Something -NEW- to complain about

Forget no br starts.
Forget the short radar.
Forget the TTK + map movement speed.
Forget the aiming.
Forget magnum, AR or BR is OP.
Forget even the horrible matchmaking balancing. (after you read this thread = https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/im-purposely-deranking/492f1993-a07d-43b9-a29c-db0ff126a09e/posts )
Ive got three main points here strictly for arena gameplay:

  • Power weapons and Power-ups spawn too quickly. It needs to be changed to 3 minutes, with only one of each power weapon on the map at a time. Period. - The Fuel Rod cannon is too over powered, or has too many clips. Pick one or the other 343. But not both. - Doubles would be fantastic if it wasnt for the amount of power weapons and power ups with extremely short spawn times on each map.Please playtest the playlists before you release them. Nobody is going to vote for doubles again like this, and now i wont get a chance at it for another year with how slow 343 reaction timing is.

> 2533274858827953;1:
> Forget no br starts.
> Forget the short radar.
> Forget the TTK + map movement speed.
> Forget the aiming.
> Forget magnum, AR or BR is OP.
> Forget even the horrible matchmaking balancing. (after you read this thread = https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/im-purposely-deranking/492f1993-a07d-43b9-a29c-db0ff126a09e/posts )
> Ive got three main points here:
>
>
>
> - Power weapons and Power-ups spawn too quickly. It needs to be changed to 3 minutes, with only one of each power weapon on the map at a time. Period.
> - The Fuel Rod cannon is too over powered, or has too many clips. Pick one or the other 343. But not both.
> - Doubles would be fantastic if it wasnt for the amount of power weapons and power ups with extremely short spawn times on each map.
> Please playtest the playlists before you release them. Nobody is going to vote for doubles again like this, and now i wont get a chance at it for another year with how slow 343 reaction timing is.

Why so much hate ???

The Fuel Rod cannon IS NOT over powered.

This is only my experience from Warzone but it is absolute -Yoink!- to kill with. It feels like I have to hit players directly to even kill them. What happened to the splash damage that it was notorious for? It’s like the rocket launcher, basically a direct hit needed to kill someone. (Again, my experience.)

> 2533274940030603;2:
> > 2533274858827953;1:
> > Forget no br starts.
> > Forget the short radar.
> > Forget the TTK + map movement speed.
> > Forget the aiming.
> > Forget magnum, AR or BR is OP.
> > Forget even the horrible matchmaking balancing. (after you read this thread = https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/im-purposely-deranking/492f1993-a07d-43b9-a29c-db0ff126a09e/posts )
> > Ive got three main points here:
> >
> >
> >
> > - Power weapons and Power-ups spawn too quickly. It needs to be changed to 3 minutes, with only one of each power weapon on the map at a time. Period.
> > - The Fuel Rod cannon is too over powered, or has too many clips. Pick one or the other 343. But not both.
> > - Doubles would be fantastic if it wasnt for the amount of power weapons and power ups with extremely short spawn times on each map.
> > Please playtest the playlists before you release them. Nobody is going to vote for doubles again like this, and now i wont get a chance at it for another year with how slow 343 reaction timing is.
>
>
> Why so much hate ???

Because he has nothing better to do or other games to play

> 2533274939018653;3:
> The Fuel Rod cannon IS NOT over powered.
>
> This is only my experience from Warzone but it is absolute -Yoink!- to kill with. It feels like I have to hit players directly to even kill them. What happened to the splash damage that it was notorious for? It’s like the rocket launcher, basically a direct hit needed to kill someone. (Again, my experience.)

Yeah im strictly speaking for slayer on one map.

They had to reduce the timers because the matches end so much quicker you’d prolly never get past 2 spawns if that.

> 2533274846367343;6:
> They had to reduce the timers because the matches end so much quicker you’d prolly never get past 2 spawns if that.

They end so much faster because of the spawns, haha.