Sorry but AR takes 0 skill

“It’s designed to be a jack of all trades weapon” oh yeah, that’s why I use it as a sniper rifle and a rocket launcher. Makes sense. Brevity is the soul of wit. You’re overcompensating with that wall of text that I’m not reading. The AR is a general use weapon that is purposely designed to be approachable to every kind of player. That’s why it’s a starting weapon. That’s why it’s IN SOCIAL because it’s widely considered to be a base gun that anybody can understand the functionality of without it being too powerful or too weak. I never said it takes no skill. The fact that you’ve orated this as if I muttered it shows that you didn’t actually spend the time to read what was said, and therefore are not worth the time spent reading your childish retort. The assault rifle, like every gun, has its own range of usage and quirks to be dealt with. But it is not meant to be a precision weapon, nor is it meant to be used at long distances or it ends up clobbering the weapons sandbox. You know, hence the mess of a game we’re currently playing. By all intent and purpose, you’re utterly incorrect about it’s role and function. It’s actually NOT meant to be a jack of all trades, as that would imply it’s dominance on the battlefield historically. Which it never was. If you think the BR is a bad gun because it “Can be used in all situations” but the new AR is a good gun because it’s “A Jack of all trades” then you clearly don’t see the massive stubbornness, and dumb hypocrisy you’re spewing. Let’s move on.

Stop replying, bro. I can see your little dots at the bottom of the screen. Nobody wants to hear it. I’m not gonna read it, nor are they. Save yourself the time and do something constructive.

Lol. So basically “I’m right and nothing you could say is ever going to make me think otherwise.” Why bother even entering in the discussion at all if you’re not willing to actually discuss it? You just planned on coming in, asserting that you’re correct without even bothering to hear any counter-argument because thinking you’re correct is more important to you than actually being correct.

Only idiots choose not to read in a discussion they voluntarily entered. You are the poster child for the Dunning-Kruger effect.

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Sorry Thats the point.

Its a casual game at heart.

The skillful players outplay it while the weaker players still have fun.

It would have been a discussion had you not belched out your ad-hominem. I never had a discussion with you. You replied to me with your debate-bro, Ben Shapiro, “Facts don’t care about your feelings” pompous crap. Your every reply is lined with insult. The irony of you saying I’M the one who just wants to be right is funny considering the wall of overcompensating text that nobody asked to read where you basically just repeat the exact same point over and over because you must’ve skipped the applicable “Proof-reading” section of your freshmen debate class because you were far too concerned with appearing to be the smartest boy, when you’re anything but. It’s a “dunning Kruger effect” wow! You passed first year lit and philosophy Slow claps here’s a cookie for your troubles. Now go away, peon. Let me Google search a word for you… hold up… ah, here’s a big one: Debaser. :slight_smile:

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Out of pure curiosity as a player with a minimal amount of PvP skills. Which resources would you link to?

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The article series An Examination of Skill at Critical-Gaming is a good one. Actually, that entire site is probably the best game design resource that exists anywhere on the internet. You can find it under the header of Course 505 on this page: critical-gaming(dot com)/gamedesign101/

Replace (dot com) with .com since you can’t post links here. The first page of the article is mostly author background and you can just skim over most of it.

It goes over each of the 5 main pillars of skill in detail and provides examples of each in various games and other tasks which may use a given skill. A lot of it is centered around the author’s experience as a competitive Smash player, but the same principals apply to any game.

It won’t necessarily make you a better Halo player, but understanding the components of skill and being able to contextualize them for Halo can give you some ideas on ways in which to improve.

I didn’t use any ad hominem, I suggested a lack of topical understanding based on the content of your post. And don’t pretend that your intention was to ever actually have a productive discussion, otherwise you would have made some kind of effort to actually do so.

And again, my post was only so long because I felt I had to thoroughly explain concepts based the level of understanding you presented in your post. Just observations, no need for you to have immediately become aggressive.

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Yeah, that’s nice. You’re full of condescension and called me an idiot. You literally at one point replied to someone’s post and opened with “Blah, blah, blah” so let’s add mockery to your list. I’ve never met somebody so unaware of themselves. I never elected to have a conversation. I Put my two cents in, and you replied scornfully and with conceit. I’m sorry if I came off any kind of way to you, but bro, you’re just as bad as anybody in here. Learn a little tact and maybe people will want to conversate with you. But as it stands, you’re just kind of a tool. And you certainly don’t know it all. The state of this game is proof of that.

If you think that demonstrating a working knowledge of a topic is condescension, then you have an ego problem.

It takes little skill outside of some mouth breathers orating the obvious that you have to pace your shots. Wow, yeah it’s so hard and skill full to shoot for a second, stop and do it again yeah, so much skill, guys smh.

Remember when you said that? And then you followed up by accusing me of not reading your post because I mentioned skill when you “made no mention of it” despite very obviously doing so. You also tried to sarcastically discount controlled fire as a skill without actually explaining anything about what skills are involved in doing so, or to what degree. You only understand skill through the lense of your own experience without realizing that there’s a wide variance in the skills that people excel at, and which ones they struggle with. That demonstrates a fundamental misunderstanding of the concept of skill, which is why I responded the way I did. Stop being so sensitive; it’s looking more and more like I was right on the mark about you having an ego problem.

