They are kind of obvious, but it will make a difference for those who want a greater challenge on Heroic or Legendary: enemies could switch weapons to try to adapt to a battle. For example: an Elite who is using an energy sword could change for a carbine if the player was away from him, and not run like crazy suicidal leading up to death. And if he had not as secondary weapon he could get at the ground and use it. I’m not saying THEY WILL NOT RUN IN YOUR DIRECTION WITH THE ENERGY SWORD wielded (which is cool too) they will do it only when it was within a reasonable distance for kill. So just this would make the game much more challenging. The enemies will just adapt to combat situations. Give your opinions and share your ideas.
I agree. Different weapons and tactics for different situations.
I was going to reply to this topic but Waypoint wouldn’t let me login for like… forever.
Anyways, I’m back in full force. I agree wholeheartedly op. It’d be nice to see AI using 2 weapons instead of dropping them… looks at Reach Firefight, Halo 4 Spartan Ops