Sound FX in forge

Is there anyway to increase the range of sound FX to include the entire playable space? I want to add a wind effect to my whole map but I can only hear it right next to the sound piece. Thanks.

message me back if you get that to work, I think I’ve got a idea

Did you ever find out how to do it? I am in need of knowing because im working on something myself.

> 2535456919624214;2:
> message me back if you get that to work, I think I’ve got a idea

Not possible for FX that can be physically placed. You have to cover the entire area with them since they only have a short audible distance.

> 2533274921009376;3:
> Did you ever find out how to do it? I am in need of knowing because im working on something myself.

Not currently possible. Place them strategically such that they cover the entire area you need to hear them in. Also, this is a topic revival. They’ll likely lock it. Message me if you have any further questions about this.