I called you an idiot after you said that you weren’t going to read my post despite responding to it, because that’s what stupid people do. I’m just making conclusions based on observing patterns of behavior is all.

And you do realize that I already talked about the AR having the specific issue that you complained about before this back-and-forth even started, right? You were the first one to respond aggressively and undermine the discussion.

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Yeah, you’re right. I apologize.

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If you’re being sincere, then I’ll apologize as well. Sincerely. I do actually want engage in productive discussion, both because I enjoy it and because I want this game to be the best it can be, but so often any attempt to so is met with attacks or no attempt to actually have a discussion.

I guess I’ve been conditioned by so much internet discussion to just be ready to strike back aggressively.

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You know what man, I’m just frustrated and when I get frustrated I tend to get defensive. It’s a flaw of mine that I’m trying to work on in my day to day life. I meant no insult to you or your points. You make some really valid points. It’s just when it comes to Halo (Or things that we love just in general) we get very passionate, and sometimes we don’t see through that passion and frustration to remember that the people I’m talking to are other human beings and I should respect your position and not be so catty. I get down on myself often because I feel that I’m unheard or not intelligent enough. Especially since I’m in the middle of trying to get my GED so I’m just generally sensitive to these things. So I took it personally when you called me an idiot and so on. But you were right to call that out. And i’m very sorry for being rude towards you. You didn’t deserve that. At the end of the day we all want this game to be something great. We just have different ideas on how that can happen. We should all be on the same side here. I don’t want to conduct myself like this. And I won’t any further.

Only 7 matches played.
Idk if real post and is just bad at the game or a troll post.

It’s a flaw most people possess, I think. I know I do, and judging by some of the posts on this forum, many others do as well.

I’m passionate about both video games in general, as well as game design, so when people try to discount elements of design and gameplay that are actually more complex and important than they may seem, I get frustrated.

I’m glad we were able to resolve this with civility.

So let’s try to turn this discussion into something more productive that will hopefully provide useful feedback to the developers, because I think that’s what we both want and I’m willing to continue the discussion if you are.

We agree that the AR’s accuracy at range is an issue that compromises the weapon sandbox as a whole (or at least what we perceive to be its intended role based on the space it occupies in the sandbox), so how do we go about addressing that issue without hurting the weapon in that role?

I think more inherent bullet spread is a potential solution that doesn’t hurt the weapon’s close- and mid-range effectiveness . This may have the side-effect of making it require a bit more finesse in closer engagements, but I still think players who don’t excel at pacing their shots should still be able to have some success, whereas those who are better at shot-pacing should be even more effective, which strikes me as a good thing that encourages more skillful play.

BR takes no skill at longer ranges…your point?

Okay where is your video proof of you getting all these reversals on AR users then?

LOL Like for real you just have to play the game. Anyone with 2 brain cells to rub together can see how strong the AR is right now compared to other weapons. Hell I’d rather have an AR than half the pickups in the game, including Commando because it’s just way more consistent and forgiving if you f up.

I was making a point that you talking about my skill or motives for wanting a nerf are outside of the conversation. AR is too strong as a starter. THATS ALL. As been pointed out by several people now it just is too good overall. I don’t want them to nerf it, just don’t start us with it in 4v4.

No but you are putting the cart before the horse. It’s not forgiving because it’s versatile, it’s versatile because it’s forgiving. Also yes, being the most forgiving thing tends to be the least skillful because by definition it takes the least amount of skill to consistently get value from it.

Like you have proved anything either LMAO. Ironic.

BR is at least a pickup outside of Ranked.

IMO ranked should be Sidekick starts only too. I love BR but it’s too strong as a starter.

I don’t play ranked. I’m talking about regular old 4v4.

Why would I complain about AR being OP as a starter in Ranked? Read before you post next time maybe.

I played video games competitively and ran tournaments for 10 years. Several games across several genres, including Halo. I was there when Carbon won MLG, literally at the venue. Since retired from that BS but I’ve been playing competitive-type games for over 20 years now. Pretty much the only type of game I play actually. Please sit with this “you don’t know what skill is” crap. You don’t know who you are talking to.

Just because you can feather shots and strafe/hop doesn’t make it necessary in majority of your fights. Furthermore, every “skill” you’ve attributed to solely the AR isn’t exclusive to the weapon, it’s a general sense of skill in any shooter. You don’t need to manage ammo as much as say, Sidekick, where you are punished more heavily for mising. You don’t need to manage aim as much as say Sniper for obvious reasons. You don’t have to be particularly good at movement to pressure an opponent at 20m with an AR. If they have a weapon with faster TTK and more skill, yes they can turn it around, but if you shoot first you will usually win that fight with an AR by simply holding the trigger, walking at them and keeping your aim on them. Tell me where is the skill is specifically using AR? There’s none. Nothing you can do to maximize you potential with AR outside of feathering shots at long range. Yes, hmm that really seems to take a heck of a lot of skill compared to literally then entire sandbox. Or maybe it doesn’t and that’s this issues because YOU START WITH IT.

But go ahead and tell me what skill is with your little design website there. I’m sure they know more than someone with more than 20 years of competitive gaming experience.