Some people hate on Halo 4 because

> It was released in an unfinished state then go on to praise Halo 2, hypocritical much? Halo 2 was much more unfinished and broken than Halo 4 ever has been

Yeah, people who criticize Halo 4 and praise Halo 2 are hypocrites because Halo 2 was clearly the worst of the two games.

Sorry, but that’s your opinion. Just because you don’t like Halo 2 doesn’t mean that it’s better or worse than Halo 4.

> > It was released in an unfinished state then go on to praise Halo 2, hypocritical much? Halo 2 was much more unfinished and broken than Halo 4 ever has been
>
> Yeah, people who criticize Halo 4 and praise Halo 2 are hypocrites because Halo 2 was clearly the worst of the two games.
>
> Sorry, but that’s your opinion. Just because you don’t like Halo 2 doesn’t mean that it’s better or worse than Halo 4.

It was worse pre-patch, it was very, very glitchy

You are wrong. Player population has many variables, not just game play as you state.

I’m sure there are those that quit because of game play (you aren’t one of them). But there are also those that finished so they got board.

I understand the multiplayer should never end. And to many, it never does. But the simple fact is that Halo 4 was marketed to more than just avid gamers. It was marketed to average gamers also, and many of them play for rank.

And I saw someone post where Halo Reach had outsold Halo 4. That information was over 8 months ago my friend.

