Ok. I love cold hard data. So much better than the typical observationally biased anecdotal stuff that leads to weird conspiracy theories that 343 hates you (and only you).
So closing in on 150 games in Ranked 4v4 since the Season reset. Not as many as I would have liked - but work, interstate trips, and generally being frustrated by the insane pings I’m getting.
Anyway. For those interested in such things…
CTF = 17.0%, KOTH = 26.7%, OB = 17%, SH =17.8%, and SLY = 21.5%.
So, apart from KOTH, looks pretty even. Probably fairly safe to say it’s random. Or there may still be a bit of a weighting for KOTH given it’s the newest mode.
Aquarius 14.8%, Bazaar 5.2%, Catalyst 8.1%, Live Fire 22%, Recharge 24.4%, Streets 25%.
On first glance that looks to be a pretty fair distribution on the basis of the game modes available for each map; Aquarius 2, Bazaar, 1, Catalyst 2, Live Fire 3, Recharge 4, and Streets 4.
So it looks like the game mode is chosen first, randomly, and then a map. So the frequency of the maps is based on the number of game modes available?
The games so far have been very even based on average team MMR. The average gap is just 1.14 points.
My average ping since the reset has been disastrous. A woeful 163ms. I’ve had days where I’ve averaged well into the 200’s ![]()
The most interesting observation is based on my expected kills for each game. By dividing expected by the time of the match I can look at the KPM (and DPM) the system is expecting.
And what I see is clearly different KPM for each game mode.
CTF = 1.23, KOTH = 1.55, OB = 1.38, SH =1.35, and SLY = 1.30
What this suggests is we have the same ranking set up as we did in Halo 5. Each different game mode has it’s own KPM, and thus it’s own MMR. And your overall playlist MMR is an average of these (which is what your CSR is set against).
So, if you identify your weakest game mode (mine is Oddball) - this is the best value for money to give your rank a little boost.
Miscellaneous;
Just under 1 in 10 games have been affected by a quit (for or against). Too many.
I made a special note to look at any time I had a winning streak of two games or more - was the first loss unavoidable (ie. rigged). Well, I can honestly say in the 16 such times (yeah, I know - not many), the loss felt avoidable. The best I could come up with of sabotage was a D3 “team mate” who went double figure minus (that hurt).