I’m just brainstorming some ideas for forge (maybe some Warzone/Arena material) and a couple of other things. Thought I’d share them.
Weapons:
UNSC: Sticky Detonator, Reach Grenade Launcher.
Covenant: Plasma Rifle, Gravity Hammer, Concussion Rifle.
Forerunner: ? Maybe an SMG type weapon like the halo 4 Supressor?
Vehicles:
UNSC: Falcon, Hornet
Covenant: Shade Turret.
Forerunner: an armored ground hovercraft similar to the Revenant from Reach that fires 4 Splinter turret projectiles (two bursts of two shots, two shots from each side.)
Gametypes:Juggernaut, King of the Hill, Oddball, Infection.
Arena: More social playlists.
Armor: Mark V from Reach (with crotch/waist armor), CQB armor (with waist armor) [I have a slight peeve at how most of the armors in 5 have little/no crotch armor (thanks goodness for Mark VI Gen 1 and Mark IV.)]
More mix and match: Arms and Legs at least should be separate categories from torso (We had a decent mix and match system in 4.)
Forge: Add trait zones (like zones where gravity can actively be modified within that zone for example.)
Add interactive invisible zones (for scripting things like automatic doors.)
Improve functionality of Vehicle Welding glitch to make custom vehicles. (Allow scripts and turrets to not crash the game?
)
I’d love the Halo CE Flamethrower so much.
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> I’d love the Halo CE Flamethrower so much.
That would be very cool, can’t believe I forgot that!
Id prefer the hawk over a hornet or falcon :/.
I like the idea for a forerunner “rocket hog”. Would love to have forerunner vehicles. The could seriously be anything since forerunner architecture is always shifting and moving.
How sweet would it be to have a forerunner “gungoose” that shape shifts to open a spot for a passenger, but normally covers the driver like a ghost front hood.
forerunner suppressor, shade turret, trait/invisible (same thing) zones are in the game already.
agree with the rest though
He wants a foreunner smg like the halo 4 supressor, not specificly the surpressor.
More forerunner vehicles would be a good addition to the game.
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> Id prefer the hawk over a hornet or falcon :/.
The Halo Wars ‘Hawk’ is a very cool vehicle, I just thought of the falcon and hornet first since we have absolutely NO flying vehicles for the UNSC lol.
(Same thing happened in Halo 4. :/)
Can we have a Covenant Locust that can walk up walls please? I want to see that -Yoink- in Warzone climbing up on top of the garage and on the sides/roof of the tunnels.
> 2533274840474811;10:
> Can we have a Covenant Locust that can walk up walls please? I want to see that -Yoink- in Warzone climbing up on top of the garage and on the sides/roof of the tunnels.
The locust is an interesting Covenant Vehicle idea (perhaps it could rival the UNSC Mantis?!)
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> Oddball
Nice lol. Ya gametypes first obviously.
> The locust is an interesting Covenant Vehicle idea (perhaps it could rival the UNSC Mantis?!)
I could see the Locust being an anti-vehicle vehicle where the longer you hold the beam on target, the higher the damage output. Like a long range vehicle sniper. Then obviously make the UNSC Cobra as the human counterpart.
But for god sakes make it weak as -Yoink- against infantry so it’s not like another Splaser bs. (Using anti-vehicle weapon as anti-infantry)
I think they should add different hats that spartans can wear.
> 2533274812485369;14:
> I think they should add different hats that spartans can wear.
I’d like to be referred to as “Sir Spartan” when I go out for a stroll in my top hat.