> > > 1)How did Johnson survive the destruction of Installation 04?
> > > 2)How did the Covenant find Earth?
> > > 3)What is the Flood?
> > > 4)Why is the Flood evil?
> > > 5)Why are the Forerunners gone?
> > > 6)Why are the Covenant attacking us?
> > > 7)Why do the Covenant praise the Forerunners?
> > > 8)What is High Charity?
> > > 9)Why are the Covenant species allied?
> > > 10)Why do the Elites and Brutes hate each other?
> > > 11)Why do the Prophets betray the Elites?
> > > 12)How did a Gravemind form on Installation 05?
> > > 13)What is a Gravemind?
> > > 14)How is there a Forerunner ship in High Charity?
> > > 15)Why did the Mgalekgolo chose to side with the Sangheili?
> > > 16)How did the Flood beat the Forerunners?
> > > Answer all of these with your knowledge from the games
> >
> > I’ll give it a shot if you don’t mind. Before I do, I’m assuming you mean most, if not all, the games and any bits of information found in terminals or scannable objects, such as in Halo CEA. I will stick mostly to Halo 2, and will try to say where I got my info from to avoid confusion, and will avoid most non-game answers.
> >
> > 1) “Sorry Guns, it’s classified.”-Literally all we know.(from games) Though I think there was a glitch in Halo 3 where he could become a flood combat form, and said “Aint I supposed to be immune to this?” before turning. So there’s that…still weak though…
> >
> > 2)How did they find Reach? How do opposing nations in war find each others ‘hidden’ bases? They probably found it via captured intelligence, soldiers, or deduced it. They had prisoners, as Chief rescues some while chasing Truth on High Charity. According to the manual for Halo CE, the war has been going on for 32 years, with humans losing colonies and planets falling to the Covenant. So, it was inevitable they would find Earth sooner or later, just like they found those other planets.
> > 3)The Flood is, as the Elites constantly call it, a “parasite”. It only wants to spread and infect, while growing in complexity. This can be seen in Halo CE where Keyes is put into a stationary form in a cruisers control room in order to pilot it, something the Covenant was aware it could potentially do, as they sent in a strike team to prevent it. Also, in CEA, when scanned, it is called a Proto-Gravemind, which according to Halo Wars, act as a control for local Flood and make them more dangerous as a result. But now I’m talking about Gravemind, so lets move on.
> > 4) It’s not “evil”, no more so than any virus could be considered “evil”. It wants to spread and consume, doing anything it can to do so.
> >
> > 5) They fired the Rings and killed themselves to stop the Flood from taking the universe. This is seen in Halo 2, where Gravemind says " Your Prophets have promised you freedom from a doomed existence. But you shall find no salvation on this Ring. …Do not mistake their intent, or all will perish, as they did before." with Chief confirming it is a weapon. In CE Cortana also says this, saying the Rings kill the Flood’s food, as it is the only way to stop them.Halo 3 terminals confirm this, as one gives a play by play account of the battle before and after the rings fire, and a person says he has to fire them.(I know its Didact, but I don’t think its mentioned in game, so left it out.)
> >
> > As for a Halo 2 explanation. Here: Thel 'Vadam: (to Guilty Spark) “The Sacred Rings, what are they?”
> > 343 Guilty Spark: “Weapons of last resort, built by the Forerunners to eliminate potential Flood hosts, thereby rendering the parasite harmless.”
> > Thel 'Vadam: “And those who made the rings? What happened to the Forerunners?”
> > 343 Guilty Spark: “After exhausting every other strategic option, my creators activated the rings. They and all additional sentient life within three radii of the galactic center, died, as planned”
> >
> > 6) It’s explained best in one of the books, I think Contact Harvest, but I’ll try to stick to games. The Halo 3 manual says it well, as the Covenant “see Humanity as a form of heresy against their religion” which is based on the belief “that a Great Journey awaits its faithful”. So, their zealots, reinforced in Halo 2 by the sermons given by the prophets and Regrets insistence that “nothing can be done until my sermon is complete”. Given they are the leaders and “promised freedom from a doomed existence”, Arbiter needs proof to be convinced they are wrong, and even the brutal Tartarus(who treats the “Oracle” without respect, unlike the Heretic leader and Aribiter) bows to them, it can be assumed they are pushing the war along. Not the best explanation, but enough is there for you to get by. I think theres more, but thats all I can think of for now.
> >
> > 7) See previous point. Also, the Forerunners built the Rings which will get them “salvation for us all”(Mercy, in a cutscene before Aribter goes to find the Index), guarded by “Sentinels, the Holy Warriors of the Sacred Rings”(Elite, Arbiter’s first mission), and the Arbiter recognizes the “Oracle” means that this religion has been in existence for ages. As to why? Mankind has many, many religions, all with strict adherents and zealots. Christianity, Islam, Judaism, Hinduism…the list goes on. And this is all without definitive proof! Now imagine if a religion was formed around god like beings who made massive machines that could travel the stars, and could withstand the passage of eons…and we could show you those machines. So, that is why they praise them- respect, admiration, awe, and a desire to be like them, and follow them on the Great Journey.
> >
> > 8) Based on in game stuff, High Charity is a massive space station, and appears to be the head of government, as it is where the Prophets live and where Arbiter is tried for heresy. Not only that, but is also has deep religious importance, as the “Mausoleum of the Arbiter” is there. It also serves military functions, as it has weapons and prison cells. So, High Charity, big station, religious, judicial, and military significance.
> >
> > 9) Faith is powerful bond, and with Prophets leading them, even races that hate each other(Jackals and Grunts, Brutes and Elites) get along enough to do things in the name of the Forerunners.
> >
> > 10)Rivalry. These lines show it best-Sacred Icon-Prophet of Truth: “Politics (small sigh)… How tiresome. Do you know, Arbiter, the Elites have threatened to resign? To quit the High Council? Because of this… exchange of hats?”…on Quarantine Zone- Tartarus: “Humans! I’ll get them.”
> > The Elites comment on Tartarus flying about.
> > Spec Ops Elite: “That fool! He’ll alert them to our presence!”
> > Other Elite: “Look on the bright side, maybe if we’re lucky they’ll shoot him down!”
> > Elites were always the protectors of the Prophets and therefore above the Brutes, and the Brutes dislike this. The lines above show the feud is long lasting, and imply that Elites were above Brutes. This is also shown in the first cutscene- notice how at Arbiters trial only Prophets and Elites are in the stands, the only brutes being Tartarus and non Honor guard Brutes.
> >
> > 11)“Recent events have made it abundantly clear the Elites can no longer guarantee our safety.”- Truth. The Phropets saw no need to keep the Elites, especially since they “Never truly believed in the Great Journey”(Halo 3, The Covenant) and the Brutes were just as effective, and since they figured it would be over soon anyway.
> >
> > See next post.

