I noticed this on the very first level.
Master Chief jumps down from the cryo-tube, as his feet touch the ground there’s supposed to be a metallic “thud”.
In “classic” mode, this sound is fine, and in time with the actions. But, when the new graphics are in place the sound is delayed, quite considerably. It doesn’t play until the screen fades. I’d say almost a second or more after.
I just chalked this up to the game settling in.
But, I’m now on a much later level and I’ve noticed it again.
In the post-level cutscene of “Assault on the Control Room”, Cortana is talking, and her voice isn’t in sync with her mouth.
I didn’t expect it to be perfect, but her talking seems a little delayed.
And thinking back, I have noticed it throughout the game: All of the talking from onscreen characters is a little out of sync.
At first I thought it was just bad lip-syncing from a decade old game. But combined with the lag on the first sound I mentioned, and what I’ve noticed in the latest instance, I must conclude that it’s a problem with the new engine.
So far, I’ve been enjoying this game.
Memories of the first XBox game I ever played and owned combined with an updated graphical overhaul have created a new and rather enjoyable form of nostalgia.
And this sound thing isn’t a major issue. But I do feel it’s a flaw in this otherwise wonderful gem.
I’m positive it could be resolved by a simple patch.
It has occurred, and been remedied in the past with other games.
So, I hope they do so in this instance.
Sisee.