Some good idea's for the campaign

we all know if you have compleet the 14 missions from the campaign and also defeat all the HVT targets and destroy all the bunkers.
same if you have defeat the game on legendary or LASO and got a 100% compleet save file’s then the campaign mode become’s more boring to keep playing it.

so thats why we need some things in the campaign to keep it more fun to play the campaign mode and the enjoy the open world setting also.

1: enemy boss’s and HVT raid’s in the campaign mode.
that each day a random boss or HVT spams in the open world that you can defeat then again on a lot off diffrend way’s you normal by some never can.
also there stats are higher then normal and there have a bezerk option to make it also more fun at some point.

2: challange system for the campaign mode.
in MCC and halo reach you can compleet challange’s in the campaign mode.
sure the challange’s for halo infinite can be make more crazeyer since its a open world then in MCC or halo reach.
but in halo infinite you get exp for the battle pass more like in the matchmaking you get now.

3: bunkers most become active again in a random selection.
if you have destroy all the bunkers in the open world at some point if you also have compleet all the 14 missions from the campaign at some point any destroy bunker can become active again only the enemy’s in the reactive bunker are a lot stronger and who knows some HVT or strong boss are also there that you can defeat again.

4: assassinations needs to return in the campaign mode.
there most work from the start of the first mission like the grapple hook.

5: some objectives like the Guardian make then usefull and make then for my part a super strong boss you can defeat at some point each time.

6: the banished space ships in the sky.
we all see the banished space ships in the sky in the campaign mode make then usefull like that we most destroy then with the banshee or the wasp.
that at some point after completing the campaign there attack the ground below and only way to stop then is to destroy then with the banshee or wasp.

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I want the Open world to feel “alive” after you beat the campaign. Like the banished strongholds get re-fortified and they start taking back FOB’s periodically. if you are logged in while the FOB is under attack you can save the marines. Any time they take a FOB or re-fortify a different set of enemies takes control. one time it could be hunters and grunts at a FOB another time maybe sentinels and brutes. If there were just 4 sets of enemies that rotated, then it would add some variety and make the map (and the “war”) feel alive.
I obviously don’t know what it would take but i feel like implementing this would be easy and provide more post-campaign replayability.
I also think that if there were periodic event like missions it would be fun. Like a timer runs while you are in the open world and every 10 minutes there is a chance for a convoy mission to start on one of the islands and you (and your friends) have a chance to fight a big group of enemies that move from one enemy base to another.
I think if there were weekly challenge system that earned you battle pass XP 343 might even make more money off the campaign.
any future expansions should add more skulls and spartan cores to expand on the existing collectables
I am really glad that now we can hit replay on FOB, HVT or bases but after I beat the campaign, I think there should be some sort of reward system (maybe even just battle pass xp) for completing them again. Difficulty and skulls would augment the amount of xp you gain