Sorry but AR takes 0 skill

Not really, people used them at that type of range constantly in 3 and Reach, only difference was worse damage

People using the weapon and the weapon being useful were 2 different things. And yes the difference is worse damage. That’s the point, as a starter it should be as strong as it is. I don’t want them to nerf it just should not be a starter in 4v4.

That’s fair yeah, be a lot nicer with either pure Sidekick starts and AR pickup

Which my entire point.

Brave words for someone using aim assist. I know why you people like so much the BR start: so you can get easy “perfect” thanks to the help of the game

If the guy with the BR is still walking towards the guy with the AR… he could be backing off…

Just because someone writes a book or something on the internet does not make it valid. Literally not even going to read the rest because you don’t care about good design you care about winning the argument.

Let me translate that for everyone else:

“I don’t know anything about skill, so I’m going to deflect.”

And for the record, it has nothing to do with anything that anyone wrote. It’s objectively verifiable that there are 5 core skills that govern ones ability to perform in video games, regardless of genre or style of play. Some games stress some more than others, but no game uses any skill that doesn’t fall under one of those 5.

You keep saying things as if you’re in the right and I only care about winning the argument, but you haven’t made even a single valid point because every single thing you’ve said is anecdotal and based in personal opinion rather than objectively verifiable fact supported by evidence.

You’re a coward. You don’t present evidence because you can’t , and that’s why you keep refusing to do so. Pot meet kettle.

(pointless tangent meant to avoid having to defend your point with valid evidence)

Stop avoiding the topic.

Oh thanks you just gave me the W. Admitted AR takes no skill.

Learn to use your brain. Saying that something requires no skill means that the skill differential between players is compressed downward and that one cannot leverage one’s ability to win over a less skilled opponent or a more base strategy. Anyone who knows anything about skill would understand that.

This conversation is pointless for me because you’re too ignorant to even understand how little you know. People with actual knowledge have no reservations about demonstrating that knowledge.

If we are measuring, well I was rank 50 in Halo 2 Slayer, Team Slayer and Team Snipers back on the ORIGINAL Xbox.

Join the club. And why is that relevant in a completely different game?

It’s not. Someone wrote that, but that doesn’t make it true.

Yet I pointed out the FACTS that AR has a ttk faster than most weapons in the game and one that is far more forgiving. Again miss 1 bullet of a single burst in a BR your TTK just went up by a 1/4 second. That’s a huge window to punish someone when all you have to do is hold the trigger and move towards them to pressure. OBJECTIVELY it takes little to no skill to achieve this.

You are like asking me to write a fn thesis or something LMAO. I don’t have the time or the care to cater to your every whim. I wrote a post on a forum stating my displeasure with giving players a borderline power weapon to start with because it removes a large chunk of skill from the game.

I have several times just it’s not to your liking. Also very mature of you to be calling someone on the internet a coward for… not making a video for you? I don’t quite understand. Oh wait yes I do, you want to present yourself as the superior person here so you wish to belittle me and ignore anything I ever try to present as evidence because you want to win the argument. Got it. :+1:

I was making the point that talking about stats in any capacity is pointless. You don’t need to have 1000 hours in the game to see AR is too strong for a starting weapon. It’s a quite simple concept. Yet you have brought up my stats several times now as if it matters. I don’t give a ish if you are Onyx 1, it doesn’t make your opinions on the game more valid than mine and if you think it does you are a delusional elitist.

Then why do you continue to reply? Oh yea to get the last word and say you won the online argument. Great job continuously cutting up my replies to make it more difficult to respond, I’ve never seen someone do that before LOL.

Your replies are the typical forum macho know-it-all pro-gamer elitist BS. You don’t know what you are talking about, you got your ideas about how skill works in video games from someone’s blog. slow clap

But if you want to keep coming back to insult me and make yourself feel superior I guess I can’t stop you. shrug

He could but that means you are pressuring him, which is the point I am trying to make. It is very easy to pressure someone with AR at mid-range because if they miss even a little with a precision weapon you just straight up win the fight. Like unless the other guy gets a perfect on you, you win the fight and that’s the issue. You don’t need to be nearly as accurate or in control of your weapon as the other player yet you still as much capacity to win an engagement as someone who does these things.

Well AR is in the midrange class so I don’t really see the issue.

I can outgun ARs pretty easily if it hit all my shots.

1 Like

The issue is you start with it.

Yes this part is especially important. IF YOU HIT ALL YOUR SHOTS. If you miss once you lose the fight. Which is what I’m talking about when I say AR doesn’t need any skill to pressure an opponent. Your success is more dependent on the other player’s skill more than your own. In other words, you didn’t win the fight, they lost the fight. There is a difference. If it was a pickup it would be fine, but it is a starter. Everyone has this weapon and that is the issue. It’s the same reason you don’t start with Sentinel Beam or Plasma Rifle or literally any other weapon in the sandbox.

