Before I start, I would like to point out that these are only opinions and these don’t represent anyone but myself. I am a competitive player, and I feel left out of the Halo community for 4 years now. I have respect for casual players, so I will list these ideas with both parties in mind.
If you believe you can add or improve any of these ideas, or even add your own, chime in.
I am also using these examples for future Halo titles and not Halo 4.
I believe 343 doesn’t think they can cater to both sides but here are some ideas
1-50 in game with Persistent Leveling
Ranked and Social playlists can be used to allow players to achieve a “highest skill” while allowing persistent leveling to unlock different armors, emblems, visors, weapon skins and more. This allows players to get into a niche that they enjoy.
I met most of my online friends in Halo 3 social myself, and in Reach/Halo 4 most people were mute banned anyway, which is a disappointment.
I personally think Halo 2 had a more balanced ranking system, but 343 could feel free to create their own. I haven’t tried CSR yet, but many people complain it doesn’t work right, but it may just need to be explained.
One does not just screw up Custom Game Options
Now I am not sure as to whether or not 343 realized just how large the Custom community was. Back when I first started my Halo “online” career in 08, I played customs from the moment I got home to the moment I went to bed. Infected, Slayer, Grifball, you name it. You totally removed much of the fun to be had. I really don’t know what you were thinking with that one.
If you can’t think of anything new to add, definitely don’t start removing things.
Removing Create a Class
I know most people enjoy this option but it hurts Halo’s gameplay for a lot of reasons. Many people would argue that DMRs on Ragnorak for example, removes the fun they used to have in H3. Now, I don’t want DMR removed completely, but I think 343 should implement DMR,Br, and AR gametypes. For example, Team Slayer on Haven, could be AR starts on Haven and so on. I am not asking this for nostalgia, I just believe Halo is more balanced when everyone starts the same. This way 343 doesn’t have to worry so much about “This class is OP”, because of my next idea.
Weapon Spawns on Map
If weapons spawn on the map, players no longer run out of ammo, and they are able to switch up their playstyle when they are alive. For example, I can find an Assualt Rifle spawn and use it for CQC if I need to. This allows players to analyze opponents playstyles and format their own, while still able to help their team.I no longer kill a guy across the map, run to him (away from my team mind you) and see his gun sunk into the ground. I know why this is, but I have another idea to combat this as well.
But first, I have to mention power weapons. In order to cater to casual players, while allowing competitive players to be competitive I have an idea to incorporate us both:
If ordinance drops in the same spot (For power weapons such as sniper) which it does on some maps, players can learn weapon spawns, while being able to see when and where it is dropped. This can allow players to make moves towards ordinance and even learn spawn times on these weapons.
I personally am not a fan of “random” drops because instead of playing Halo as it’s been played for a decade and more, where you hold an area for the goodies it has, you now run around like a headless chicken shooting anything that gets in your way. That just doesn’t say “Halo” to me.
Either Remove or properly balance “Kill Streak” Ordinance Drops
Keep in mind I am using “Kill Streak” type Ordinance and not Initial Spawns as I explained an idea earlier. It isn’t quite fair that a guy could go 20 and 2 and be rewarded with two stickies and another could go 2 and 20 and get a Binary Rifle. I don’t see the balance here.
When used properly, it can be very useful. By properly, I can give you an example:
I am on Ragnorak and my team doesn’t rush laser, our banshee and car have been taken down, and I am doing the best on my team. I spawn my own laser (Keep in mind this isn’t fair to the better team) and balance the game out again.
I can only give a couple of ideas, which are poor ones at that to combat this:
- Make every map have a set of 3 different ordinances (or 4 I don’t know how many you have now)
- You can have better players be rewarded with better kill streak rewards.
Just remove JIP (Join in Progress
There are people who say “Just add an option to whether or not you want to join in progress”, but really who would answer yes to going single into a 700 to -1 game? I wouldn’t, you wouldn’t and that is a fact.
On paper it was a fantastic idea, I am sure of that. But when push comes to shove “On paper” isn’t the same. I am pretty sure you need an Open Beta for community feedback next time.
I still like 343, and I respect them, but I can’t take much more of them alienating their own community, to try to get more money and steal other fans from other games. It isn’t about that, I just hope you realize that before it is too late.
If you actually read all this, thank you again.