle against the Orks for Rynn’s World. - Preomnor (The Neutraliser) - The Preomnor is essentially an organic decontamination chamber that is implanted inside the chest cavity and connected to the digestive system, above the original stomach so that no actual digestion occurrs in the Preomnor. It is capable of biochemically analyzing ingested materials and neutralizing most known biochemical and inorganic toxins. The Preomnor enables the Astartes to eat normally inedible substances and resist any poisons he may ingest. - Omophagea (The Remembrancer) - Implanted into the upper spinal cord so that it becomes a component of the central nervous system, this organ is designed to absorb information and any DNA, RNA or protein sequences related to experience or memory. This enables the Space Marine to gain information, in a survival or tactical sense, simply by eating an animal indigenous to an alien world and then experiencing some of what that creature did before its death. Over time, mutations in this implant’s gene-seed have given some Chapters an unnatural craving for blood or flesh. - Multi-lung (The Imbiber) - The Multi-lung is a third lung implanted into an Astartes’ pulmonary and circulatory systems in the chest cavity that is able to absorb oxygen from environments usually too poor in oxygen to allow normal human respiratory functioning. Breathing is accomplished through a -Yoink!- implanted into the trachea, allowing all three lungs to be used at full capacity. In toxic environments, a similar muscle closes off the normal lungs, thus oxygen is absorbed exclusively by the Multi-lung, which then filters out the poisonous or toxic elements. - Occulobe (The Eye of Vengeance) - Essentially, the Occulobe is a gene-seed organ that enhances an Astartes’ eyesight after being implanted along the optic nerve and connected to the retina, granting him exceptional vision and the ability to see normally in a low-light environment. - Lyman’s Ear (The Sentinel) - This gene-seed organ implant renders a Space Marine immune to dizziness and motion-induced nausea, and enables an Astartes to consciously filter out “white noise” or resist other sonic attacks. - Sus-an Membrane (The Hibernator) - This implant allows a Space Marine to enter a catatonic or “suspended animation” state and is implanted within the brain near the pituitary gland as a part of the body’s endocrine system. It can allow a mortally wounded Astartes to survive his injuries, and bring the metabolism to a standstill until he can receive full medical care. Only the appropriate chemical therapy or hypnotic auto-suggestion can revive a Space Marine from this state. The longest recorded period for this form of hibernation was endured by Battle-Brother Silas Err of the Dark Angels Chapter, who was in Sus-an hibernation for 567 standard years.<li data-href=“Oolitic Kidney | Warhammer 40k Wiki | Fandom”>Melachrome - Linked into the endocrine system via the lymphatic system, this gene-seed organ alters the pigment cells in the skin, which allows the Astartes’ skin to shield him from otherwise dangerous levels of radiation and heat. Different levels of radiation cause variations of skin color in different Chapters due to mutations in the Melanochrome organ’s gene-seed. This can be related to the unusually pale skin of the Blood Angels and their Successor Chapters and the dark black skin and red eyes of the Salamanders.[/li]