Basicly a rundown of how 343 Ind could use both Spartan 2s and 3s (Along with the Arbiters and normal elites)
This class is the typical ‘heavy’ in the group. They have better shielding, recovers health automatically, and can duel wield weapons. This class can even run faster and jump higher than their counterparts. However, such strength comes at a price. While they can roam the battlefield as a tank, they do not have access to the tech that the newer generations possess. Their size also disallows them the opportunity to use some vehicles.
Newer troops mean newer tech. However, with the mass production of the now standard troups, this class of soldier does not share the same strengths as their predecessors. This means they are slower, and cannot jump as high, nor can they duel wield. Strength is’nt everything, as this generation has access to a wider array of tools at their disposal that the former cannot (Armor abilities), and have access to all vehicles.
*Transport- Seats 5 indivisuals on one Hog.
*LAAG (Light Anti Aircraft Gun, or the machine gun)
*Hawk (Elite/SIII only)
*Combat -interchangeable machinegun/grenade option, and has a gun on the nose of the vehicle for the pilot to operate.
*Transport- seats up to 5 passengers.
*Support (The one from the standard Reach settings)
Stationary Weapon Platforms- immobile weapons that be activated or deactivated by special means.
*Anti Air (Rockets)
*Grizzly (Elite/SIII only)
Cobra (Elite/SIII only)
Wolverine (Elite/SIII only)
Gremlin (Elite/SIII only)
Cyclops (Elite/SIII only)
ODST Drop Pod (Available only in the Spawning options, but can be placed as an inanimate object)
Locust (Elites/SIII only)
Seraph (Elites/SIII only)
Biped Drop Pod