some practical ideas

I think assault rifles should really be the main weapon of infantry
I hope the assault rifles will add grenade launchers and high-power sight
And more tactical pieces
The pistol should keep that trigger guard
Because this is the personality of halo
Add more lethal weapons to improve competitiveness, rather than spend most of the time breaking shields
The Marines should look good

I feel like the assault rifle is really the staple of the Master Chief, so I totally agree. It also feels like the DMR is a Spartan-III thing, and the BR a Spartan-IV weapon.

> 2535451894080718;2:
> I feel like the assault rifle is really the staple of the Master Chief, so I totally agree. It also feels like the DMR is a Spartan-III thing, and the BR a Spartan-IV weapon.

I mean firepower configuration and authenticity

> 2535457214262647;1:
> I think assault rifles should really be the main weapon of infantry
> I hope the assault rifles will add grenade launchers and high-power sight
> And more tactical pieces
> The pistol should keep that trigger guard
> Because this is the personality of halo
> Add more lethal weapons to improve competitiveness, rather than spend most of the time breaking shields
> The Marines should look good

Confliction of sandbox and unnecessary changes to appeal to COD fans, each weapon should retain it’s role and be separate and unique from every other weapon.
Add more lethal weapons? every gun in the games can kill and shields are a part of the combat loop, stop trying to make it more COD like with super fast TTK

> 2535457214262647;3:
> > 2535451894080718;2:
> > I feel like the assault rifle is really the staple of the Master Chief, so I totally agree. It also feels like the DMR is a Spartan-III thing, and the BR a Spartan-IV weapon.
>
> I mean firepower configuration and authenticity

Oh yeah I’d say that as long as they turn down the bloom and keep the TTK pretty similar, that’d be pretty cool

Well, I would want to see a return to a 60 round magazine like in ce. However the assault rifle should never outshine the utility weapon. I don’t know how one would implement a grenade launcher attachment in halo, but one can already throw grenades. Perhaps a slightly faster melee animation and 60 rounds like I said

> 2535458188883243;4:
> > 2535457214262647;1:
> > I think assault rifles should really be the main weapon of infantry
> > I hope the assault rifles will add grenade launchers and high-power sight
> > And more tactical pieces
> > The pistol should keep that trigger guard
> > Because this is the personality of halo
> > Add more lethal weapons to improve competitiveness, rather than spend most of the time breaking shields
> > The Marines should look good
>
> Confliction of sandbox and unnecessary changes to appeal to COD fans, each weapon should retain it’s role and be separate and unique from every other weapon.
> Add more lethal weapons? every gun in the games can kill and shields are a part of the combat loop, stop trying to make it more COD like with super fast TTK

At present, the function of assault rifles has hardly come into play,It should be like ARMA or a real fight, not a fight game

> 2535451894080718;5:
> > 2535457214262647;3:
> > > 2535451894080718;2:
> > > I feel like the assault rifle is really the staple of the Master Chief, so I totally agree. It also feels like the DMR is a Spartan-III thing, and the BR a Spartan-IV weapon.
> >
> > I mean firepower configuration and authenticity
>
> Oh yeah I’d say that as long as they turn down the bloom and keep the TTK pretty similar, that’d be pretty cool

More tactics and weapons positioning to make operations look more like military operations,I don’t like unscientific games very much

> 2535412924945145;6:
> Well, I would want to see a return to a 60 round magazine like in ce. However the assault rifle should never outshine the utility weapon. I don’t know how one would implement a grenade launcher attachment in halo, but one can already throw grenades. Perhaps a slightly faster melee animation and 60 rounds like I said

The game can make a use of a large magazine class machine gun version,And improve the accuracy and power

Obviously, assault rifles should be the main weapon,It’s used to deal with most distance targets

> 2535457214262647;7:
> > 2535458188883243;4:
> > > 2535457214262647;1:
> > > I think assault rifles should really be the main weapon of infantry
> > > I hope the assault rifles will add grenade launchers and high-power sight
> > > And more tactical pieces
> > > The pistol should keep that trigger guard
> > > Because this is the personality of halo
> > > Add more lethal weapons to improve competitiveness, rather than spend most of the time breaking shields
> > > The Marines should look good
> >
> > Confliction of sandbox and unnecessary changes to appeal to COD fans, each weapon should retain it’s role and be separate and unique from every other weapon.
> > Add more lethal weapons? every gun in the games can kill and shields are a part of the combat loop, stop trying to make it more COD like with super fast TTK
>
> At present, the function of assault rifles has hardly come into play,It should be like ARMA or a real fight, not a fight game