  1. The Flood broke containment and must have had enough mass to form one. This makes sense, as 343 mentions that they were being kept for study on 04 in CE, so that a cure could be found, and in CEA terminals expand on this by saying that if a spore broke containment, it could take over the entire installation, and show some combat forms in tubes. Also, notice how in CE there are tons of Flood in the Library, presumably being kept there, or close by, for study. Since it seems most of the Flood was centered around the library, with Gravemind appearing to be underneath it, along with a containment shield being put up around the area, the idea of a containment breach seems most likely.
  2. A Gravemind is the ultimate hive mind-it controls all the Flood, and can coordinate their actions to the point where it can pilot vehicles as seen in Halo 2. It is a collection of bodies, an idea supported by the fact that in CE, the proto gravemind had Keyes, and at least two other humans in it, as their legs can be seen holding it up. It is sentient, mobile, and highly intelligent as it took over High Charity by first taking In Amber Clad and crashing it, moving itself from 05, to Clad, then to Charity, due to the Floods ability to absorb knowledge along with the people it consumes.
  3. Since its engines are used to power the entire station, and the fact the Covenant know how to fly it, it was put there by them. Also, since High Charity is apparently a very important place, it would make sense for it to be there as the center of the station.
  4. That I can’t answer fully without pointing to books or websites. One theory I have is based on this line “The taming of the Hunters, the Grunt Rebellion! Were it not for the Arbiters, the Covenant would have broken long ago!”-Mercy, to Arbiter before the level The Arbiter. Arbiters helped “tame” Hunters, it may have put them close to the Elites. Another idea is that since the Elites were in power so long, and due to how they were betrayed, the Hunters may have chosen to side with the Elites, just as the Grunts did.
  5. Same way they beat anyone-with overwhelming force. In CE, the Flood were able to cripple a Covenant cruiser, lay an ambush for Chief, and grow to be so large in number that 343’s “only” option was to fire the Rings, with Cortana’s alternate plan being to destroy the Halo. In Halo 2, they take out High Charity and overwhelm the Covenant’s military. Both outbreaks have totaled about a few days in length, maybe a few hours in CE. The only way either were stopped was with massive destruction.
    With the ability to move that quickly, and do so much damage in so short a time, imagine what they could do to the Forerunners with one of their ships. Also, keep in mind, in both cases, the outbreaks were fairly local, none taking over something as large as a planet. In the case of the Forerunners, they had to deal with full planets being taken, and millions of ships being used against them. In Halo 3, battlefield reports indicate thousands of ships being used against the Forerunners, many of which were recreational in nature, yet all being deadly. It’s a miracle they lasted more than a few years against such a threat, so its no wonder they eventually would lose unless massive actions were taken which they apparently were not, or at least not in time.

I hope this has answered those questions. Have a nice day, and thanks for reading!

@dtman664 most of those points require inference, the same can be said for events in Halo 4

I didn’t anything about Halo 4. And yeah, I guess you could say that, now that I think about it. Also, looking back, I realize how many of my points rely on the other games for support…support which 4 doesn’t really have yet. You know, I was going to post something about Halo 4 that made no sense to me, but I guess since its the first one, we should go easy on it. Slightly. So I guess I reluctantly agree.

EDIT: Gave it more thought, and I have to say, you got me. Not removing the original reply though, strictly for the records of course.

> It was released in an unfinished state then go on to praise Halo 2, hypocritical much? Halo 2 was much more unfinished and broken than Halo 4 ever has been

Halo 2 was fun to play though.