You start with the BR on ranked and you also have the pistol in social are you going to say the BR and the Sidekick take 0 skill? Maybe you should stop whining about the AR and figure out how to counter it like a real person with skill?

2 Likes

Yeah that’s how it’s supposed to go. Missed shots hurt. Especially with the AR. You really have to burst fire at range to be effective.

Why is OP sorry? What do you have to be sorry about?

You’re not using the AR correctly. There’s skill involved to win every AR vs AR fight. The people that just hold down the trigger don’t know how to use the gun. Lol

2 Likes

No BR and SK take skill, which is why it’s not a problem if you start with them.

Starting someone with a borderline power weapon is bad.

I’m actually been using it over SK and even BR sometimes and winning most of my fights. It’s not a problem of I can’t counter it. It’s a problem of, “wow all I do is hold RT on AR and move a bit janky and I win majority of my fights with ease. It’s so braindead, the only way I lose is if the other guy gets a perfect on me, which is insanely hard to do even for pros.”

I love how that because I say I don’t like starting with an AR most people assume it’s because I keep dying to it. Not the case.

No, you don’t. I will continue to say this, you do not need to manage your shots with AR. If you do in a 1v1 then you are a fool and will be losing more fights than you would if you just held RT. It honestly makes no sense why you would pace shots when you can miss 45% of your clip and still kill the other player. Everyone that does this is overcomplicating a very simple thing, point and shoot.

There is not, it’s mainly about who shot first.

It actually helps. Same as the Halo 5 AR.

It’s simple to do and is viable. Spray until shields pop then pop the head with a burst.

1 Like

I won’t deny it helps my point is it’s completely unnecessary in most fights. Obvious there are ways to be more efficient but baseline just holding RT and walking at the enemy is generally enough pressure to punish them severely for missing.

It’s not. Someone wrote that, but that doesn’t make it true.

Hilarious. You don’t even know what the 5 major categories of skill are, but you know that there aren’t 5 major categories. You are utterly horrified of being wrong or not knowing something. Go ahead and name every single skill involved in playing video games that you can think of and I’ll tell you which category of skill they fall under.

Yet I pointed out the FACTS that AR has a ttk faster than most weapons in the game and one that is far more forgiving.

The fact that you think anything you’ve said is any kind of fact or evidence tells me everything I need to know about you. Nothing you’ve said is even close to sufficiently proving your point, you only think it does.

I don’t have the time or the care to cater to your every whim.

And yet you have the time to repeatedly post nothing of worth. Funny. In the amount of time you’ve spent replying to me you could have provided actual evidence and ended this discussion a long time ago.

I wrote a post on a forum stating my displeasure with giving players a borderline power weapon to start with because it removes a large chunk of skill from the game.

And yet you haven’t proven how it’s a power weapon, or how it removes a portion of skill and what skills it’s removing. You’ve basically just said that it requires no skill to play sub-optimally. Umm…duh?

for… not making a video for you?

For repeatedly doing anything and everything you can to avoid having to actually prove yourself. All you had to do if you didn’t want to prove your claim was say “I don’t like starting with an AR” and this discussion would be over, but you chose to stick to your claim that it “requires no skill” despite no explanation of what skill is or how the AR requires none.

I was making the point that talking about stats in any capacity is pointless.

You accused me of having not played the game, so I provided evidence showing that I’ve played it significantly more than you have. This is proof that you’re just projecting, that you’re doing the exact thing you’re accusing me of doing.

It’s a quite simple concept.

It’s not a simple concept. Nothing about game design is a simple concept, and skill is the most complex of them all. Mechanics, interplay, counterpoint, depth, emergence, dynamics, etc. None of these are simple, easily understood concepts, and understanding all of them is required for a working understanding of game design, which is required for discussing game balance.

Then why do you continue to reply?

Because I’m interested to see the lengths you’ll go to to avoid admitting that you’re wrong, or that you lack the knowledge to discuss this topic properly.

You don’t know what you are talking about, you got your ideas about how skill works in video games from someone’s blog.

I don’t subscribe to any idea that I cannot prove correct, unlike you. If I read that there are 5 skills that govern video game skill, then my first objective is to try to find as many exceptions as I can. When I can’t find any, the claim begins to have merit, and I continue to test it until I can confirm that there simply are no exceptions.

If there aren’t 5 skills that govern video game skill, then give me an exception that disproves it.

But if you want to keep coming back to insult me and make yourself feel superior I guess I can’t stop you

Oh the irony!

Your entire post reads like someone that is desperate to appear right. Not even going to take it seriously, this is just you trying to plug your blog at this point.

It is my thread though, so I at least have a reason to keep coming back.

¯_(ツ)_/¯