Some ideas for a new halo or spin off

I think 343 should make halo spin off that completely focuses on multiplayer. Here some ideas:

  1. Make more distinct armor sets that stand apart from each other, kind of like reach’s armors. 4 wasn’t bad but a lot of the armors look similar.

  2. Perks that actually do -Yoink-. When i first saw the perks I thought they were pointless and call of duty knockouts. I wasn’t for the perks really but if they were going do it, might as well make perks with there own halo personality

  3. Have forge world return with all its glory

  4. Have assassinations move sets, like 1 set has 5 different moves that can happen. Maybe at least have like 5 different sets.

  5. Have crazier specializations that really alter your appearance and gameplay, like maybe one can make faster and more agile but weaker while an other can make you stronger and basically be a tank but slower. There be more exotic stuff of course, but that’s what I got so far.

  6. Have modes that appease the classic halo players so all halo players will be happy.

  7. Bring back the falcon from reach.

  8. Also liked the helmet customization in reach where there were different versions of the same helmet. Wouldn’t mind that back, and could do that with other body parts too.

  9. Finally, an overhauled invasion which could combine spartan ops and firefight together in way. If anyone reads this I can explain that in a later post.

Speaking of spin-off (but not multiplayer related), I think that they should make an Arbiter RPG. You could be sent off on missions, dual wield energy swords, default active camo at the ready!

That would be pretty cool

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I think a side story of the forerunner human war would be cool. We finaly get to fight warrior servents and use ancient forerunner and human weapons.

You play as a solider special task like ODST’s. You fight forerunners and flood in various missions.

A Precursor prequel, take that where you will.

  1. classic style armors back

  2. retexture some of the community’s forge map from previous halo games

  3. bring back all guns that had been featured in any halo games even if they are not in the main campaign or in multiplayer (keep them for custom games!!)

  4. bring back almost evrey gametype that we had in previous games like infection,flood, invasion, race, head hunter even if they are not in multiplayer
    (keep them for custom games!!)

  5. 2 separated multiplayer playlist, one with the CSR ranking system (no guest allowed, no xbox live party and DLC maps needed) and a second one with a halo reach/4 ranking system with social gametype

  6. raining, night, noon, evening and morning FX for forge

  7. DO NOT make a multiplayer map designed for a specific gametype like invasion or dominion. (example: boneyard for invasion)

  8. keep thruster, regen field, hardlight shield and hologram but take the jetpack and invisibility out the multiplayer (keep them for custom games!!)

  9. Hornet AND falcon back

  10. transport vehicles (with no guns on it) for forge

  11. Bring back all past games vehicles even if they are not in the campaing (keep them for custom games!!)

  12. lastly,the insane gametype from halo reach

Oh and I have an other great idea bring back forge world like it was in reach but also bring back forge island but with a space theme just like impact and add an other forge map set in a huge desert :wink: