-Sparkast- "DMR will win" over BR

DAMN right it will! I know they’re trying to make it so that at longer ranges only it’ll beat the BR because of the BR’s spread, but if you listen to the latest Sparkast at around 18:30 they say how if both the BR and DMR lands all their shots 100% accurate at longer ranges, the DMR would win.

Now, think about that for a second. <mark>Don’t be fooled by them saying how the BR would win because it shoots a little faster than the DMR and is more “useful” at closer ranges.</mark> Look at what they JUST said:

> Summation:
>
> -If both the BR and DMR land all their shots, the DMR will win. They were talking about longer ranges in this statement, but if the BR ALSO lands 100% of their shots and since the DMR STILL WINS, that obviously means the DMR would win at any range too as long as your accuracy is pin point.
>
> -So either there’s a huge contradiction going on here or they’re just trying to trick people into thinking that there will be more useful weapons in different situations. Those who are aware of these verbal tactics should not be surprised because we’ve been getting “fooled” since before Halo 2 came out so people can have faith in the game. I’m not necessarily saying that’s a bad thing, but just be aware that you shouldn’t be blind sheep and automatically accept what’s being fed to you.

My thoughts:

-The BR is obviously more lenient because you only need to land one of the 3 burst-shots to finish off a headshot, leaving more wiggle room for aiming, whereas the DMR you have to be 100% accurate where you shoot. To me, that seems like a balanced and fair trade-off because the BR is also more of a “pesky” weapon to act as a nuisance in close-medium range maps since you have 3 individual bullets per trigger pull that can throw someone’s aiming off.


<mark>UNKNOWN</mark> wears nice shoes.

What that means to me: Close ranged maps, BR
Mid to long range- DMR.

Interesting.

I’ll be using the DMR for long-range and BR for short, I’d rather have both of them at my disposal than a DMR and a Sniper.

I’ll be using the BR + DMR combo :slight_smile:

> What that means to me: Close ranged maps, BR
> Mid to long range- DMR.

Exactly.

Besides: the BR still is more handy in close combat situations.
Burst fire = more chance of hitting than with the single shot DMR which also happens to be a bit slower.

So I’m guessing the DMR will be a semi power weapon (pick up) on most small-medium sized maps, with the BR being a starting weapons.
And on longer ranges the DMR could be a starting weapon.
Sort of balances things a bit.

I’m assuming its recoil based then? The DMR could have a slower shot and the BR a high recoil. At a far range, having to recalculate the recoil on the BR would allow the DMR to kill the BR weilder since the recoil would appear greater over the distance. But, at close range, someone recalculating their recoil would be able to kill the DMR user before they can fire their last bullet so to speak.

Right?

> What that means to me: Close ranged maps, BR
> Mid to long range- DMR.

^

Yup…Kinda like you are more likely to kill someone with an Assualt rifle from Mid range, than an SMG, and how you are able to kill someone with an SMG in close range rather than a Assualt rifle.

The DMR will probably have a slightly slower fire rate than the BR too, so at long range it won’t matter and in close range the BR wins.

> > What that means to me: Close ranged maps, BR
> > Mid to long range- DMR.
>
> ^
>
> Yup…Kinda like you are more likely to kill someone with an Assualt rifle from Mid range, than an SMG, and how you are able to kill someone with an SMG in close range rather than a Assualt rifle.

Exactly.

And thats the kind of distinction I’ve been missing in Halo lately. You only get 1 weapon of a specific type which needs to deal for all appropriate ranges. While you could perfectly have the DMR and BR, AR and SMG, CE pistol and Magnum. That would open up playing options for a lot of people, promote more diverse gameplay, and would mean a more diverse sandbox to play around with. Maybe moving a bit more towards Battlefield there (note: a bit more, not a lot), but adding a little touch to the sandbox where improvement is very welcome in my opinion.

A lot of people already suspected that.

I can see the reasoning for this. The DMR is 5 shot single bursts. If you miss a bullet with the DMR, it means the difference between a kill. Miss a bullet with the BR, and that is a significantly less amount of damage you would need to do to kill him.

How do I get to this sparkcast?

Nice how they balance the weapons up a little bit. Also read that the AR is not only a shield depleter anymore, but also usefull against normal health points/body armor. Maybe I will put the AR in my loadout instead of the BR/DMR combo if it really is usefull and not underpowered as they said.

> The DMR will probably have a slightly slower fire rate than the BR too, so at long range it won’t matter and in close range the BR wins.

Not if the DMR has a better scope/zoom, wich will most probably be.

> Nice how they balance the weapons up a little bit. Also read that the AR is not only a shield depleter anymore, but also usefull against normal health points/body armor. Maybe I will put the AR in my loadout instead of the BR/DMR combo if it really is usefull and not underpowered as they said.

Yeah, I heard the AR is “beefier,” and more powerful. They also mentioned it sounds/feels a lot better.

> I know they’re trying to make it so that at longer ranges only it’ll beat the BR because of the BR’s spread

The Halo 4 BR has been confirmed to be hitscan and have ZERO spread.

I will most likely be using DMR and AR. A good player can close the distance on a close quarters map with the DMR then switch to AR to finish the job :slight_smile:

> I will most likely be using DMR and AR. A good player can close the distance on a close quarters map with the DMR then switch to AR to finish the job :slight_smile:

Or, break their shields with the AR, and get the final dome shot with the DMR.

DMR will beat BR at longer ranges due to steady accuracy. Most Halo encounters are close to mid range so the BR will come in handy in more situations.

all i know is that the DMR better shoot as slow as the H3 pistol. otherwise goodbye map movement.