the rounds have the same sound unlike the other halo games where the first round is the so cald ( start up round ) i’t sounds heavy then normal and random
but in halo reach they left it out i think because i hear it too
> i believe it is
>
> the rounds have the same sound unlike the other halo games where the first round is the so cald ( start up round ) i’t sounds heavy then normal and random
>
> but in halo reach they left it out i think because i hear it too
no, iot was normal like a month ago, but now its all screwed up
Weapons make different variations of sounds depending on where you are on a map, if you are in an enclosed area or inside, it will echo and sound different, if you are outside, it will sound normal.
> Weapons make different variations of sounds depending on where you are on a map, if you are in an enclosed area or inside, it will echo and sound different, if you are outside, it will sound normal.
>
> This is the same for any sound in Reach.
let me try this again,
for weapons like the LAAG, and others, each time a bullet comes out, it makes a sound, and for every bullet, it’s sound will not be the same as the previous bullet fired,
the sounds will change pitch, sometimes it will be higher, sometimes it will be lower
in my case, the firing sounds do not change pitch, and it sounds really weird
> > Weapons make different variations of sounds depending on where you are on a map, if you are in an enclosed area or inside, it will echo and sound different, if you are outside, it will sound normal.
> >
> > This is the same for any sound in Reach.
>
> let me try this again,
>
>
> for weapons like the LAAG, and others, each time a bullet comes out, it makes a sound, and for every bullet, it’s sound will not be the same as the previous bullet fired,
>
> the sounds will change pitch, sometimes it will be higher, sometimes it will be lower
>
>
> in my case, the firing sounds do not change pitch, and it sounds really weird
Sounds like it is a problem with your audio output, it is fine for me.
> > > Weapons make different variations of sounds depending on where you are on a map, if you are in an enclosed area or inside, it will echo and sound different, if you are outside, it will sound normal.
> > >
> > > This is the same for any sound in Reach.
> >
> > let me try this again,
> >
> >
> > for weapons like the LAAG, and others, each time a bullet comes out, it makes a sound, and for every bullet, it’s sound will not be the same as the previous bullet fired,
> >
> > the sounds will change pitch, sometimes it will be higher, sometimes it will be lower
> >
> >
> > in my case, the firing sounds do not change pitch, and it sounds really weird
>
> Sounds like it is a problem with your audio output, it is fine for me.
but every other sound aspect works fine…
including other games