Then go play ARMA instead, this is Halo

> 2535458188883243;11:
> > 2535457214262647;7:
> > > 2535458188883243;4:
> > > > 2535457214262647;1:
> > > > I think assault rifles should really be the main weapon of infantry
> > > > I hope the assault rifles will add grenade launchers and high-power sight
> > > > And more tactical pieces
> > > > The pistol should keep that trigger guard
> > > > Because this is the personality of halo
> > > > Add more lethal weapons to improve competitiveness, rather than spend most of the time breaking shields
> > > > The Marines should look good
> > >
> > > Confliction of sandbox and unnecessary changes to appeal to COD fans, each weapon should retain it’s role and be separate and unique from every other weapon.
> > > Add more lethal weapons? every gun in the games can kill and shields are a part of the combat loop, stop trying to make it more COD like with super fast TTK
> >
> > At present, the function of assault rifles has hardly come into play,It should be like ARMA or a real fight, not a fight game
>
> Then go play ARMA instead, this is Halo

This so much.
If there’s already game providing all your needs and wants,
why do you want to squish it into a completely different game?
Not trying to be rude, but your ideas aren’t practical at all.

> 2535457214262647;9:
> > 2535412924945145;6:
> > Well, I would want to see a return to a 60 round magazine like in ce. However the assault rifle should never outshine the utility weapon. I don’t know how one would implement a grenade launcher attachment in halo, but one can already throw grenades. Perhaps a slightly faster melee animation and 60 rounds like I said
>
> The game can make a use of a large magazine class machine gun version,And improve the accuracy and power

Improve the accuracy from what? Halo5? It’s already very accurate.

> 2535451894080718;2:
> I feel like the assault rifle is really the staple of the Master Chief, so I totally agree. It also feels like the DMR is a Spartan-III thing, and the BR a Spartan-IV weapon.

What? We’ve been using the BR since Halo 3! More associated with Spartan IIs if you ask me.

> 2535412924945145;13:
> > 2535457214262647;9:
> > > 2535412924945145;6:
> > > Well, I would want to see a return to a 60 round magazine like in ce. However the assault rifle should never outshine the utility weapon. I don’t know how one would implement a grenade launcher attachment in halo, but one can already throw grenades. Perhaps a slightly faster melee animation and 60 rounds like I said
> >
> > The game can make a use of a large magazine class machine gun version,And improve the accuracy and power
>
> Improve the accuracy from what? Halo5? It’s already very accurate.

cool,I hope this accuracy can be maintained in the new work

> 2533274829432487;14:
> > 2535451894080718;2:
> > I feel like the assault rifle is really the staple of the Master Chief, so I totally agree. It also feels like the DMR is a Spartan-III thing, and the BR a Spartan-IV weapon.
>
> What? We’ve been using the BR since Halo 3! More associated with Spartan IIs if you ask me.

Actually we’ve been using it since Halo 2, but your point still stands.

> 2533274829432487;14:
> > 2535451894080718;2:
> > I feel like the assault rifle is really the staple of the Master Chief, so I totally agree. It also feels like the DMR is a Spartan-III thing, and the BR a Spartan-IV weapon.
>
> What? We’ve been using the BR since Halo 3! More associated with Spartan IIs if you ask me.

Totally on your side - why the heck would the BR be a SPartan-IV thing

Jian7ye - Please don’t post multiple time in a row. If you need to add more information or quote other users, you can edit your last post. Thanks :slight_smile:

But the authenticity of halo’s unique world view should be reflected in the game,This is different from ARMA. The most obvious thing is that the quality of the module is not good at all.

<mark>This post has been edited by a moderator. Please do not flame or attack other members. This includes stat-flaming.</mark>
*Original post. Click at your own discretion.

> 2535457214262647;19:
> But the authenticity of halo’s unique world view should be reflected in the game,This is different from ARMA. The most obvious thing is that the quality of the module is not good at all.

Again? ARMA~ARMA~ARMA~
I didn’t see that you are making HALO MODE of ARMA. Is this your job??? Go to many communities recommend ARMA… Said that “This game” Should be like some part of ARMA???" Did you know this behavior can not make passersby interested??? Thinking’bout it. Are you making a positive impression on the community you like???
Besides, Your K\D\A IS 0.399. Your WORLD RECORD OF ODST CO-OP BEST TIME (Legendary) . But your ODST RECORD of Single Player just clear Normal Mode. CAN YOU EXPLAIN IT?