Something that needs to return!

As we all remember from halo 3 there where multiple player triggered events, Zanzibar’s barriers and wheel, High Grounds big metal door and who can forget Last resorts AMAZING WINDOWS! (That was a joke)

These features need to return in Halo 5:Guardians on Big Team maps!
So if any maps in the halo series where to return what interactive element would you add?

Personally I could see Halo 4’s Exiles size being doubled up and that big metal wall (The one with the hanging warthog) Having some sort of defensive gameplay. Button pressed and the wall opens up and allows vehicles through. (That is if they fix vehicles). Great for invasion!

Interactive Maps, in other words. Very common in Halo 2 and Halo 3, practically non-existent in Halo:Reach and Halo 4. The only remotely Interactive Map in any of these game was Breakpoint, where you could lower the bridges by capturing one of the territories in Invasion.

Definitely something I’d like to see return; I liked those maps that were designed with 1-sided objective games in mind, like 1-Flad CTF and 1-Bomb.

I know this is a little off topic, but does anyone remember putting fusion coils in High Grounds door? lol

Yes.