> > It was released in an unfinished state then go on to praise Halo 2, hypocritical much? Halo 2 was much more unfinished and broken than Halo 4 ever has been
>
> Halo 2 was fun to play though.

Yeah, I really enjoyed people abusing glitches

Of course I like Halo 2.

I like Halo 1-3 and never had any issues with them, even if an unfinished version of them was released it would still be superior to Reach and Halo 4 combined.

> > > It was released in an unfinished state then go on to praise Halo 2, hypocritical much? Halo 2 was much more unfinished and broken than Halo 4 ever has been
> >
> > Halo 2 was fun to play though.
>
> Yeah, I really enjoyed people abusing glitches

It sounds as though there were an excessive amount of glitches and exploits that you didn’t appreciate having to deal with. What were some of them and how often did you encounter them?

People are still sticking their necks out for the guillotine that is Halo 4? Smh

It’s an all round sub par “halo game.”

> > > It was released in an unfinished state then go on to praise Halo 2, hypocritical much? Halo 2 was much more unfinished and broken than Halo 4 ever has been
> >
> > Halo 2 was fun to play though.
>
> Yeah, I really enjoyed people abusing glitches

I’d rather people abuse hard-to-accomplish glitches than abuse items freely given to a player without them needing to earn it.

Beam Rifle personal Ordinance, Camo, Jetpack, and Resistor are all good additions to Halo as a whole.
BXR, BLB, RRXYYRRX, XXY? Those are all evil things that should be eliminated and never spoken of again!

> > > > It was released in an unfinished state then go on to praise Halo 2, hypocritical much? Halo 2 was much more unfinished and broken than Halo 4 ever has been
> > >
> > > Halo 2 was fun to play though.
> >
> > Yeah, I really enjoyed people abusing glitches
>
> It sounds as though there were an excessive amount of glitches and exploits that you didn’t appreciate having to deal with. What were some of them and how often did you encounter them?

I named a couple already.

  1. Flying warthog.
  2. Players getting out of the map and killing people when you can’t reach them.

“I’d rather people abuse hard-to-accomplish glitches than abuse items freely given to a player without them needing to earn it.”

That doesn’t make sense. Using a glitch means you didn’t earn it. It means you cheated to have your success.

> > > > It was released in an unfinished state then go on to praise Halo 2, hypocritical much? Halo 2 was much more unfinished and broken than Halo 4 ever has been
> > >
> > > Halo 2 was fun to play though.
> >
> > Yeah, I really enjoyed people abusing glitches
>
> I’d rather people abuse hard-to-accomplish glitches than abuse items freely given to a player without them needing to earn it.
>
> Beam Rifle personal Ordinance, Camo, Jetpack, and Resistor are all good additions to Halo as a whole.
> BXR, BLB, RRXYYRRX, XXY? Those are all evil things that should be eliminated and never spoken of again!

I don’t like any of those things you listed, the fact you can get a power weapon for free after getting a few kills is ridiculous, it should be something to fight for

“I don’t like any of those things you listed, the fact you can get a power weapon for free after getting a few kills is ridiculous, it should be something to fight for”

Unless you’re one of those who gets a power weapon right? I’m sure you’ve never turned one down.

There is a reason for this. You get a power weapon after a comeback kill also. They did this to help the lesser players keep up. Not saying that’s good or bad, just the way it is. It means those players that only use the BR need to adapt.

> “I don’t like any of those things you listed, the fact you can get a power weapon for free after getting a few kills is ridiculous, it should be something to fight for”
>
> Unless you’re one of those who gets a power weapon right? I’m sure you’ve never turned one down.
>
> There is a reason for this. You get a power weapon after a comeback kill also. They did this to help the lesser players keep up. Not saying that’s good or bad, just the way it is. It means those players that only use the BR need to adapt.

I tend to choose a power-up or restock on my grenades, and I mainly play Legendary Slayer

I’m sure, like you, those that complain about these drops don’t turn them down either.